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JennyTheGuide
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Re: Facts about Valiant Force (Lets be real)

Mon Aug 29, 2016 2:25 pm

You mention that about Prestige (VIP) System that it doesn't limit content that's good news, I did state all the similarities compared to Chinese games on my 1st post...
It sounds like you are just bashing without stating the differences between the system in VF and other games with such a system.

The team would appreciate if you give suggestions instead on how to improve on freebies etc.
What did I bash at? I'm just stating the fact that the mechanics and monetization system are same as Chinese mobile games which is a "fact", sure these "mechanics & monetization" can be improve but the base foundation is there, everybody can see it in the first impression.  

First impression of a typical vivid mobile gamers gives that "Oh it has VIP system" so and so may like it as well as so and so may hate it due to the fact these system is known for the "shard mechanics" which VF doesn't have, the fact that it works (profiting) in SEA/China means that it works so there's no reason to changed it unless it doesn't.
I'm really not a big fan of VIP system I just don't see a reason to further the gap between spenders and f2p players. I'd imagine this is profitable in the East because they are known for being "whales" when it comes to mobile games.
 
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Hanzo
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Re: Facts about Valiant Force (Lets be real)

Mon Aug 29, 2016 2:27 pm

It sounds like you are just bashing without stating the differences between the system in VF and other games with such a system.

The team would appreciate if you give suggestions instead on how to improve on freebies etc.
What did I bash at? I'm just stating the fact that the mechanics and monetization system are same as Chinese mobile games which is a "fact", sure these "mechanics & monetization" can be improve but the base foundation is there, everybody can see it in the first impression.  

First impression of a typical vivid mobile gamers gives that "Oh it has VIP system" so and so may like it as well as so and so may hate it due to the fact these system is known for the "shard mechanics" which VF doesn't have, the fact that it works (profiting) in SEA/China means that it works so there's no reason to changed it unless it doesn't.
I'm really not a big fan of VIP system I just don't see a reason to further the gap between spenders and f2p players. I'd imagine this is profitable in the East because they are known for being "whales" when it comes to mobile games.
But global games such as Seven Knights and HIT have VIP systems. I am sure there is an American server in HIT the last time I played it.
 
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JennyTheGuide
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Re: Facts about Valiant Force (Lets be real)

Mon Aug 29, 2016 2:31 pm

What did I bash at? I'm just stating the fact that the mechanics and monetization system are same as Chinese mobile games which is a "fact", sure these "mechanics & monetization" can be improve but the base foundation is there, everybody can see it in the first impression.  

First impression of a typical vivid mobile gamers gives that "Oh it has VIP system" so and so may like it as well as so and so may hate it due to the fact these system is known for the "shard mechanics" which VF doesn't have, the fact that it works (profiting) in SEA/China means that it works so there's no reason to changed it unless it doesn't.
I'm really not a big fan of VIP system I just don't see a reason to further the gap between spenders and f2p players. I'd imagine this is profitable in the East because they are known for being "whales" when it comes to mobile games.
But global games such as Seven Knights and HIT have VIP systems. I am sure there is an American server in HIT the last time I played it.
I heard Seven Knights is incredibly p2w for PvP but HIT was a decent game I'll give you that.
 
heatzz
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Re: Facts about Valiant Force (Lets be real)

Mon Aug 29, 2016 2:47 pm

What did I bash at? I'm just stating the fact that the mechanics and monetization system are same as Chinese mobile games which is a "fact", sure these "mechanics & monetization" can be improve but the base foundation is there, everybody can see it in the first impression.  

First impression of a typical vivid mobile gamers gives that "Oh it has VIP system" so and so may like it as well as so and so may hate it due to the fact these system is known for the "shard mechanics" which VF doesn't have, the fact that it works (profiting) in SEA/China means that it works so there's no reason to changed it unless it doesn't.
I'm really not a big fan of VIP system I just don't see a reason to further the gap between spenders and f2p players. I'd imagine this is profitable in the East because they are known for being "whales" when it comes to mobile games.
But global games such as Seven Knights and HIT have VIP systems. I am sure there is an American server in HIT the last time I played it.
7 knights doesn't have VIP though.
 
