Vote up for this post >_<
However, I didn't get what we are talking about... I sense 3 topics:
1. Mystic class is weak... dev please do something...
2. Kiera is weak among mystic... dev please do something...
3. Kiera is a valiant... dev please make her strong...
Err...
Well, in my opinion, firstly mystic class is not "weak". The problem of the mystic class is they do nothing when their skill is on cooldown, and their skill damage is not high enough to compensate the wasted turns. A ranger can do way more damage over these turns. Mystics have the same total stats as rangers, but mag stat is not as valuable as atk and crit, which make them hard to use in pve. In pvp mystic do have a chance to reveal their true power since the turn flows much faster and they can cast their skill on each move(if the cooldown is less than 5 turn). But they can hardly survive long enough to cast their skill. build more def on mystic may help the survival problem, but then they don't do enough damage with their skill...Hope we can get a massive rework on existing mystics, especially those with 6 turn skill cooldown.
Secondly, Kiera is weak among mystic? I don't think so. Kiera is a valiant and thus, she has higher stats which helps on survival and skill damage. also her aura and skill are better then the non-valiant heroes. But we do feel kiera is weak, in comparison to another valiant-level mystic, which is Zoey. Kiera is an existing mystic and the way she works is outdated... Newer released mystics tend to have a shorter cooldown, more crowd control effect, to better adapt to faster battles. So again, existing mystic need some kind of rework... not only kiera, also ronan/zedd.
Lastly, a valiant should be stronger than a non-valiant heor? Yes, sure. But valiant already have better stats and better aura. I think it's ok for a non-valiant hero to "shine" in some part. Otherwise, it just forces us all to use valiant heroes... Kiera is definitely weaker than Zoey, and really need a rework. not only kiera, ronan/zedd are weaker than talissa/ellis/merlin...due to their designs are outdated and doesn't fit the current fast pace battle. If a hero doesn't cast his/her skill in the first 4 turn, then he/she may never be able to cast it... when they face an MW Zeoy...
Well, we all know devs are busy and it's useless to say the same thing again and again ... but we should remind them that we are still waiting for mystics to be great again >_<
Errrr. Your post seems to be in disbelief that Kiera is weak but you mentioned clearly her weakness so <Insert Thinking Emoji>, I dunno.
Anyway, I agree that devs are conveniently ignoring the calls to improve Kiera, or genesis mystics in this case. I like the newer mystics though they still have the "useless phase" before their skill. Case in point, there are LOTS of thread about making mystics great again but even a simple acknowledgement even from the ever-active MiloD is missing. MiloD is acknowledging feedbacks from other threads so I dunno why not from the mystic threads so <insert thinking emoji again>
Simple solutions:
a.) Have higher CD but very powerful AURAS (e.g. When allies attack, this hero casts fireball with 80% MAG by 40% Chance)
b.) Have lower CD but decent skill damage (have been suggested million times)
Hello, MiloD, where art thou?