Added
1. New game event, Mr Snowman Showdown (event guide)
2. New game event bazaar
3. New 5* potential Mystic hero, Ronan, in hero summon (permanent addition)
4. New heirloom set item system
- Currently only available to the new set, Glacial Dragon
- All 3 items in the Glacial Dragon set can be strengthened from 1* to 6*
- All 3 items must be of the same star rating to activate the set bonus (if one item is 1* and the other 2 are 3*, the set bonus will not work)
- Different from normal sets, the set bonus of Glacial Dragon will increase along with the star ratings (a full set of 5* will have more bonus stats than a full set of 4*)
5. New event difficulty unlock system
- Complete “Normal” story campaign to unlock “Heroic” event
- Complete “Heroic” story campaign to unlock “Legendary” event
Removed
1. Twin Frost Ascension event and bazaar
2. Miu from hero summon (she will be back in future events)
Bug Fixes
iOS:
- Fixed: Pre-cast sound can still be heard even if sound is muted.
- Fixed: Game may stall during pre-cast skill.
- Fixed: Valiant's skill FX error.
- Fixed: Current interaction of Lifesteal Aura and Skill damage is based on raw instead of actual damage.
- Fixed: Unit with attack trigger can refresh melee unit's turn.
- Fixed: Skipping skill casting animation will cause enemies to turn around
- Fixed: Enemy units will shrink and appear wrongly when skipping active skills which randomly teleport units (eg. Zedd and Kiera).
- Fixed: Blind debuff not re-applied properly
- Fixed: Triggered Attack count is not reset when we end turn.
- Fixed: Active skills which randomly teleport units (eg. Zedd and Kiera) sometimes does not work in auto
- Fixed: Shizu's Rogue animation camera in Tower Event
- Fixed: Units getting stuck on the defend stance for Gold Mine
- Fixed: Double tapping on a valiant in sell mode will return player to garrison landing
- Fixed: Wall unit counts to the trial 'Don't lose X units' .
- Fixed: Double tap skills at the end of animation may cause double instance damage.
Android:
- Fixed: Boss skill cool-down decreased by 2 instead of just 1 (applicable to just some boss monsters)
Both platforms:
- Fixed: Capitol SFX is still heard even if sound is muted.
- Fixed: Faye Paladin's skill will only shield herself if player does not skip animation.
- Fixed: Luthor Spirit Walker's skill will only heal 5 instead of 500
- Fixed: Unit unable to move after trying to make an invalid attack to defeated unit's empty tile
- Fixed: Blind SFX still persisted even in mute