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Satsuki
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Heroes Changelog

Wed Sep 05, 2018 1:12 pm

Hero Balance Changes
To better complement the power of their Awakened Forms, some heroes will receive adjustments and additions to their Auras. The following is a full list of these changes:
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Teresa Inquisitor
Persistent: 
Heal per turn effect raised to 35% of hero’s MAG (Up from 30%).

Teresa Spirit Walker
Persistent: 
ATK and DEF buff for heroes in aura raised from 13% and 12% of hero’s MAG respectively, to 20% and 15% of hero’s MAG.

Teresa Witch Doctor
When allies in aura are healed, there is a 60% (up to from 40%) chance to:
Trigger this hero to inflict 100% (Up from 55%) of this hero’s MAG as poison damage for 2 turn(s).

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Victoria Chaos Knight
Persistent: 
ATK and DEF buff for heroes in aura raised from 12% and 13% of hero’s DEF respectively, to 15% and 20% of hero’s DEF.

Victoria Holy Defender
When hero is hit, there is a 95% chance to:
Increases DEF of this hero and allies in aura by 30% (up from 25%) of hero’s DEF for 2 (reduced from 3) turn(s) 
Grants this hero and allies in aura 30% chance of dodging attacks (new effect).

Victoria Paladin
When allies in aura are hit, there is a 75% chance to :
Shield allies in aura, reducing all damage taken by 35% for 2 turn(s) and returns 40% of all damage taken for 2 turn(s) as magic damage (improved existing effect).

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Kane Royal Huntsman
When Allies in Aura are hit, there is a 75% (Up from 50%) chance to:
Trigger this hero and allies in aura (added effect) to attack with 80% (Reduced from 100%) of their ATK.

Kane Gunslinger
When Hero attacks, there is a 65% (Up from 40%) chance to:
Trigger allies in aura to attack with 120% of their ATK.

Kane Sharpshooter
When Hero casts a skill, there is a 95% chance to:
Trigger allies in aura to unleash a critical attack (Revamped entire aura).

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Lucille Inquisitor
Persistent: 
MAG and DEF buff for heroes in aura raised from 15% and 15% of hero’s MAG respectively, to 25% and 20% of hero’s MAG.

Lucille Archbishop
Persistent: 
Heals allies in aura for 35% of hero’s MAG every turn
Grants this hero and allies in aura 25% chance of dodging attacks (added new effect).

Lucille Witch Doctor
When allies in aura are healed, there is a 60% (up from 40%) chance to:
Trigger this hero to inflict 100% (up from 60%) of this hero’s MAG as poison damage for 2 turn(s) 
Silence active skills of enemy for 1 turn(s) (added new effect).

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Shizu Magebane
When hero attacks, there is a 60% (up from 35%) chance to:
Trigger allies in aura to stun an enemy for 1 turn(s).
Trigger allies in aura to attack with 100% (Up from 85%) of their ATK.

Shizu Ninja
When hero defeats an enemy, there is a 75% (Up from 50%) chance to:
Refreshes turn of this hero and allies in aura.

Shizu Assassin
When hero performs a critical hit, there is a 50% (Up from 45%) chance to:
Refresh turn of allies in aura.

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Nadia Gunslinger
When hero performs a critical hit (trigger condition changed), there is a 95% chance to:
Trigger allies in aura to attack with 100% (reduced from 120%) of their ATK.

Nadia Sharpshooter
When allies in aura perform a critical hit, there is a 95% chance to:
Trigger this hero to unleash a critical attack (revamped entire aura).

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Drake Gladiator
Persistent: 
Attacks by this hero and allies in aura will also heal for 25% of damage dealt
Increases ATK of this hero and allies in aura by 25% of Hero’s ATK (added new effect).

Drake Dragoon
When hero casts a skill, there is a 95% chance to trigger allies in aura to:
Unleash a ranged attack with 80% of their ATK.
Grants Allies in aura a HP Shield equal to 100% of his ATK for 2 turn(s).  (revamped entire aura).