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boomgaporn
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Re: [Discussion] Official SEA Launch FAQ

Fri Oct 28, 2016 3:30 am

How is everyone spamming 5☆ tickets in game? Am I missing something. :o
Improved daily logins for new players includes one 5-star valiant ticket. Doesnt really mean anything in my opinion if bad faith.
Ahh thanks!
I dont see any 5-star valiant ticket? Do you mean the 4-5 star hero ticket? Or are the daily logins different for everyone?
 
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jayle
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Re: [Discussion] Official SEA Launch FAQ

Fri Oct 28, 2016 9:19 am

I won't really say the nerf and revamp is that bad. The main aim of the dev is to create tactical awareness instead of your "face it head on" situation.

Realise that most of the time the Mystic or Caster can easily sweep the floor even for melee against range, the nerf is justifiable.

By adding buff duration and reducing turn cd, the developers are focusing on clashes at the front vanguard units to move around instead of sticking to the centre tiles, they can push forward and let the rear support to move forward. This further explained why guardians passive effect is prolonged and how they can be counter using Shadow class. Kiting itself is a strategy and can be pull off easily and abused so they needed to buff the Guardian by a certain amount though there are still rangers who can kill guardians in one hit due to the vast different in equipment stats and bonus. Maybe the developers might want to try introducing penalties on bonus set equipments in PvP.

Most of the time the approach is to defend and heal the damage incurred on the guardian which is why there isn't much action going on in arena. The over reliance of overheal is already gamechanging so the nerf there is timely. What's the point of hard nuking a guardian and that he managed to survive heal back entirely?

Everyone is always looking for the easy way out. Either nuking the guardian instantly or wipe the entire team in 1 turn. Then what's the point of introducing so many units thats not even gonna be placed in the formation when everyone is just using that 2 or 3 units you see EVERYWHERE, ALL THE TIME.

The developers are trying to make it more challenging and strategic by removing the comfort zones of meta gameplay and force the players to try different approaches. The fun thing about arena is tactic and strategy. This is possible because of tiles setting in VF which allows many different combinations that the developers believe would be game changing rather than the passive element in the game that do the tide, perhaps secondary reactive elements such as tile bonus, aura effects, terrain environment etc.

I really hate playing games who has 1 Goku or Saitama character that easily sweep arena so easily because of that 1 and only 1 meta that makes the arena plain and dull.
 
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HungryPanda
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Re: [Discussion] Official SEA Launch FAQ

Fri Oct 28, 2016 1:26 pm

There's no way to play "tactically" or so you say when all your units are garbage like Sharpshooter, Elementalist or Healers that are nerfed to shit.

IDK in what world where your archers can one shot guardians but it must be in a different dimension. You doon't even need to talk about guardians when you cannot even one shot champions in the front line.

What do you do when you have already upgraded all your upgradable units? Dev says f**k you and your team. I made my team to be useful in arena, all I ask for is a positive winrate or break even and I have a 1/5 winrate right now... I wanted to farm for that Valiant ticket to progress my team so I can take down the Gryphon Lord but no... Just trash all my units, thanks.

Now that people who built for PVE can completely dominate arena with CC, what is the f**king use of Sharpshooters and Elementalists when they cannot even do their job properly? Grand Ranger and Mind Warder are both better in every conceivable way - if Sharpshooters and Elementalists cannot one shot units with like MAG + DEF like Champions and Rangers; WHY USE THEM WHEN THEY CANNOT DO THEIT JOB WHEN YOU CAN CC INSTEAD WITH ANOTHER CLASS.
Even Champions skill does more damage than useless Elementalists and at least their autos does something unlike Mystics.

The same goes for healers - completely switching up the skill f**ks up all the setups people made - NOT EVERYONE HAS UNLIMITED 5☆-ABLE UNITS. HEALING DOES JACK SH*T RIGHT NOW EVEN HOLY DEFENDER VICTORIA AND BLOOD KNIGH5 DARRION HEALS MORE THAN TRASH HEALERS.

Say what you all want you stupid white knights but you will eventually regret your stupid decision.

I've already requested for a refund from google play so f**k this game, I bet it will close down in a year. Mark my words.

Delete my post if you are pussies, dev.
Wow, even with promises to monitor the changes and re-balance in upcoming patches whenever needed, players are still demanding NOW, NOW, NOW, NOW!

Good luck in your next game!
 
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jayle
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Re: [Discussion] Official SEA Launch FAQ

Fri Oct 28, 2016 2:09 pm

There's no way to play "tactically" or so you say when all your units are garbage like Sharpshooter, Elementalist or Healers that are nerfed to shit.

IDK in what world where your archers can one shot guardians but it must be in a different dimension. You doon't even need to talk about guardians when you cannot even one shot champions in the front line.

