Ronan skill bug
Posted: Thu Jan 05, 2017 7:29 pm
Not sure if bug or intended, ronan skill stops firing after 2nd or 3rd missile if it kills a unit. Shouldnt it be fixed at 5?
So fast someone having Ronan.. haha..Well that kinda sucks. But if it's to prevent imbalance then oh well. No simultaneous wipes then. The skill delay and knockback are still useful though.
I'm surprised myself. I got him in one 10x summon along with an Athena Faye (the girl loves me). RNGesus must be compensating me for the 1k+ gems wasted for Seraphina lol.So fast someone having Ronan.. haha..Well that kinda sucks. But if it's to prevent imbalance then oh well. No simultaneous wipes then. The skill delay and knockback are still useful though.
Alright, I tried 1 pull and I almost freak out, as all showing green color, and first 9 hero, I got 8 3* that cannot be advanced. (I almost cry out my 400gem) then the 9th one got a Ronan.. But the last one also 4* fodder. "-.-I'm surprised myself. I got him in one 10x summon along with an Athena Faye (the girl loves me). RNGesus must be compensating me for the 1k+ gems wasted for Seraphina lol.So fast someone having Ronan.. haha..Well that kinda sucks. But if it's to prevent imbalance then oh well. No simultaneous wipes then. The skill delay and knockback are still useful though.
try having 1.2k gems without any 5* potential. i think you will break down n cryAlright, I tried 1 pull and I almost freak out, as all showing green color, and first 9 hero, I got 8 3* that cannot be advanced. (I almost cry out my 400gem) then the 9th one got a Ronan.. But the last one also 4* fodder. "-.-I'm surprised myself. I got him in one 10x summon along with an Athena Faye (the girl loves me). RNGesus must be compensating me for the 1k+ gems wasted for Seraphina lol.
So fast someone having Ronan.. haha..
So basically I spend 400g to get 1 Ronan.