User avatar
Ferico
Veteran Member
Veteran Member
Topic Author
Posts: 520
Joined: Sat Nov 12, 2016 11:49 pm
Location: Pluto

Re: [Guide] Ferico's Spirit Walking 101

Wed Dec 14, 2016 2:15 pm

Very detailed. I've added it here!
A big thanks to you, moonedge! Good luck putting all the upcoming guides in your list! :))
 
neorics
Official Member
Official Member
Posts: 45
Joined: Thu Nov 10, 2016 12:26 pm

Re: [Guide] Ferico's Spirit Walking 101

Fri Dec 16, 2016 9:33 pm

SW FTW!

loving my kahuna who brought me from silver 1 to diamond 2 already and still increasing! :twisted:
 
User avatar
Ferico
Veteran Member
Veteran Member
Topic Author
Posts: 520
Joined: Sat Nov 12, 2016 11:49 pm
Location: Pluto

Re: [Guide] Ferico's Spirit Walking 101

Fri Dec 16, 2016 11:18 pm

SW FTW!

loving my kahuna who brought me from silver 1 to diamond 2 already and still increasing!   :twisted:
I was about to add a section for Kahuna tonight! I know your little secret! :)) Good for you though!
 
User avatar
Ferico
Veteran Member
Veteran Member
Topic Author
Posts: 520
Joined: Sat Nov 12, 2016 11:49 pm
Location: Pluto

Re: [Guide] Ferico's Spirit Walking 101

Mon Dec 19, 2016 12:17 pm

UPDATE (NOV 19, 2016)

Unfortunately, with the Twin Tower Patch, Shadow's separate healings from their attacks (from Aura of BK Darrion/ZealotLeon/Samurai Miu) are now totaled into a single heal NERFING the CAPABILITY of the Active Trigger Type SW Luthor and Passive Trigger SW Kahuna. This is sad news.
 
windtroops
Junior Member
Junior Member
Posts: 2
Joined: Mon Nov 07, 2016 5:45 am

Re: [Guide] Ferico's Spirit Walking 101

Mon Dec 19, 2016 1:25 pm

yeah, this patch simply downgradin kahuna from god like to crap like tier.... RIP Kahuna  :cry:
 
User avatar
whodahackii
Senior Member
Senior Member
Posts: 489
Joined: Mon Nov 21, 2016 5:49 pm
Location: Taiwan

Re: [Guide] Ferico's Spirit Walking 101

Mon Dec 19, 2016 1:52 pm

UPDATE (NOV 19, 2016)

Unfortunately, with the Twin Tower Patch, Shadow's separate healings from their attacks (from Aura of BK Darrion/ZealotLeon/Samurai Miu) are now totaled into a single heal NERFING the CAPABILITY of the Active Trigger Type SW Luthor and Passive Trigger SW Kahuna. This is sad news.
It is still good, because the previous system were untested in the actual game(?) maybe.
But even with only One-Heal-count, the trigger possibility is still there, don't forget to mention we have a 5* Miu Samurai now, also with 25% Life-steal aura. 
 
User avatar
Ferico
Veteran Member
Veteran Member
Topic Author
Posts: 520
Joined: Sat Nov 12, 2016 11:49 pm
Location: Pluto

Re: [Guide] Ferico's Spirit Walking 101

Mon Dec 19, 2016 2:53 pm

yeah, this patch simply downgradin kahuna from god like to crap like tier.... RIP Kahuna  :cry:
To be honest, I feel Kahuna would be an arena god. Just put him behind a center shadow with BK Darrion and that shadow can kill even guardians in 1 turn with that amazing triger chances. It would be game-breaking so I personally dont use that. I'm more worried with Luthor as his now trigger chances from 4 to 1. :(
 
User avatar
Ferico
Veteran Member
Veteran Member
Topic Author
Posts: 520
Joined: Sat Nov 12, 2016 11:49 pm
Location: Pluto

Re: [Guide] Ferico's Spirit Walking 101

Mon Dec 19, 2016 2:57 pm

UPDATE (NOV 19, 2016)

Unfortunately, with the Twin Tower Patch, Shadow's separate healings from their attacks (from Aura of BK Darrion/ZealotLeon/Samurai Miu) are now totaled into a single heal NERFING the CAPABILITY of the Active Trigger Type SW Luthor and Passive Trigger SW Kahuna. This is sad news.
It is still good, because the previous system were untested in the actual game(?) maybe.
But even with only One-Heal-count, the trigger possibility is still there, don't forget to mention we have a 5* Miu Samurai now, also with 25% Life-steal aura. 
I actually think that the separate heals from 4 chain attacks were not supposed to be there in the game. Though I must say, this was the best thing that happened for a Hera Luthor but not for a Kahuna which is clearly OP. I was surprised to see Miu with vampire aura too! First shadow that would not need a BK or Zealot Leon to self-heal! Im still sad my Luthor's throwing 1-2 orbs per turn now <INSERT CRIES HERE>
 
User avatar
Ero
Official Member
Official Member
Posts: 36
Joined: Sun Dec 11, 2016 7:51 am

Re: [Guide] Ferico's Spirit Walking 101

Tue Dec 20, 2016 2:45 pm

A very complete guide, and I like what you did with SW, I made my Kiera into a rune magus too with full atk. XD, anyway miu Samurai is a shadow with vampiric aura, and I have like 3 luthor, and Zues Ares hera each lol. Will try after I build CK Darion
 
User avatar
Ferico
Veteran Member
Veteran Member
Topic Author
Posts: 520
Joined: Sat Nov 12, 2016 11:49 pm
Location: Pluto

Re: [Guide] Ferico's Spirit Walking 101

Tue Dec 20, 2016 3:38 pm

UPDATE (NOV 20, 2016)
  • I tried opening a thread in the Suggestions and Feedback as a an open way-discussion of how we can fix spirit walker Luthor. I also opened a thread in the Bugs Section since the skill of Luthor only heals for 5 instead of 500! FOR SOME REASON, THEY ARE BOTH DELETED. I dont think they have plans in fixing this class, hence, the game itself.