What do you do when you have already upgraded all your upgradable units? Dev says f**k you and your team. I made my team to be useful in arena, all I ask for is a positive winrate or break even and I have a 1/5 winrate right now... I wanted to farm for that Valiant ticket to progress my team so I can take down the Gryphon Lord but no... Just trash all my units, thanks.

Now that people who built for PVE can completely dominate arena with CC, what is the f**king use of Sharpshooters and Elementalists when they cannot even do their job properly? Grand Ranger and Mind Warder are both better in every conceivable way - if Sharpshooters and Elementalists cannot one shot units with like MAG + DEF like Champions and Rangers; WHY USE THEM WHEN THEY CANNOT DO THEIT JOB WHEN YOU CAN CC INSTEAD WITH ANOTHER CLASS.
Even Champions skill does more damage than useless Elementalists and at least their autos does something unlike Mystics.

The same goes for healers - completely switching up the skill f**ks up all the setups people made - NOT EVERYONE HAS UNLIMITED 5☆-ABLE UNITS. HEALING DOES JACK SH*T RIGHT NOW EVEN HOLY DEFENDER VICTORIA AND BLOOD KNIGH5 DARRION HEALS MORE THAN TRASH HEALERS.

Say what you all want you stupid white knights but you will eventually regret your stupid decision.

I've already requested for a refund from google play so f**k this game, I bet it will close down in a year. Mark my words.

Delete my post if you are pussies, dev.
Sorry if I sounded amateurish in my previous post but i am pointing out what guardians normally suffer before this patch, not the current patch. Most of the time they (guardians) die before making an actual achievement in arena for their role and yes, I'm not from this dimension because I'm living in a 3D world.

From the way you sound, you enjoy PvP gameplay. Because like most PvP oriented players, the one thing they hate most is game balancing to bring down useful characters to "useless" / "moderate" with no particular distinctive traits.

You have the rights to say not everyone has all the 5 stars able unit but I can tell you that none of the new player even have 1 unit that can compare to your current set up because they didn't even have an account.

I pray you find a game that will match your need of immediate dislike for everything they do for the community but have to change just because of that minority.
 
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Klifter
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Re: [Discussion] Official SEA Launch FAQ

Fri Oct 28, 2016 2:57 pm

There's no way to play "tactically" or so you say when all your units are garbage like Sharpshooter, Elementalist or Healers that are nerfed to shit.

IDK in what world where your archers can one shot guardians but it must be in a different dimension. You doon't even need to talk about guardians when you cannot even one shot champions in the front line.

What do you do when you have already upgraded all your upgradable units? Dev says f**k you and your team. I made my team to be useful in arena, all I ask for is a positive winrate or break even and I have a 1/5 winrate right now... I wanted to farm for that Valiant ticket to progress my team so I can take down the Gryphon Lord but no... Just trash all my units, thanks.

Now that people who built for PVE can completely dominate arena with CC, what is the f**king use of Sharpshooters and Elementalists when they cannot even do their job properly? Grand Ranger and Mind Warder are both better in every conceivable way - if Sharpshooters and Elementalists cannot one shot units with like MAG + DEF like Champions and Rangers; WHY USE THEM WHEN THEY CANNOT DO THEIT JOB WHEN YOU CAN CC INSTEAD WITH ANOTHER CLASS.
Even Champions skill does more damage than useless Elementalists and at least their autos does something unlike Mystics.

The same goes for healers - completely switching up the skill f**ks up all the setups people made - NOT EVERYONE HAS UNLIMITED 5☆-ABLE UNITS. HEALING DOES JACK SH*T RIGHT NOW EVEN HOLY DEFENDER VICTORIA AND BLOOD KNIGH5 DARRION HEALS MORE THAN TRASH HEALERS.

Say what you all want you stupid white knights but you will eventually regret your stupid decision.

I've already requested for a refund from google play so f**k this game, I bet it will close down in a year. Mark my words.

Delete my post if you are pussies, dev.
The post and the content sure seems off. Well, sometime u just have to suck it. Too bad for someone who mostly invest on killers. Mystic n archer class has change from a killer class to suppressor cc class. Not that they are useless. And this guy do need to be reminded that this is still beta, like 3 days before launch. Duh!
 
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Razk
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Re: [Discussion] Official SEA Launch FAQ

Fri Oct 28, 2016 4:12 pm

There's no way to play "tactically" or so you say when all your units are garbage like Sharpshooter, Elementalist or Healers that are nerfed to shit.

IDK in what world where your archers can one shot guardians but it must be in a different dimension. You doon't even need to talk about guardians when you cannot even one shot champions in the front line.

What do you do when you have already upgraded all your upgradable units? Dev says f**k you and your team. I made my team to be useful in arena, all I ask for is a positive winrate or break even and I have a 1/5 winrate right now... I wanted to farm for that Valiant ticket to progress my team so I can take down the Gryphon Lord but no... Just trash all my units, thanks.

