I completely disagree. The only reason Kiera RM was useless temporarily was because Archers got their offensive insignia that allowed their archers to all hit 18-20k, other than that 2 weeks period where archers were very strong, Kiera RM was solid enough for a tank-displacement team.Maybe there are still a few kiera users on lower tier arena, but they will never be able to crack even top 50. Its utility just cant compete anymore with top tier arena. And I know this based on experience. I'm one of the pioneers who exploited RM in arena with a high degree of success, but they quickly faded away. And i did really try to make them work even after talents were introduced, but I could barely crack within top 50 after that. I had no choice but to let them retire.Kiera RM is really strong to begin with, think you're meeting people who don't use it because I seen many people use it including myself, and she's extremely strong in keeping my team alive.I don't understand how you think kiera rm is alrrady strong to begin with. Nobody uses her in arena or any kiera for that matter brcause they are extremely disadvantged compared to the rest of the current meta.
Anyways, thanks for the explanation, I can see why it's a HUGE buff now and the buff nerf is justified.
I know that because I run a Kiera RM from the start and I consistently break top 10 and have an average win rate of 90-94% during that period.
ITT: After MiloD's explanation, if anyone still thinks Kiera got the shortest end of stick among the four paths, I think it's better for you to observe how broken is it yourself after the patch tomorrow if words and explanation do not convince you.