The Final wave of the Valiants Revamp concepts are here! MiloD finally received access to the files!
Direct Damage 125 - 155% of ATK (AOE 3 Pierce) →120 - 150% of ATK
Burns tile equal to 35% magical damage based on ATK for 2 turns (AOE) →50%for 2 turns
Stun 2 Turns → Stun1 turn
CD: 6 →5
All for One
For each ally in aura, increase 10% ATK based on ATK → 20%ATK based on ATK
Embodiment of Rage
Buff ATK 150% - 210% for 2 turns based on ATK (SELF) →160-220%for 2 turns based on ATK
Direct Damage 100% of ATK (Target Enemy) → No change
Debuff DEF 30% for 2 turns (SELF) →Reduce this Hero’s HP by 20%
Retaliate with Force
When Self Gets hit →When Allies Attack
30% Chance to →35% Chance to
Trigger Stun for 1 turn (ALLY) →Amplify Damage by 15% to target enemy for 2 turns
Trigger Attack 75% (ALLY) →Trigger Attack 85% of ATK (SELF)
Lucille Witch Doctor
When Allies in aura Gets Healed →When Allies get Hit
40% Chance to →35% Chance to
Self unleash 60% Poison Based on MAG for 2 Turns (SELF) →Charm enemy (SELF)
This is an entirely different concept to make Kane RH the go-to hero for PvE!
Kane Royal Huntsman
Buff ATK 25% of CRI for 3 turns (SELF) →Cast Buff 50-80% DEF of ATK for 3 Turns (Self or Allies)
Misdirect to 1 Friendly Target for 3 Turns(SELF + ALLIES)
Grant Reflect 30-60% to Target for 3 Turns →Cast Buff 40% ATK of ATK for 3 Turns (Self Only)
CD: 5 →4
When Ally get Hit
30% Chance to →40% Chance to
Trigger Self to ATK 85% Based on ATK →Trigger Self to ATK 100% Based on ATK
What do you guys think?
why oh why are you making freya berserker weak? she's the only woman valiant that can wield two handed swords and now you make her reduce her hp for 20% for two turns? not only that but her atk buff is only for two turns? is this the might of a FIGHTER VALIANT??? A VALIANT REALLY??? are you fuc*ing kidding me?!?!?!, Milo revise the embodiment of rage. if you don't no one in their right mind would use a freya berserker anymore, that job will forever be extinct like the 5* hero Zedd. (very disappointing)
I think, by "reduce this hero HP by 20%" means she'll take damage equal to 20% of her HP when she activates the skill, and only that. Same wording also exist on Sven's zerker skill, so I guess the effect will be similar. Not that she'll take 20% damage per turn for two turns (like Vincent zerker's) like you assumed. Having her capable to be triggered to attack by other units also a huge plus. She's better now compared to before.
AT LEAST WHEN WE COMPARE HER WITH VINCENT. Do you people remembered how everyone complained that vincent zerker was much better than freya zerker?
The only way for Vincent to attack in the same turn as when he activates his active is only by being triggered by other unit's aura. This zerker Freya may do so with the aid of any units (even mystics, guardian, or healer), and may sync well with Sven zerker and.Sora ninja. Vincent zerker can buff himself and others in his aura up
. Freya zerker can weaken the enemy so anyone in the team can deal greater damage
, through any means be it normal attack or skills (although this is a bit questionable in effectiveness since we don't know yet whether the amplify damage state can be resisted by bosses or not).
I deliberately not included Sven zerker from the comparation because while he is truly a helping hand in solving many pve problems and I'm thankful to have him in my team, he's borderline OP if not outright OP. Well his wyvern and how his aura work for his wyvern are what makes him OP, not Sven by himself. Still, he's in need of some balancing.
In my honest opinion, there is no need to create another OP hero(es) just to justify the existing OP hero, because it will only create disastrous loop.