It still doesn't make sense, how can a mob like Lulu take more damage from normal hits than skills with higher damage modifiers? It's like skills only take base damage into account and not with equipment bonuses.I suppose it depends by the defense of the monster (amor or level increase it)
You are right, I just doubled back to check the skill descriptions word by word. Seems that everyone's skill inflicts magic damage which only use different stats as damage modifiers... Oh my god!I guess your skill damage is magic damage, so lulu's defense is based of her magic stats (she's a mystic, so it's supposed to be higher) ... your normal attack comes from ATK, so lulu's defense is based of her defensive stats (she's a mystic, so it's supposed to be lower)
would be my explanation
So far I never come across any skill descriptions that says physical damage (with the exception of Vincent the Dragoon, but even his skill doesn't state it's magical or physical), isn't it kind of weird that all every job does magical skill damage? Makes it seem like MAG is the best defense against skills.Two points to note as well.
1. Skill damage could be either physical or magical damage.
2. Skill damage could be affected by different stats.
Champions/Archers by ATK
Guardians by DEF
Mystic by MAG
Thief by CRIT