Now that people who built for PVE can completely dominate arena with CC, what is the f**king use of Sharpshooters and Elementalists when they cannot even do their job properly? Grand Ranger and Mind Warder are both better in every conceivable way - if Sharpshooters and Elementalists cannot one shot units with like MAG + DEF like Champions and Rangers; WHY USE THEM WHEN THEY CANNOT DO THEIT JOB WHEN YOU CAN CC INSTEAD WITH ANOTHER CLASS.
Even Champions skill does more damage than useless Elementalists and at least their autos does something unlike Mystics.

The same goes for healers - completely switching up the skill f**ks up all the setups people made - NOT EVERYONE HAS UNLIMITED 5☆-ABLE UNITS. HEALING DOES JACK SH*T RIGHT NOW EVEN HOLY DEFENDER VICTORIA AND BLOOD KNIGH5 DARRION HEALS MORE THAN TRASH HEALERS.

Say what you all want you stupid white knights but you will eventually regret your stupid decision.

I've already requested for a refund from google play so f**k this game, I bet it will close down in a year. Mark my words.

Delete my post if you are pussies, dev.
While he might sound harsh and impatient, I can totally understand where his frustation is coming from. I was one of those heavily affected by the recent patch, but luckily I started earlier and have also invested on another back up team ( i have 10 5* units with 5 of them being melee so i can switch around and start kicking ass again). Now when this guy started, he did his research and looked for the best possible option for his limited unit choice and then he went down and focus on that path. Mid way along, came a patch that heavily nerf all his main units, which he has spent time and money on. Has he done anything wrong up to this point?

Put yourself in his shoes, and ask yourself if you can put up with it patiently like the way you are advising him. Some people would have rage quit all the same. To be honest, everyone knows the caster nerf was imminent, but i dont think its a good idea to make such a huge change overnight to have people coming back screaming for it.

Ps. Just stick around for now or at least log in for daily reward, the developers are keeping record and will make adjustment accordingly when they see a sharp decline for the usage of some classes.
 
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Sonatta
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Re: [Discussion] Official SEA Launch FAQ

Fri Oct 28, 2016 5:01 pm

PvP just became King of the Hill.  The one to hold middle, wins. 
 
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krueladin
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Re: [Discussion] Official SEA Launch FAQ

Fri Oct 28, 2016 5:10 pm

position displacement is the new 'in' skill
 
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Hanzo
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Re: [Discussion] Official SEA Launch FAQ

Fri Oct 28, 2016 5:12 pm

I still can kill with my elementalist kiera though. Just more turns...
 
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Crazyfight
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Re: [Discussion] Official SEA Launch FAQ

Fri Oct 28, 2016 5:16 pm

There's no way to play "tactically" or so you say when all your units are garbage like Sharpshooter, Elementalist or Healers that are nerfed to shit.

IDK in what world where your archers can one shot guardians but it must be in a different dimension. You doon't even need to talk about guardians when you cannot even one shot champions in the front line.

What do you do when you have already upgraded all your upgradable units? Dev says f**k you and your team. I made my team to be useful in arena, all I ask for is a positive winrate or break even and I have a 1/5 winrate right now... I wanted to farm for that Valiant ticket to progress my team so I can take down the Gryphon Lord but no... Just trash all my units, thanks.

Now that people who built for PVE can completely dominate arena with CC, what is the f**king use of Sharpshooters and Elementalists when they cannot even do their job properly? Grand Ranger and Mind Warder are both better in every conceivable way - if Sharpshooters and Elementalists cannot one shot units with like MAG + DEF like Champions and Rangers; WHY USE THEM WHEN THEY CANNOT DO THEIT JOB WHEN YOU CAN CC INSTEAD WITH ANOTHER CLASS.
Even Champions skill does more damage than useless Elementalists and at least their autos does something unlike Mystics.

The same goes for healers - completely switching up the skill f**ks up all the setups people made - NOT EVERYONE HAS UNLIMITED 5☆-ABLE UNITS. HEALING DOES JACK SH*T RIGHT NOW EVEN HOLY DEFENDER VICTORIA AND BLOOD KNIGH5 DARRION HEALS MORE THAN TRASH HEALERS.

Say what you all want you stupid white knights but you will eventually regret your stupid decision.

I've already requested for a refund from google play so f**k this game, I bet it will close down in a year. Mark my words.

Delete my post if you are pussies, dev.
White knight here....
Want a life tips?
Don't ever too rely on anything even luck
You have a good research from start, I've read your "help me build my party" topic from the day you create it and I see you doing all the thing people recommend but listen
This is not the thing people aware of
This is our mistake for not wise enough about focus on the strong thing, give up the rest and give feed back that those heroes need to be nerf
Not just you, people stick around expert and above have the same kind of team that got huge nerf
They grind, they spend, they screwed
But the different of You and them is experience
They have gather information from the time they begin, trade experience with others and have their strong team until the last patch
Yes, they choose to move on bcuz they know what to focus next
We don't need a game where everything never change
After all that's your decision, gl in your next game