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ColdIcePrincess
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Propose New Aura Trigger

Mon Nov 07, 2016 4:11 pm

Hello guys,
Since we have lots of interesting Aura Trigger,
What would you do if you can suggest a new interesting trigger?
For me, I would like to have some Aura like these:
  1. Rather than damaging one Hero (with one burn/stun/poison, etc square), when Hero attacks, it can damage enemies surrounding or linked team
  2. Immune Sleep or Stun
Anyone want to suggest? who knows the DEV would pay attention to this and give us new Heroes XD *finger crossed*
 
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Rylan
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Re: Propose New Aura Trigger

Mon Nov 07, 2016 4:37 pm

Immunity masterrace
 
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tackey
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Re: Propose New Aura Trigger

Mon Nov 07, 2016 5:04 pm

when hero attack, there's a 30% chance to trigger active skill ;)

or let us summon a long pen or apple pineapple
long pen
 
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Enixus
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Re: Propose New Aura Trigger

Mon Nov 07, 2016 5:29 pm

Status immunity would be pretty broken, unless it goes by percentage. I really like the first one though, turning one's aura against oneself by triggering chain-poisoning/burning/stunning.

Cool concepts overall.
 
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MoonEdge
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Re: Propose New Aura Trigger

Mon Nov 07, 2016 9:26 pm

Aura suggestion 1: Turn Theft
When units in aura are afflicted with any status (poison, heal over time, etc), Hero gains additional turn. Units in aura loses turn.
This aura is good for a strong offensive unit, but in return, this unit should have a skill with a LONG cooldown.

Aura suggestion 2: Hippocratic Oath
When allies in aura are afflicted with any negative status (poison, etc), Hero gains additional turn.
Very useful for healers.

Aura suggestion 3: Strong Heart
When there are no units in aura, Hero gains bonus <stat>.
Interesting build as this kind of forces the unit to essentially be alone. Very useful to place on archers, but also fun to put on hero classes like dragoons.

Aura suggestion 4: Negative zone
Decreases the <stat> of units in aura.
This combos well with all melee units. Even ranged units can put this to work when facing melee units.

Aura suggestion 5: Kingly Aura
Boost the skill damage of hero and each ally in aura by <x> for each ally in aura.
Unlike stats buffing, units only need to come together when necessary.
 
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Inuki
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Re: Propose New Aura Trigger

Mon Nov 07, 2016 9:32 pm

How about aura which has chance to trigger after switching positions with an ally hero :D
 
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ArcaneHunter
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Re: Propose New Aura Trigger

Mon Nov 07, 2016 9:37 pm

Status effect immunity is already in-game in the form of skill runes. The one I got has a "70% Chance to ignore(I can't remember the exact word) status effect once per wave.
 
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AliciaD
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Re: Propose New Aura Trigger

Thu Nov 10, 2016 2:19 pm

Hi All!

The Developer is opening discussion about your topic! Fill us for the fresh suggestion about New Skill !
viewtopic.php?f=9&t=810

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