I understand your disagreement..I would like to respectfully disagree. I feel that she's being strengthened as opposed to weakened.Freya Berserker is actually being weaken..
Now she is damaging herself upon casting her skill..
Before this new concept, Female Berserker didn't hurt by their Berserker ability..
Now imagine, in real world battle..
Just imagine Arathos is real..
Before this new concept..
Freya was fight with powerfull monster..
It forcing she to use her Berserker power..
With ultra-destructive power -she going reckless, madness and out of control..
What in her mind is only penetrating that monster with her sword..
And this is where "DEF Debuff" come from..
She lowering her DEF (Defense) because as I said before, she just focusing her power to kill enemies in front of her eye..
Because she has limited amount of time when using Berserker mode (which is 2 turn -in game) so she didn't care if whatever damage hitting her body..
She is just slashing and or whatever term you used in English to represent "Violent Sweeping Movement with Very Big Sword"
And with this new concept..
She could damaging herself, what a shame..
Leah Berserker is just better..
I thought Female Berserker was unique because they didn't take damage by their skill..
It's like they have something to prevent that and only female can do it..
I cannot well explain this in English, but hopefully you getting it..
I know -in game situation- this DEF Debuff is actually a bit risky rather than 20% HP Damage..
But please, please -my beloved Developers..
Do not betray your principles just to pleased most player..
Don't betray your character lore or story or inner value in them or whatever term is it..
My thoughts about Lucille WD
R.I.P Poison Team..
Now what she can do is only Charm and Heal..
You cannot trigger her aura anymore with beautiful team composition, like what PoisonIvy does..
Please don't remove the Poison aspect from her!
And I would suggest this instead..
Dealt Poison Damage to All (50% MAG - 2 Turn)
Heal Party (25% MAG - 5 Turn)
When others in Aura get healed, 75% chance to poison - 80% MAG
Most players are tend to asking for "Triggerring Aura" and wanted to apply it to all Valiant..
They wanted Sven's Aura in all Heroes in Valiant Force..
What the hell?!
You know this is not "Triggerring Force"..
I know it's so powerfull..
But you can buff other aura type to par with it, or make a new type of it..
Thank you, Fear is nice idea..
Previously, using her skill in PvE/PvP would cause her to be the next targeted unit by the enemy because her DEF dropped so much. Now I can just use Lifesteal slaves to compensate for the loss in HP. Of course, we can argue that since her aura is changed, it doesn't matter anymore. But I would like to keep my Berserkers alive, thank you very much.
HP is much easier to control than DEF so I'm actually happy with this change. Plus, amplify as explained by MiloD in the previous thread is freaking awesome.
You miss my point here..
Yes she is strengthened by this new concept..
But she is being weakened in her world, as you can read the reason in my post before..
And I will highlighted this..
"I know -in game situation- this DEF Debuff is actually a bit risky rather than 20% HP Damage.."