
Well in fact, it's also okay if you want to share us a super duper powerful boss monster


The form will be like this:
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Name : (Enter the boss' name here)
Body Parts : (Enter with what body part(s) the boss have)
Details :
(Note: Enter with each body parts details listed below. If boss have more than 1 body parts, make multiple of this to detail each body parts)
>(Enter Body Parts name here)<
-Attack Area: (Melee/Range+Single/Pierce/Chain/Cleave/Splash/3x3. Omit if it cannot attack)
-On attack Effect: (Enter on attack effect here. Maximum of 2 effects. Omit if it cannot attack)
-ATK (from E (very low) to S (extremely high) -MAG(from E (very low) to S (extremely high)
-DEF(from E (very low) to S (extremely high) -CRI(from E (very low) to S (extremely high)
-Status Immunity: (Enter status(es) that the body part is resistant to. In 'resistant', it mean the boss can still be inflicted with the said status, but on a very low chance to proc. If you don't list it here that means the boss is susceptible to that particular status effect.)
+Skill (enter skill number if the body part has more than 1 skill)+
Name: (Enter skill name here)
CD: (Enter skill cooldown here. Enter none if it's a skill that is automatically cast only once at the beginning of the wave)
Skill Area: (Single, Cross, 3x3, All)
Effect: (Enter skill description here. As like hero skill, only 3 effects is allowed)
Added detail: (Enter added detail like 'ready to cast at the beginning of wave', 'auto cast at the beginning of wave', 'at 1 cd at the beginning of wave', etc)
+Counter+
Name: (enter counter name here. You can fill it with ??? like how the game did btw

Number of hits: (enter number of hits needed to trigger the counter)
Effect: (enter the counter effect. Only 2 effect is allowed. Example: -Force terminate player turn (like raid bosses do when we run out of time) -Increase DEF by 10% of Boss' DEF for 10 turns (stackable))
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