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Pillar Event strategy question

Posted: Tue Dec 27, 2016 5:35 pm
by Ezciel
Ok. So the big question here is trying to overcome the event quest as a F2P player namely Pillar of Exile Level 25 and Pillar of Unity Level 15.

Do any of you have any particular team setup / itemization (potions,etc) to tackle these 2 particular levels?

Haven't pulled a Miu yet so i do not have a Miu. I do have a few friends that have Miu as their heroes so any strategy that can incorporate a Miu (prolly stage 2-3 onward since i definitely lose 1 core due to crazy damage) is quite relevant.

Regards!

PS: Almost forgot, my current squad is
5* Vincent (Berserker +1) Zeus
5* Kai (Samurai) Athena
5* Zedd (Warlock) Hera
5* Cybella (RH) Ares
4* Silvia (Lancer +2) Hera

I do have a 5* Teresa (WD) Athena and a 4* Darrion (Crusader +1) Kratos.

Re: Pillar Event strategy question

Posted: Tue Dec 27, 2016 5:39 pm
by Triglav
pillar of exile 25 and pillarbof unity 15 both can be done just by refreshing stranger list until a good greater than 5k attack miu comes up.

Re: Pillar Event strategy question

Posted: Tue Dec 27, 2016 5:49 pm
by Ezciel
On a side note, what does that dragon icon at the top right signify? With -24% and all that during event?

Re: Pillar Event strategy question

Posted: Tue Dec 27, 2016 5:53 pm
by LightBoX
On a side note, what does that dragon icon at the top right signify? With -24% and all that during event?
Dragon icon = Weaken %

Re: Pillar Event strategy question

Posted: Tue Dec 27, 2016 5:54 pm
by AoiKami
On a side note, what does that dragon icon at the top right signify? With -24% and all that during event?
Reduce the monster stats which make them weak xD
Maximum debuff is -40% for each tower xD

Re: Pillar Event strategy question

Posted: Tue Dec 27, 2016 6:20 pm
by whodahackii
On a side note, what does that dragon icon at the top right signify? With -24% and all that during event?
Reduce the monster stats which make them weak xD
Maximum debuff is -40% for each tower xD
for each single floor too~
For Exile, 1 win/loss without self-retreat = 2%
For Unity, 4 win/loss without self-retreat = 1% (counted all guild mate's attempt)