He's not totally useless. YOU ASSUME HE'S USELESS. You want to know what's useless? Lucille Spirit Walker, that is, until her reworked come. This nerf itself isn't completely unfair. You're just flatly annoyed that the hero you loved so much has been "grounded". Like what you've said, why can't they buff it. Then my question come right back at you, why can't they nerf it? Does buffing it solve the problem? NO. Does nerfing it solve the problem? NO. SO WHY?
You, as a player, need to have an idea of how things work. Are our pay always going up? UP? Or do you retrench? It's easier to make our pay higher? Or a pay cut for everyone? Or pay increment for everyone? At the cost of what?
Well, my crab mentality? Wow. Here comes the personal attack. Utterly, you're one of the worst player with that stucked up attitude that can't have anything taken away from you.
"Added 75% Chance to reduce HP by 20%" to you seem like "What's the point of summoning the dragon anymore". Well, it's not my call. You can call me savage or what but ultimately, you'll gain nothing anyway from insulting me while enjoying your win, in the end, your Sven will still go through this nerf which the developer has decided and you believe is unjust, i can only say your shallowness doesn't serve any justice to any other heroes but only that 1 hero you're favoring.
What, are you offended that I'm putting your personality into a simple term called "crab mentality"? If you're too soft and feel offended by a short, simple set of two words you need to grow up. If you can't handle the pressure of an argument then you shouldn't have started one in the first place.
You don't even need a brain to figure out Sven is now useless. The developers made this change in order to REPLACE him, not make him REPLACEABLE. There is a very significant difference between the two words that you're missing. The fact that Sven has turned into a hero that requires a very specific set-up made him useless because everyone else can simply blow him out of the park now. Why would I bring in an Sven when I can simply bring in a Vincent or Freya Berserker instead, especially when they aren't affected by any BS mechanics that the developers apparently love to come up with? But of course, you must be playing a different game so you can't see it that way.
I'm NOT asking them to buff Sven, what I'm saying is why didn't they just buff EVERYONE ELSE because the developers insist that Sven's the problem here, when the problem is that they keep thinking of releasing broken heroes and balances them when it's already too late. Nothing can upset a playerbase more than such reckless decision making they've done, and it's very easy to see that the damage has been done already. I had a lot of guildmates ending up getting screwed over by this change and are already contemplating on quitting. The facebook post and even THIS thread already show the large amount of disappointed people with this sudden change. It's upsetting not only for me but for everyone else, and if we're upset then you have no right to trample us as if our opinions don't matter because they do.
Tell me, who was the one who decided to antagonize and offend people with a different opinion than yours? Isn't that what you started with when you posted in this thread, blaming people who are upset that it was all our fault that "this" happened? Telling us that our negative feedback is "useless" because it's a natural thing to happen whenever a change occurs - it's very easy to see who's the really shallow one here.
So after answering back against you you're upset that I revealed the backwards-thinking points you've made throughout this whole argument, well tough luck you ended up revealing that yourself.
And you know what? The very fact that I'm not alone in my sentiments makes it clear it is indeed an issue that needs to be resolved. In fact, Milo's pretty much open to feedback already and would likely submit the ideas presented to the devs so they can come up with a compromise for the ongoing issue. The fact that we are being heard makes for a healthy environment in a gaming community, which is why I liked the valiant rework thread so much. It's much better than simply being directly controlled by whatever the developers would think of and releasing it without checking to see if a community would like it or hate it.
The people who are actively making suggestions and feedback in light of recent events are much more useful than people like you who trample on other people's opinions and worship the authority like cattle.
Hey bro. I think there is a serious misinterpretation and understanding between us. But first, please calm down and read this post and the first post of mine with an open mind.
I reiterate this, I am definitely someone who is the same as you, who hate nerf. Especially when we invested in heroes that have their glory right from the moment they were born with. But the reason why I am defensive has probably caused you and several people to misunderstand my intention. Also, I am partly to blame for not trying clear this in the first place.. although I tried but I'm sure when we are heated up, we overlooked what we are trying to achieve.
I'm not sure how my very first and initial post trigger you because it was extremely clear, my intention as i have stated, is not to diss or say "serve you guys right". I really don't know how you conclude that I am "happy" about this nerf. If anything, i am agreeable but i may or may not be happy about it. I believe i have never express any of this throughout my post. What I wanted to say is every hero or whatever hero, as long as a game is constantly updating, there will be changes, that's why I say "should have expect it".
Changes are balancing game. It's just like what you say. Why cant they buff everyone? I myself also have the capacity to think the easiest way out. It's either you push everyone up to the same playing field or you pull down the benchmark which in this case, the developer decided to implement both because this gap between the summoners and normal heroes is too wide, they boosted heroes and pull down the top tier units.
Before I comment, I asked myself is it necessary to implement such a harsh condition on this bread and butter DPS?
