Search found 12 matches

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by mysidia
Sat Feb 25, 2017 11:41 am
Forum: Bug Report
Topic: Trigger bug
Replies: 0
Views: 2334

Trigger bug

Notice quite often that when there is a trigger for additional attack via cybella, it will exhaust one of the triggered character's turn even when there is no action issued by the player to it.

Update: seems like specifically happen when there is a double strike that is triggered
by mysidia
Sun Feb 05, 2017 7:51 pm
Forum: Feedback and Suggestions
Topic: setting to turn off skill animation
Replies: 3
Views: 3247

setting to turn off skill animation

something to consider. will be a plus for users who are on auto and will not need to click on screen to cancel the animation sequence to speed things up.
by mysidia
Mon Nov 21, 2016 11:36 am
Forum: General Chat
Topic: Curious Carnival of Horror Event Discussion
Replies: 162
Views: 80335

Re: Curious Carnival of Horror Event Discussion

Same thoughts on chest, hero usage and super low drops... But another thing I noticed again is the event period still remains as a week? Given feedbacks from other players and past experiences, maybe the dev can set more appropriate duration for the event
by mysidia
Mon Nov 14, 2016 11:01 pm
Forum: Bug Report
Topic: Unbreakable Aegis Bugged
Replies: 3
Views: 2708

Unbreakable Aegis Bugged

Unbreakable Aegis on Holy Defender Darrion reads: "Remove all negative effects from the parry" However, after a few tests, i confirmed that the ability also removes energy shield which my archbishop teresa skill, Holy sanctum provides. I don't think the energy shield should be classified as negative...
by mysidia
Sat Nov 12, 2016 12:47 pm
Forum: Combat Discussion
Topic: Crit Damage
Replies: 0
Views: 2610

Crit Damage

Now that we have a % on what is the crit chance, maybe the devs can shed some light into how is the crit damage calculated and if there is any form of ignore armor involved (not that i noticed any)
by mysidia
Sun Oct 16, 2016 10:15 am
Forum: Feedback and Suggestions
Topic: Some feedbacks
Replies: 0
Views: 2326

Some feedbacks

1. XP bar with number status (e.g. 100/200) is good especially when we want to know if the quest claims hits the next level 2. It may be good to have rewards sent to inbox instead of instant claim. This will apply mostly for energies. 3. related to no.2, players may want to control the redemption of...
by mysidia
Sun Oct 16, 2016 9:46 am
Forum: Feedback and Suggestions
Topic: Tutorial
Replies: 13
Views: 8066

Re: Tutorial

chill guys... i am raising this as i do not see the aura and rune tutorial triggering when i am able to access them. i know there is a tutorial for aura in the help section. However, on my menus, runes do not have this option hence on a side note, i am not able to do my rune achievement either. whet...
by mysidia
Sat Oct 15, 2016 6:44 pm
Forum: Feedback and Suggestions
Topic: Faith Re-roll System - Community feedback needed
Replies: 59
Views: 31887

Re: Faith Re-roll System - Community feedback needed

Hello community, Thank you for the weeks of awesome suggestions and feedback! While we do not actively reply to all threads, rest assured that the development team has been hearing your voices and will be doing our best to balance the games for everyone. There are many who have expressed concerns a...
by mysidia
Sat Oct 15, 2016 9:57 am
Forum: Feedback and Suggestions
Topic: unequip all button
Replies: 5
Views: 3668

Re: unequip all button

looking at the limited inventory space we have, it likely many player will need equip and unequip items. While we have an recommended& auto equip button, why not an unequip all button? When you're fully equipped, the equip all button will turn red and become unequip all, hope this helps oh thats so...
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