Sun Nov 19, 2017 7:11 pm
Player 2 (second player to move) gets 5 starting points.
Every turn that passes by, each player gets +1 point. This ensures a game cannot end in a draw.
A unit standing on center tiles gets +3 (side center tiles) or +4 points per turn (center tile). Pets work for this as well, walls do not.
If a summoned pet (doesn't count walls) dies for any reason, including the pet sacrificing itself, the opponent gets +5 points.
If a hero dies for any reason, including self damage (for example Vincent Berserker's skill), the opponent gets +15 points.