And you've already realised it before i mention it. It's because Sven is one of the hero that does not need to rely on other to trigger and the reason why many people pick him: he is very flexible (he is a one man army standing in for 2 roles - trigger dps and sweeping) to the point that he's broken because he doesn't have to be pair with anyone, he's a solo triggerer as long as he can summon wyvern, he can trigger his wyvern (range) to finish those he couldn't reach or lower the HP enough for other units to one shot. Overall, he is the most ideal unit to be able to deal damage to the far end units without even moving.
What draws the line between him and the other triggering units like the rangers is his flexibility. But in order for rangers to trigger they require 3 conditions (chances, stats, another compatible hero) whereas Sven only require 2: the chances and his wyvern positioning. This itself is undoubtly the defining moment between your difficult to invest Rangers (which you need a minimum of 2 proper equip units to achieve) compared to a single trigger unit like Sven because you don't have to invest in 2 rangers but 1.
When the developer first introduce Sven, I was delighted because I saved 1 slot. This 1 slot is what causes all these commotion. But if you refer back to my first post as to why I say "we should expect this" is because this character's nature already defies the initial intention of tactical gameplay which comprises of different units to come up with a proper formation.
What conforms a tactical game when VF was first introduced? Has Sven achieved what VF envisaged?
I applaud the effort for the developers even though like what you've mentioned that I seem to bootlick or worship the cattle, is because I like how creative they are to come up with Summoners mechanic. But because it's a first, it's new, there are bound to have many underlying factors or future problems which we couldnt see (again, I can't emphasis how important it is to look ahead from here). Perhaps I'm in a profession that requires constant look out. I'm a project coordinator with an Engineering background. I design for the worst case scenario. I always searching for solutions and an alternative for the what-if situation. I'm trained to look for possible structural failure be it present or future but I'm not perfect because I'm only human, I don't know when a fire will break out in London Grenfell Tower or how the aluminium plastic cladding cause the whole building to be engulfed in flame. I make mistske. So we can only experiment with elimination, mitigation and substitution. It's tiring to always be on the toes but it's our jobs to safeguard the owners. I'm so used to it that maybe this nerf doesn't seem to affect me like how it affect all of you because I'm all prepared for the netf. Like you say, my thinking has been dulled which I agree. I'm so used to it and tired of explaining safety features and designs to owners to safeguard them, only to get shot down because it's extra cost to safeguard their lives or the designs are just plain atrocious but so be it. We tried our best and we are prepared to face the consequences but we just don't know when. Even then something bad happens we still get part of the blame anyway. Maybe we didn't try hard enough. Or maybe our jobs are meant to take blame. Just like what these game developers are experiencing. Just like what our SMRT engineers are experiencing. We are constantly getting bashed endlessly to the point that we became dull and ask ourselves why we even try in the first place. But in the end, it is still for you all that we are still trying hoping that one day, you guys can see us like the way we see you all.
In this case, from the moment Sven was released, there's a constant fear of him being nerf but why do I still bother building him is because although I invested in him, i don't wish to say I wasted my resources on a unit that would undoubtly be nerfed in the future.
Why? Because I know that when every hero reaches the pit bottom, it is the duty of the developers to pick them up. How can I be so sure? Valiant revamp. Heroes changelog. And we could see most heroes are buff at the price of Talissa and Sven nerf. But from my view, it created a levelled playing field. Now we have to fork out a fodder lifesteal unit into the formation and like one of the players have mentioned, it doesn't diversify but narrow down the option which I have to disagree because we have a few units that come with life leech and healing aura. Although they don't won't worth much now, but by incorporating their units into your service, you will be able to appreciate the other units more. This is what the developers want: to diversify by limiting yourself and find another unit to coexist with the unit you love.
I love all the characters in the game. When I first invested in Lucille, I have a witch doctor while everyone gets an inquisitor even though she's a godsend unit in pve. My 2nd Lucille i ride along an Archbishop role when I could have chosen Inquisitor. Again, I try to explore the use of other units and I came to realise that although Inquisitor is very good in PvE, AB has a constant HoT which makes up for her single heal mechanic. I am not trying to glorify myself or ask you all to follow my playstyle. Personally, I just like tactic games. But I felt that it's the responsibility of the players to devote themselves to explore the usage of other units that the developers have given but often, covered in dust. I have Royal Huntsman Cybella and Kane when they were so close to extinction. I have a high defender Darrion which is nothing more than just a tank. But overall, I come up with different ideas on how to incorporate them into my services.
Anyway, it's fine how you all want to think. I'm not a good person in many people's eyes. It's fine if you think I'm sitting here laughing at you. Honestly speaking, there's nothing I can achieve here. I'm just wasting time explaining myself. But for the sake of making this discussion fruitful and debatable, I decided to just draw a line here. I'm done.