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HungryPanda
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Re: Mystic/healer nerf discussion

Thu Oct 27, 2016 9:20 pm

There will always be re-balancing done for each patch.

I would suggest starting a poll and getting players to choose if they think certain heroes or classes need a buff.
 
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Nicolyh
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Re: Mystic/healer nerf discussion

Thu Oct 27, 2016 10:16 pm

I'm not sure if its a bug or intended. Before my inq teresa was healing2k+ in pve. now only 1.3k
 
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Razk
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Re: Mystic/healer nerf discussion

Thu Oct 27, 2016 10:34 pm

you can. just not by spells. champions can now strike pretty hard. I was around 5.8k attack before patch but after patch I am now sitting near 7k. i can't one hit geared guardians for sure but i can take a huge chunk of their hp and if I crit they are very likely to be near death.

people are mostly complaining about how their spells can no longer 1 hit classes like champion but do take note that when you deal aoe damage, you are not hitting 1 target for 100 dmg only. if you hit 5 targets you are dealing 500 dmg in total. the aoe dmg is still strong...just not at obscene levels where it can one hit people with a click of a button.

as for the healers, i do feel that their heals are a bit too weak for tougher pve contents. i think a 10% nerf on the passive skill heal would be more warranted than a 20%. maybe they want us to use items too. not sure , still too early to tell.
Healing amount remained the same for PVE.
Some aura Healer are completly rewamped, like Lucille Archbishop that now it's completly trash for both pve/pvp
Its just the archbishop's healing aura that got nerf, along with the rest of the healer. Her active actually got buff to 2 turn invincibility now instead of 40% damage reduction and her other path has one of the best active skill in the game, as evidence from these threads:
viewtopic.php?f=7&t=316&sid=47d8ffd5ac1 ... 1fd9175b69
viewtopic.php?f=7&t=321&sid=47d8ffd5ac1 ... 9&start=10
I am pretty sure, her archbishop healing will perform well enough once they sought out the healing that was nerfed harder than expected.
I'm not sure if its a bug or intended. Before my inq teresa was healing2k+ in pve. now only 1.3k
Same here, my healer aura use to heal for 5k per turn in pve map, now it drops to 2.6k per turn. Thats not 15-20% as stated.
 
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Oppai
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Re: Mystic/healer nerf discussion

Thu Oct 27, 2016 11:59 pm

Caster nerf is not too bad, still can nuke enough to follow it up with team.
Granted the nerf to the targeting mechanics does lead to some harder/positioning issues in battles.

As for guardians holy shit they got buffed.A decent Guardians can easily hold the tiles. But that doesnt mean Guardians are OP just change your squads to have atleast one unit with massive single target nuke. I can still otk guardians with a berserker/sharpshooter.

Healing nerf i feel uncomfortable with but its not game breaking.
After patch arena battles just take longer to finish and requires more strategy than one hit wonders no brainer tactics.
And holding/defending tiles is now definitely a viable mode of victory.

Feelsgoodman.