Agree that edition 2 is far more better than the previous one.
I have some questions not related to specific valiant but more in general for the game.
Q1.
From version 1, we know that hero ACTIVE SKILL can only has 3 effects to put in.
How about for AURA? Is current system design only allow for ONE effect for each hero? Or more than ONE effect can be fit in?
If there answer is Yes, then it can actually has more variety of skill and play style.
Q2.
The idea of asking this question actually will be more relevant if the answer for Q1 is a Yes.
For a effect of an aura, can there be more than one condition specified for it to takes effect?
I not trying to think of something like IF condtion A OR condition B THEN TRIGGER THIS.
Is more towards condition A AND condition B.
I will use Freya Berserker as example and hoping a hero can has more than one aura effects
1. (Remain the same) When hero gets hit, % to trigger others to stun enemy
2. When Hp is lower than 20% and Atk enemy, hero attacks with 120% of own ATK.
Q3.
Same as Q2, the idea of asking this question actually will be more relevant if the answer for Q1 is a Yes.
Is there any plan of having more action as trigger besides the existing action? (atk trigger, received damage trigger, heal trigger)
What i can think of now are 2 actions that is happening frequently.
1. Defend
Example, when hero defends, there is 30% chance to trigger others to stun enemy in front.
2. Move
Can't think of a good example for this, have some thought but sounds ridiculous XD
Idea of this is make hero not only useful when they are attacking. you have more option to decide what is the best course to choose at that point.