Making endless boss isn't satisfying, and the solution is only temporary. I'd say to give more random rewards, so players have different raid tokens quantity. That way player will be spread to give more attention to tokens they wanted instead just attacking it all evenly. At the moment people would ...
In logic, the stronger summon you cast, the longer time it took. Weaker summon with faster cast and more quantities, or fewer with stronger one. Jobs like ninja or assassin are known to be fast, maybe fastest of all for now. So I think fast type summoner should be around them for the skill cooldown,...
Leveling up relationship isn't that hard, but the bonus is rewarding. I think the current conditions is good already. In example, I was getting it to Loyal II in about 2 months, in condition both player 'use' each other everyday and the 2x events. The events once a year is suffices, I think. Unless ...
Do you guys ever made wrong choice that's fatal in your life? Such as choosing the wrong job for a valiant which already has best faith for another job? Have you ever wished you can change the jobs for your 'supposed to be perfect hero -but not so anymore' ? If you do, it's not the end of the world;...
I agree with this, since we can never have enough gold, and guild levels are slow. not to mention with the small contributions of guild members. We know VF players aren't that many, no matter the devs hide it with raising the last event ladder. I don't mean anything, but I do like this game. I think...