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Yangost
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Re: Presumed facts about Valiant Force (Lets be real)

Mon Aug 29, 2016 2:52 pm

Don't be heaters... Developers don't live from wind, they need resources (your money) to carry on developing the game and work on new patches and updates in general. In this case they said you won't get exclusive heroes, items, etc. from being VIP (Prestige in this case).
So camon, if you don't want to pay, that's fine, you can be a great player anyway! But they have to monetize in some way their app, and that happens in all free mobile games. The case is that all of you are scared because this games works with VIP system, but I think this is not a conventional VIP system as they explained before: YOU WON'T GET EXCLUSIVE HEROES OR ITEMS FROM IMPROVING PRESTIGE. That makes the difference.  :D

PD: If the developer team improves the game and updates it usually, is thanks to P2W players, never forget that.
 
heatzz
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Re: Presumed facts about Valiant Force (Lets be real)

Mon Aug 29, 2016 2:59 pm

I definitely understand that, it's easier and given with the environment it's likely to succeed, VIP system works on these region there's no reason to not use the system.

Of cus all games need whales to fund for content, f2p will depend on whales, there's no reason to not like them, there are many ways you can lure whales but this is definitely the easiest & fastest way given the situation.

And again it's not just VIP system, there are other significant stuff I did point out and some I haven't since I've not gone through the evolution/enhancing process.
 
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Hanzo
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Re: Facts about Valiant Force (Lets be real)

Mon Aug 29, 2016 3:05 pm


I'm really not a big fan of VIP system I just don't see a reason to further the gap between spenders and f2p players. I'd imagine this is profitable in the East because they are known for being "whales" when it comes to mobile games.
But global games such as Seven Knights and HIT have VIP systems. I am sure there is an American server in HIT the last time I played it.
7 knights doesn't have VIP though.
Hmn my bad. I was pretty sure there was though... Or was it a different korean game...
 
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Bunny
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Re: Presumed facts about Valiant Force (Lets be real)

Mon Aug 29, 2016 3:06 pm

As a CBT player and a person who've played games with VIP system..
Although the idea of their VIP level and system is similar to Chinese games, the rewards are no where near as absurd as those games.
For example, in Chinese games VIP level would grant you access to stuff like: extra daily event runs, the ability to reset energy refill 10 more times, opening treasure box exclusive to VIP every day, free gacha tickets every day, extra ATK and DEF buff etc etc. Valiant Force gives you none of that, but just extra item like a bit extra energy per day, some express tickets, faster expedition time, a bit more item from the farm in your town.
The free equipment they give are also later available from quests and crafts, from what I see Armory level 10+ can already craft 4* items.
Although VIP players would ofcourse have faster progression, nothing seems to be gated.

Anyway, I think those absurd VIP system from Chinese game have scared people off so much that when people heard that there is some kind of VIP system, they immediately assume the worse. Even the ones that have not tried the game are put off when they heard about it.
 
heatzz
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Re: Presumed facts about Valiant Force (Lets be real)

Mon Aug 29, 2016 3:08 pm

As a CBT player and a person who've played games with VIP system..
Although the idea of their VIP level and system is similar to Chinese games, the rewards are no where near as absurd as those games.
For example, in Chinese games VIP level would grant you access to stuff like: extra daily runs, the ability to reset energy refill 10 more times, opening treasure box exclusive to VIP every day, free gacha tickets every day, extra ATK and DEF buff etc etc. Valiant Force gives you none of that, but just extra item like a bit extra energy per day, some express tickets, faster expedition time, a bit more item from the farm in your town.
The free equipment they give are also later available from quests and crafts, from what I see Armory level 10+ can already craft 4* items.
Although VIP players would ofcourse have faster progression, nothing seems to be gated.

Anyway, I think those absurd VIP system from Chinese game have scared people off so much that when people heard that there is some kind of VIP system, they immediately assume the worse. Even the ones that have not tried the game are put off when they heard about it.
You get it, the first impression is powerful indeed haha.
 
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Hanzo
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Posts: 374
Joined: Fri Aug 26, 2016 4:42 pm

Re: Presumed facts about Valiant Force (Lets be real)

Mon Aug 29, 2016 3:09 pm

As a CBT player and a person who've played games with VIP system..
Although the idea of their VIP level and system is similar to Chinese games, the rewards are no where near as absurd as those games.
For example, in Chinese games VIP level would grant you access to stuff like: extra daily event runs, the ability to reset energy refill 10 more times, opening treasure box exclusive to VIP every day, free gacha tickets every day, extra ATK and DEF buff etc etc. Valiant Force gives you none of that, but just extra item like a bit extra energy per day, some express tickets, faster expedition time, a bit more item from the farm in your town.
The free equipment they give are also later available from quests and crafts, from what I see Armory level 10+ can already craft 4* items.
Although VIP players would ofcourse have faster progression, nothing seems to be gated.

Anyway, I think those absurd VIP system from Chinese game have scared people off so much that when people heard that there is some kind of VIP system, they immediately assume the worse. Even the ones that have not tried the game are put off when they heard about it.
I would be the first one to run away after experiencing the Dota Arena VIP system  :lol:

Damn, that was intense.
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