you can. just not by spells. champions can now strike pretty hard. I was around 5.8k attack before patch but after patch I am now sitting near 7k. i can't one hit geared guardians for sure but i can take a huge chunk of their hp and if I crit they are very likely to be near death.Thats true, but the issue is that you cant strike hard now
Healing amount remained the same for PVE.you can. just not by spells. champions can now strike pretty hard. I was around 5.8k attack before patch but after patch I am now sitting near 7k. i can't one hit geared guardians for sure but i can take a huge chunk of their hp and if I crit they are very likely to be near death.Thats true, but the issue is that you cant strike hard now
people are mostly complaining about how their spells can no longer 1 hit classes like champion but do take note that when you deal aoe damage, you are not hitting 1 target for 100 dmg only. if you hit 5 targets you are dealing 500 dmg in total. the aoe dmg is still strong...just not at obscene levels where it can one hit people with a click of a button.
as for the healers, i do feel that their heals are a bit too weak for tougher pve contents. i think a 10% nerf on the passive skill heal would be more warranted than a 20%. maybe they want us to use items too. not sure , still too early to tell.
Some aura Healer are completly rewamped, like Lucille Archbishop that now it's completly trash for both pve/pvpHealing amount remained the same for PVE.you can. just not by spells. champions can now strike pretty hard. I was around 5.8k attack before patch but after patch I am now sitting near 7k. i can't one hit geared guardians for sure but i can take a huge chunk of their hp and if I crit they are very likely to be near death.Thats true, but the issue is that you cant strike hard now
people are mostly complaining about how their spells can no longer 1 hit classes like champion but do take note that when you deal aoe damage, you are not hitting 1 target for 100 dmg only. if you hit 5 targets you are dealing 500 dmg in total. the aoe dmg is still strong...just not at obscene levels where it can one hit people with a click of a button.
as for the healers, i do feel that their heals are a bit too weak for tougher pve contents. i think a 10% nerf on the passive skill heal would be more warranted than a 20%. maybe they want us to use items too. not sure , still too early to tell.
heals for 25-30% of magic stats down from 45-50% . monster from higher difficulties just hit more than a non athena healer can healSome aura Healer are completly rewamped, like Lucille Archbishop that now it's completly trash for both pve/pvpHealing amount remained the same for PVE.you can. just not by spells. champions can now strike pretty hard. I was around 5.8k attack before patch but after patch I am now sitting near 7k. i can't one hit geared guardians for sure but i can take a huge chunk of their hp and if I crit they are very likely to be near death.
people are mostly complaining about how their spells can no longer 1 hit classes like champion but do take note that when you deal aoe damage, you are not hitting 1 target for 100 dmg only. if you hit 5 targets you are dealing 500 dmg in total. the aoe dmg is still strong...just not at obscene levels where it can one hit people with a click of a button.
as for the healers, i do feel that their heals are a bit too weak for tougher pve contents. i think a 10% nerf on the passive skill heal would be more warranted than a 20%. maybe they want us to use items too. not sure , still too early to tell.