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xianne
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Re: CB Testers get significant head start?

Sun Aug 28, 2016 10:01 pm

I think this discussion is kind of getting out of hand.

Just my opinion here so please don't bash.  With the ability to already buy stuffs in-game with real money, I'm kind of seeing this CBT phase as something like a Founder's Beta Test, which is (let's face reality) popular in many games nowadays, be it mobile or PC.  And yeah, not all those games do total data wipe out before official launch.

I've played many games before without having gone through the "advantages" of beta testing, and to me, I don't see it as much of a big deal.  Why?  Because I like those games so much that I even get to catch up to the level of some (if not all) the beta testers.  So I kind of agree with Hanzo.

And let's try to put some trust on the forum admin, okay? :)  Ryozanki did say that players who enter on the official launch will be able to catch up, so there's probably going to be some sort of event or giveaway for them.  The team worked on this game for so long that they've probably planned this out well by now.
 
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Luckymouse
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Re: CB Testers get significant head start?

Mon Aug 29, 2016 7:07 am

why they dont want to data wipe the game?? and why is it only few players can play if no data wipe 
if there will be no data wipe what will they give to new players will it balance the game
 
lykhai
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Re: CB Testers get significant head start?

Mon Aug 29, 2016 8:25 am

That was how I felt at first playing other mobile games. But I always seem to catch up, recently in HIT. 
Hanzo, it will be easy for you to say so because you are CBT tester and playing inside the game. The main point of the CBT is not to testing the game but giving certain amount player to have advantage on game? In other mobile games, you will be able catch up the high level player is only spend more money than the old player and this is the tactics of most mobile game design.
Well, which mobile game lets ALL players in during Closed Beta or soft launch?

And which mobile game's soft launch has data wipe after a few months of players starting first?
Hanzo, sorry to be so aggressive with your point before. Actually, from my point of view is just how to this game is trying to balancing between CBT tester and OBT player because most of us unable to play the game and the official launching still unknown. By the way we got no authority to any decision of this game will decide. If this game do not data wipe, we also cannot do anything but play and there is no point we discuss about others game. BECAUSE WE WANT TO PLAY VALIANT FORCE~!!! :)
 
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Hanzo
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Re: CB Testers get significant head start?

Mon Aug 29, 2016 10:46 am

Just a low hundred users in CBT. And everyone is panicking. 

OMG, I cannot catch up and be the very best!

Seriously, how many of you really aiming for no.1?
 
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GrandRanger
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Re: CB Testers get significant head start?

Mon Aug 29, 2016 5:06 pm

Just a low hundred users in CBT. And everyone is panicking. 

OMG, I cannot catch up and be the very best!

Seriously, how many of you really aiming for no.1?
Trying to take advantage the game
just because you are chosen to get
CBT invite??

Omg, What's this VIP ??
You guys will have a
2-6 weeks advantage in Game

Seriously, who is really aiming for Rank 1
The one playing the game already
Before it's available in PlayStore
or us who don't have the invitation

Don't want to lose your account so badly??






And have a fair play with us in data wipe
 
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beartroll
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Re: CB Testers get significant head start?

Mon Aug 29, 2016 5:20 pm

Just a low hundred users in CBT. And everyone is panicking. 

OMG, I cannot catch up and be the very best!

Seriously, how many of you really aiming for no.1?
Trying to take advantage the game
just because you are chosen to get
CBT invite??

Omg, What's this VIP ??
You guys will have a
2-6 weeks advantage in Game

Seriously, who is really aiming for Rank 1
The one playing the game already
Before it's available in PlayStore
or us who don't  have the invitation

Don't want to lose your account so badly??






And have a fair play with us in data wipe
You need to understand, CBT is for developers to test the game in real world situation, like  whether people will buy their stuff, see how the testers behave. They need testers who will behave like real people that are playing properly, real actual people who will pay etc etc.
People wont play properly if theres a data wipe.
Dont be so upset, game is coming out soon!
 
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Hanzo
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Re: CB Testers get significant head start?

Mon Aug 29, 2016 5:33 pm

I think they need to test what happens when there are 100 players, 500 players, 700 hundred players, and eventually test if the server and economy is stable at maybe 1000 before fixing rates and launching the game. 

I read about something like testing 1 week how many people are left, how many people do what, which feature under-used, then they fixed for the larger crowd. 

It is hard work man.
 
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Jenoss
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Re: CB Testers get significant head start?

Mon Aug 29, 2016 6:13 pm

I just don't get the people that try to defend this kind of acts from the developers of a mobile game that just already shoot to their feet with this FIRST head start..

If someone is aware of what CLOSED BETA are, closed beta are means only for find bugs.
This is a HEAD START.
Bug report on this official forum have almost no thread about bugs, and i almost sure that no people playing this headstart will report any bug properly. Just because is a mobile game and they just randomly pick people, without not even caring who to choose or why.

Closed beta have ALWAYS wipe on end of it.
And even Open beta have wipe on almost mmorpg and other games.

