Search found 94 matches

by Nekonase
Sat Aug 26, 2017 10:10 pm
Forum: Game Guides
Topic: Guide - How to Merge Rune
Replies: 3
Views: 8808

Re: Guide - How to Merge Rune

I want to check, does the orientation of the runes matter?

For example, can a 2 slot horizontal red ATK rune merge with a 2 slot vertical red ATK rune when both are +15?
by Nekonase
Sun Aug 20, 2017 10:00 am
Forum: Combat Discussion
Topic: Seeking help in clearing 'Shadows of Betrayal' master stage
Replies: 5
Views: 5362

Re: Seeking help in clearing 'Shadows of Betrayal' master stage

Thanks for advice. Sadly, I don't have any Kane and event units at all so I have to improvise. Seems like I should target Kristoph first instead of splitting my force on both side.
by Nekonase
Fri Aug 18, 2017 7:48 pm
Forum: Combat Discussion
Topic: Seeking help in clearing 'Shadows of Betrayal' master stage
Replies: 5
Views: 5362

Seeking help in clearing 'Shadows of Betrayal' master stage

This event's Master is too insane with its ridiculous debuffs and damage. I only managed to clear it twice with plenty of items and luck. So I would like to ask if anyone has a reliable way to clear it without using much items? Thanks in advance.
by Nekonase
Fri Aug 18, 2017 7:35 pm
Forum: Developer Blog
Topic: Talent Dungeon
Replies: 9
Views: 5494

Re: Talent Dungeon

Clear Master level to get spirit for 5* hero. If the difficulty is same as event, i can totally forget about this new feature. You cleared Capitol 3 on day 1? or Legendary 24-3 in 1 weeks time of game play? Everything start off hard...let's be patient and see the released version~ Haha, I took arou...
by Nekonase
Tue Jul 04, 2017 9:25 am
Forum: Feedback and Suggestions
Topic: Hero Re-balance request
Replies: 13
Views: 2381

Re: Hero Re-balance request

I don't see the need to re-balance the heroes again since it's not the underlying issue that is causing the problem. To me, the main problem is the inflexibility of changing the lineup due to the mass amount of resources that needs to be invested to make any unit useful. It takes months to fully tr...
by Nekonase
Mon Jul 03, 2017 11:21 am
Forum: Feedback and Suggestions
Topic: Hero Re-balance request
Replies: 13
Views: 2381

Re: Hero Re-balance request

The crit down isn't that affecting archers actually. What I really like about current Dimensional Gate event is that Eliza will stun every single party members if she is attack triggered too many times (even when she's disabled by CC effect). :lol: Anyway, back at talent tree feedback thread I made...
by Nekonase
Mon Jul 03, 2017 12:26 am
Forum: Feedback and Suggestions
Topic: Hero Re-balance request
Replies: 13
Views: 2381

Re: Hero Re-balance request

I don't see the need to re-balance the heroes again since it's not the underlying issue that is causing the problem. To me, the main problem is the inflexibility of changing the lineup due to the mass amount of resources that needs to be invested to make any unit useful. It takes months to fully tra...
by Nekonase
Wed Jun 21, 2017 4:16 pm
Forum: Feedback and Suggestions
Topic: Talent Tree Feedback and Suggestions
Replies: 42
Views: 20982

Re: Talent Tree Feedback and Suggestions

It would be nice if trained unit can give more exp, e.g. a +2 fully trained unit gives 7 tp while a max limit break unit gives 27tp to itself. After all, a raw 5* needs 60 three star fodders to get to +2 fully trained. Btw, are there any benefits/compensation for those who upgrade during beta? I'm ...
by Nekonase
Wed Jun 21, 2017 10:32 am
Forum: Feedback and Suggestions
Topic: Talent Tree Feedback and Suggestions
Replies: 42
Views: 20982

Re: Talent Tree Feedback and Suggestions

It would be nice if trained unit can give more exp, e.g. a +2 fully trained unit gives 7 tp while a max limit break unit gives 27tp to itself. After all, a raw 5* needs 60 three star fodders to get to +2 fully trained. Btw, are there any benefits/compensation for those who upgrade during beta? I'm a...
by Nekonase
Mon Jun 19, 2017 2:20 pm
Forum: Developer Blog
Topic: Valiants' Revamp: Final
Replies: 97
Views: 29429

Re: Valiants' Revamp: Final

I have a feeling that this was implemented because the developers want to lead us to making the revamped Royal Huntsman Class which is lacking in the current scene. If you realise, heroes possessing useful aura or skills tend to have one thing off which is, they won't survive nor can the players fu...