doinglaundry
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Re: Why bad pull rates are not always a bad thing

Mon Nov 21, 2016 12:31 am


Well, Winry may have lowered (or not) the 5* capable pulls, we will learn about that in the next banner today as it will feature one 4*Max and a 5*Max at the same time.
We
@Kyon, not like im complaining not getting 5* potentials?

just stating the rates are defintely not 10% like the topic starter stated
We are about to start a new banner with one 4* and one 5* capable. 
I suggest we keep track of our summons, maybe not exactly here on the official forum, maybe on reddit? Let’s make a huge pool of premium summons so we can have a not biased estimate percentage value?
Wow, I've tried this a while ago using my gf account. Lol. She got 1.5k gems. She decided not to play anymore cause she likes GrandChaseM, so i tried to experiment, unluckily forgot that Winry still up.
 
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kyon
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Re: Why bad pull rates are not always a bad thing

Mon Nov 21, 2016 12:34 am

5* for me is like less than 1%

in fact most of my x10 pulls do not have a single 5*able 3 stars
kyon:
The rate must be suck
If you have a building that give you gem and high pull rate
more fodder, job keys and gold require for each hero come to your tavern
You angry for not getting 5* potential, if they give you what you need you will lack job key and gold when spender will just walk to the shop and turn this game to p2w, if you suggest to solve problem with increase 5* hero summon, you will complain about bad faith and stuff
Also they don't create a bunch of 3* and 4* for no reason
Well, Winry may have lowered (or not) the 5* capable pulls, we will learn about that in the next banner today as it will feature one 4*Max and a 5*Max at the same time.
We
Yo. You're misquoting someone else, I did not write that lol. See below.
The rate must be suck
If you have a building that give you gem and high pull rate
more fodder, job keys and gold require for each hero come to your tavern
You angry for not getting 5* potential, if they give you what you need you will lack job key and gold when spender will just walk to the shop and turn this game to p2w, if you suggest to solve problem with increase 5* hero summon, you will complain about bad faith and stuff
Also they don't create a bunch of 3* and 4* for no reason
 
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ScherBR
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Re: Why bad pull rates are not always a bad thing

Mon Nov 21, 2016 12:39 am

Yo. You're misquoting someone else, I did not write that lol. See below.
Sorry man! My bad!
 
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ZhenX
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Re: Why bad pull rates are not always a bad thing

Mon Nov 21, 2016 7:58 am


Well, Winry may have lowered (or not) the 5* capable pulls, we will learn about that in the next banner today as it will feature one 4*Max and a 5*Max at the same time.
We
@Kyon, not like im complaining not getting 5* potentials?

just stating the rates are defintely not 10% like the topic starter stated
We are about to start a new banner with one 4* and one 5* capable. 
I suggest we keep track of our summons, maybe not exactly here on the official forum, maybe on reddit? Let’s make a huge pool of premium summons so we can have a not biased estimate percentage value?
Did ten x 10 summons, got one 4* seraphina and three 3* seraphina.
5ish? 5* potential but only one zedd which is a 4*
 
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ScherBR
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Re: Why bad pull rates are not always a bad thing

Mon Nov 21, 2016 8:59 am

@Kyon, not like im complaining not getting 5* potentials?

just stating the rates are defintely not 10% like the topic starter stated
We are about to start a new banner with one 4* and one 5* capable. 
I suggest we keep track of our summons, maybe not exactly here on the official forum, maybe on reddit? Let’s make a huge pool of premium summons so we can have a not biased estimate percentage value?
Did ten x 10 summons, got one 4* seraphina and three 3* seraphina.
5ish? 5* potential but only one zedd which is a 4*
I did 4 10x summons
0 Zedds
0 Seraphinas (WHAT? o_O)
4 5* capable heroes
 
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reason
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Re: Why bad pull rates are not always a bad thing

Mon Nov 21, 2016 9:26 am

We are about to start a new banner with one 4* and one 5* capable. 
I suggest we keep track of our summons, maybe not exactly here on the official forum, maybe on reddit? Let’s make a huge pool of premium summons so we can have a not biased estimate percentage value?
Did ten x 10 summons, got one 4* seraphina and three 3* seraphina.
5ish? 5* potential but only one zedd which is a 4*
I did 4 10x summons
0 Zedds
0 Seraphinas (WHAT? o_O)
4 5* capable heroes
I recently just did 3, 10x summons
0 Zedds
1 Vincent (Ares!)
1 4* Seraphina

I think i'm just unlucky with my 5* capable heroes xD
 
VF1234
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Re: Why bad pull rates are not always a bad thing

Mon Nov 21, 2016 1:15 pm

I did 4 X 10 summon
Get 1 4* Seraphina
2 3* Seraphina
1 3* Vincent
0 Zedd...

I am seriously lacking in backline heros...(Healer, archer, Mages)..
Best archer is Winry and Aaron...
Best healer is Claude and Theia (can be LB to max but no gold...)
Best mages is Kristoph and Isabella.
Please advice which of those 2 should I lvl up...
I had Dragoon Freya, Zealot Victoria and 2 Kai already and still give me Vincent LOL.
Not that I am complaining...
 
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MysteryE
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Re: Why bad pull rates are not always a bad thing

Mon Nov 21, 2016 2:07 pm

Just pull, pull, and pull more.

I remember in my hard days, my only 5* capable hero other than my first Valiant Freya was,,, Luthor, with bad faith. Then RNG suddenly thought I need more healers, since Luthor is not that good healer (even though he's 5* capable), so RNG gave me 3 more Luthors (luckily, this time 2 of em has best Athena faith). Wow, should I create team of Freya + 4 Luthors? LOL

And then, RNG gave me 3* Victoria, when I just started Legendary story mode (about, more than a week ago). Not the best faith, but hey, I don't care. And not so far from that, RNG gave me Kai. Again, not the best faith, but I will take it. And this week, RNG gave me Zedd (few days ago, before this new event), again of course, not the best faith.

And today, I did 40x summons, didn't get Seraphina, which is a bummer, but I got these instead:
1x 5* Inquisitor Teresa (wooo my very first 5* from rare summon - bad Ares faith though) 
1x 4* Zealot Victoria (will be a Chaos Knight for PvP later on - Hera faith)
1x 3* Zedd (Athena faith! WOOOO~ Elementalist coming soon!)
 
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ArcaneHunter
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Re: Why bad pull rates are not always a bad thing

Mon Nov 21, 2016 9:38 pm

Pulled 10x after the maintenance = got 4* Vincent and 3* Teresa.
I got my Seraphina from a 3-5* ticket from event rewards. Screamed I the library like a little girl lol
 
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jayle
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Re: Why bad pull rates are not always a bad thing

Sat Nov 26, 2016 1:25 pm

The pull rate has been good for me. 3 Zedds which got all the worst faiths, 3 teresa with all the wrong faiths, 3 kais with all the wrong faiths. 2 vincents with all the wrong faiths. 

Haven't gotten an ideal faith 5 star character but since I have so many 5 stars characters, I have no right to complain. They are good at keeping my mouth shut. 
If I rant : People will say I'm greedy and asking for too much.
While at one side, I'll be waiting for RNGesus to give me the correct faith while wasting my money and wait for a new reroll system.