This is the first lie that these developer told to us, to their future userbase. And it's a GREAT way to start a game relationship with the userbase.. Everyone is aware of it on the SNS public pages, and many people already just lose interest on the game.
For most of the hardcore playerbase 1 day release is EVERYTHING, and even pick up a game after 1 month after the release is a big hard choice..
For most of the games is really hard to get on the same level of 1st day players if not using a ton of money, and even if developer can assure that is not so hard, it is and it will always be for a game based on stamina/daily/gatcha sistem.

They just want to TEST their price of vip services and gathca to see if the % of userbase of the headstart appreciate them or not, and adjust them before the public release, and this is just unacceptable.

Please, if you really care about this game, stop defending their acts, and start to criticize them, don't try to defend your little headstart, your being lucky/special.
This will get you a HUUUUUGE backfire when you will notice that the userbase of the game will drop down or just the game will not be successful.
This will be even thanks to you, because you didn't help the develper in the right way, because you was not objective, because you was a fanboy or just didn't care to put a little effort on trying to look out from the screen of the game.
 
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Hanzo
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Re: CB Testers get significant head start?

Mon Aug 29, 2016 6:20 pm

I just don't get the people that try to defend this kind of acts from the developers of a mobile game that just already shoot to their feet with this FIRST head start..

If someone is aware of what CLOSED BETA are, closed beta are means only for find bugs.
This is a HEAD START.
Bug report on this official forum have almost no thread about bugs, and i almost sure that no people playing this headstart will report any bug properly. Just because is a mobile game and they just randomly pick people, without not even caring who to choose or why.

Closed beta have ALWAYS wipe on end of it.
And even Open beta have wipe on almost mmorpg and other games.

This is the first lie that these developer told to us, to their future userbase. And it's a GREAT way to start a game relationship with the userbase.. Everyone is aware of it on the SNS public pages, and many people already just lose interest on the game.
For most of the hardcore playerbase 1 day release is EVERYTHING, and even pick up a game after 1 month after the release is a big hard choice..
For most of the games is really hard to get on the same level of 1st day players if not using a ton of money, and even if developer can assure that is not so hard, it is and it will always be for a game based on stamina/daily/gatcha sistem.

They just want to TEST their price of vip services and gathca to see if the % of userbase of the headstart appreciate them or not, and adjust them before the public release, and this is just unacceptable.

Please, if you really care about this game, stop defending their acts, and start to criticize them, don't try to defend your little headstart, your lucky.
This will get you a HUUUUUGE backfire when you will notice that the userbase of the game will drop down or just the game will not be successful.
This will be even thanks to you, because you didn't help the develper in the right way, because you was not objective, because you was a fanboy or just didn't care to put a little effort on trying to look out from the screen of the game.
There are only like 300 or 400 invited, maybe 200 playing. Some drop off, some don't like the game, some never top up.

You mean 200 players will affect the whole system? There is no auction house, PVP is matched according to your level. How will powerful teams affect you?
 
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Jenoss
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Re: CB Testers get significant head start?

Mon Aug 29, 2016 6:27 pm

I just don't get the people that try to defend this kind of acts from the developers of a mobile game that just already shoot to their feet with this FIRST head start..

If someone is aware of what CLOSED BETA are, closed beta are means only for find bugs.
This is a HEAD START.
Bug report on this official forum have almost no thread about bugs, and i almost sure that no people playing this headstart will report any bug properly. Just because is a mobile game and they just randomly pick people, without not even caring who to choose or why.

Closed beta have ALWAYS wipe on end of it.
And even Open beta have wipe on almost mmorpg and other games.

This is the first lie that these developer told to us, to their future userbase. And it's a GREAT way to start a game relationship with the userbase.. Everyone is aware of it on the SNS public pages, and many people already just lose interest on the game.
For most of the hardcore playerbase 1 day release is EVERYTHING, and even pick up a game after 1 month after the release is a big hard choice..
For most of the games is really hard to get on the same level of 1st day players if not using a ton of money, and even if developer can assure that is not so hard, it is and it will always be for a game based on stamina/daily/gatcha sistem.

They just want to TEST their price of vip services and gathca to see if the % of userbase of the headstart appreciate them or not, and adjust them before the public release, and this is just unacceptable.

Please, if you really care about this game, stop defending their acts, and start to criticize them, don't try to defend your little headstart, your lucky.
This will get you a HUUUUUGE backfire when you will notice that the userbase of the game will drop down or just the game will not be successful.
This will be even thanks to you, because you didn't help the develper in the right way, because you was not objective, because you was a fanboy or just didn't care to put a little effort on trying to look out from the screen of the game.
There are only like 300 or 400 invited, maybe 200 playing. Some drop off, some don't like the game, some never top up.

You mean 200 players will affect the whole system? There is no auction house, PVP is matched according to your level. How will powerful teams affect you?
In most of the gatcha games even only 10 people affect me, my team, my guild, and all the userbase.
Because there is a pvp sistem.

If i will not able to beat them, i will never be top 10.
And like i said before, developer can say it 100 times, but even 10 days of headstart is a HUGE gap for players.
There is no need to pretending being naive about all this situation, it's just need to be more objective.
And help the developer on criticizing their moves when they are wrong.
If you don't get it, i can't help you, but i'm sure you do