Search found 175 matches

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by Enixus
Wed Apr 05, 2017 3:58 pm
Forum: General Chat
Topic: [Valiant Force] From a Dolphin's Point of View
Replies: 47
Views: 25811

Re: [Valiant Force] From a Dolphin's Point of View

How casuals like us make decisions is very simple, and why people is leaving this game is that the effort isn't worth it anymore. And back then, we didn't call it effort; we called it having fun.
by Enixus
Tue Apr 04, 2017 10:47 pm
Forum: General Chat
Topic: [Valiant Force] From a Dolphin's Point of View
Replies: 47
Views: 25811

Re: [Valiant Force] From a Dolphin's Point of View

It's good that they've begun to try, but it is coming a tad too slow and the thing about such app games is that once people decide to move, they don't come back for it. Even a whale/mega veteran like Leonzai is diverting his attention already, as a matter of fact. Devs listen, but our feedback to wh...
by Enixus
Mon Mar 27, 2017 2:47 am
Forum: General Chat
Topic: Valiant Force 6 months on....
Replies: 36
Views: 23658

Re: Valiant Force 6 months on....

This game has become a chore, something i don't look forward to "clearing" at the end of the day, be it dailies or whatever. It's no longer something I can say I enjoy anymore.
by Enixus
Sat Mar 25, 2017 7:28 pm
Forum: General Chat
Topic: Valiant Force 6 months on....
Replies: 36
Views: 23658

Re: Valiant Force 6 months on....

Sad to know that you are moving on away from Valiant Force. :( May I know which game title were you referring to? :) This would definitely serve as a great example and point of reference for the Valiant Force Game Developer to learn from. Sent you a PM :) The game was developed in Korea by a very l...
by Enixus
Sat Mar 25, 2017 1:06 pm
Forum: General Chat
Topic: Valiant Force 6 months on....
Replies: 36
Views: 23658

Re: Valiant Force 6 months on....

I'm actually pretty much done with this game, frankly. Moved on to another whose developer team i small as well but have been incredibly sensitive to user feedback.
by Enixus
Tue Mar 07, 2017 12:02 am
Forum: Feedback and Suggestions
Topic: Solution to OP lineups in PVP - no repeats in team
Replies: 3
Views: 3263

Re: Solution to OP lineups in PVP - no repeats in team

What you consider 'cancerous' quad archer trigger squad is countered by the "double-faye-double-ronan" lineup, or to a certain extent, by most of the teams that have BK Aden in it, in case you didn't know, it is almost the perfect answer to the former squad, with the 'almost' being you can't just s...
by Enixus
Mon Mar 06, 2017 8:39 pm
Forum: Feedback and Suggestions
Topic: Solution to OP lineups in PVP - no repeats in team
Replies: 3
Views: 3263

Solution to OP lineups in PVP - no repeats in team

From the cancerous quad archer trigger squad to the new meta "double-faye-double-ronan" lineup, certain of the meta lineups seem almost undefeatable. The solution isn't a hero-targeted nerf, but the addition of a new unbiased rule that applies to PVP only - lineups are restricted to 1 character per ...
by Enixus
Sun Mar 05, 2017 10:34 am
Forum: Guild Recruitment
Topic: [Guild Level 31] Pyon~ (´・ω・`)
Replies: 62
Views: 39881

Re: [Guild Level 31] Pyon~ (´・ω・`)

in game name : Wraith
level : 73
friend id: k4hygs
discord id: Enixus #2105


Description: Love to theory-craft and discuss team synergy. P2P; mostly on emiko's delivery but occasional indulgences in packages.
by Enixus
Thu Mar 02, 2017 11:40 pm
Forum: Feedback and Suggestions
Topic: Speculations of Summoner Heroes
Replies: 2
Views: 2816

Re: Speculations of Summoner Heroes

Reserved for future uses, if any.
by Enixus
Thu Mar 02, 2017 11:28 pm
Forum: Feedback and Suggestions
Topic: Speculations of Summoner Heroes
Replies: 2
Views: 2816

Speculations of Summoner Heroes

Just my speculations, and I would love to hear the possibilities, and what you would like to see. Anything's on the table until they are actually released, so anything's possible. The other thread seems more like a Q&A, so I would understand the mods having reservations about revealing more details ...
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