Patch Notes - 06 April 2017
Posted: Thu Apr 06, 2017 12:55 pm
As we continue on our mission of improving Valiant Force’s gameplay experience, we have now turned our attention to making improvements on the early part of the game. Unfortunately, many of these early game adjustments will only affect newer players who have not completed all the achievements and guide quests yet. But our seasoned veterans need not worry, as there will be many exciting improvements heading your way in the weeks to come!
Guide Quest changes:
Treant Boss (3rd Raid Boss)
1. All changes will be implemented at 16:00 (GMT+8)
2. Kindly restart your app after 16:00 for the changes to take effect
Guide Quest changes:
- Improve each Guide Quest completion rewards.
- Improve Milestone Chest rewards.
- Reduce some Guide Quest requirements for a better experience.
- Improve rewards for Clearing of Map 1, 2, 3 and 4 of each difficulty.
- Improve rewards for Clearing all Trials of Map 1, 2, 3 and 4 of each difficulty.
- Increase Normal node turns from 15 to 20 instead.
- Increase Heroic node turns from 17 to 20 instead.
- Level 1 Player’s Energy cap raised from 20 to 25.
- Max level cap increase from 100 to 120.
- Increase success rate for upgrading 1s and 2s equipment.
- Reduce approximately 40% of Guild Contribution gold value at higher Player’s level.
Treant Boss (3rd Raid Boss)
- Slightly reduce the defense value required to resist sleep effect from skill [Sleep Pollen] for both phase 1 and 2.
- Slightly reduce the magical value required to resist charm effect from skill [Charm Pollen] for both phase 1 and 2.
- Reduce sleep effect from skill [Sleep Pollen] from 2 turns to 1 turn for phase 1 only.
1. All changes will be implemented at 16:00 (GMT+8)
2. Kindly restart your app after 16:00 for the changes to take effect