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Zyr
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Re: [Guide] UH Series: "Solo DD Trigger Team Build" - Anti Mega Bosses | Last Update: 02/06/17

Thu Mar 09, 2017 9:07 pm

Please tell me if this build can solo guild raids. I mean kill bosses with just 1 attempt
Whoa, that's an impossible feat even with the whalest of whales. This build can do alot of damage on the current raid bosses but you need something to prevent the formation from breaking which is usually the case because the boss is killing 2nd row units using the poison pool. Moving outside the pool or dying from the poison = broken formation.
You guys have to try the raid, then you know. The boss can resist stuns so you can't stun lock them. And their skills refresh faster than you, so before anyone can use skill u prob dead. Haha
Already tried it, first thing that popped into my mind was this sdd build. I dont have stun in my primary team but you can actually use skills, i have a 7 turn inquisitor,was able to use it once. And other thing that breaks the formation is the knockback. Dont know which part.
 
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Re: [Guide] UH Series: "Solo DD Trigger Team Build" - Anti Mega Bosses | Last Update: 02/06/17

Thu Mar 09, 2017 10:40 pm

Hi Mikan, I already browse the content and haven't found any information about this:
Since when Vincent Berserker's skill changed from 200% to 160% atk buff ? Is this a new patch or what ? Thanks b4 xD
 
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Mikan
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Re: [Guide] UH Series: "Solo DD Trigger Team Build" - Anti Mega Bosses | Last Update: 02/06/17

Thu Mar 09, 2017 11:20 pm

Hi Mikan, I already browse the content and haven't found any information about this:
Since when Vincent Berserker's skill changed from 200% to 160% atk buff ? Is this a new patch or what ? Thanks b4 xD
Need to level up the skill to max.
 
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Re: [Guide] UH Series: "Solo DD Trigger Team Build" - Anti Mega Bosses | Last Update: 02/06/17

Thu Mar 09, 2017 11:34 pm

Hi Mikan, I already browse the content and haven't found any information about this:
Since when Vincent Berserker's skill changed from 200% to 160% atk buff ? Is this a new patch or what ? Thanks b4 xD
Need to level up the skill to max.
Oh my bad --" I haven't used to the hero gallery system, so I can change the skill's level, thanks Mikan :)
 
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Re: [Guide] UH Series: "Solo DD Trigger Team Build" - Anti Mega Bosses | Last Update: 02/06/17

Fri Mar 10, 2017 10:34 am

Currently using this setup for the raid boss, please let me know if the auras are working as intended or if I'm stacking them wrong. :<
Since the Raid Boss hits way tougher than previous big bosses, I figured that trying to get as many triggers per turn as possible takes precedence over actual sheet DPS.
I tried with my Vincent, and comparatively the DPS was greater with Drake because of the number of procs.
Miu < Kahuna
v
Dragoon Drake < Darrion BK
^
Gladiator Drake

The Dragoon Drake has a vampire rune as well, so total number of heals / attack should be 4 to proc drake himself.
Am I doing the aura stacking wrong? How could I maximize the number of triggers per turn?
 
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Re: [Guide] UH Series: "Solo DD Trigger Team Build" - Anti Mega Bosses | Last Update: 02/06/17

Fri Mar 10, 2017 11:27 am

Currently using this setup for the raid boss, please let me know if the auras are working as intended or if I'm stacking them wrong. :<
Since the Raid Boss hits way tougher than previous big bosses, I figured that trying to get as many triggers per turn as possible takes precedence over actual sheet DPS.
I tried with my Vincent, and comparatively the DPS was greater with Drake because of the number of procs.
Miu < Kahuna
v
Dragoon Drake < Darrion BK
^
Gladiator Drake

The Dragoon Drake has a vampire rune as well, so total number of heals / attack should be 4 to proc drake himself.
Am I doing the aura stacking wrong? How could I maximize the number of triggers per turn?
Put kahuna beside dragoon drake and(the following are suggestions) replace gladiator drake with bk darrion and replace glad drake with either healer(some damage mitigation wont hurt) or some kind of defence reduction(ronan mw). And im assuming miu is samurai?
 
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Re: [Guide] UH Series: "Solo DD Trigger Team Build" - Anti Mega Bosses | Last Update: 02/06/17

Fri Mar 10, 2017 11:39 am

Currently using this setup for the raid boss, please let me know if the auras are working as intended or if I'm stacking them wrong. :<
Since the Raid Boss hits way tougher than previous big bosses, I figured that trying to get as many triggers per turn as possible takes precedence over actual sheet DPS.
I tried with my Vincent, and comparatively the DPS was greater with Drake because of the number of procs.
Miu < Kahuna
v
Dragoon Drake < Darrion BK
^
Gladiator Drake

The Dragoon Drake has a vampire rune as well, so total number of heals / attack should be 4 to proc drake himself.
Am I doing the aura stacking wrong? How could I maximize the number of triggers per turn?
Put kahuna beside dragoon drake and(the following are suggestions) replace gladiator drake with bk darrion and replace glad drake with either healer(some damage mitigation wont hurt) or some kind of defence reduction(ronan mw). And im assuming miu is samurai?
Sadly, aura limitations prevent me from swapping Darrion with Glad Drake's place. :<
Image
and yes, Miu is a samurai :D
I'll try to put Ronan in! :D
Thanks!

EDIT:
How's this? Kai has the defense down swap ability.
Image
Last edited by ghostautonomy on Fri Mar 10, 2017 11:44 am, edited 1 time in total.
 
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Mikan
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Re: [Guide] UH Series: "Solo DD Trigger Team Build" - Anti Mega Bosses | Last Update: 02/06/17

Fri Mar 10, 2017 11:44 am

Currently using this setup for the raid boss, please let me know if the auras are working as intended or if I'm stacking them wrong. :<
Since the Raid Boss hits way tougher than previous big bosses, I figured that trying to get as many triggers per turn as possible takes precedence over actual sheet DPS.
I tried with my Vincent, and comparatively the DPS was greater with Drake because of the number of procs.
Miu < Kahuna
v
Dragoon Drake < Darrion BK
^
Gladiator Drake

The Dragoon Drake has a vampire rune as well, so total number of heals / attack should be 4 to proc drake himself.
Am I doing the aura stacking wrong? How could I maximize the number of triggers per turn?
To achieve the optimal amount of trigger chances for your DRG Drake, you need to position SW Kahuna behind him so that way he has 6x 30% chance to attack again. 3 aura + 1 vampure rune is less optimal because it is only 4x 30% chance.
 
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ghostautonomy
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Re: [Guide] UH Series: "Solo DD Trigger Team Build" - Anti Mega Bosses | Last Update: 02/06/17

Fri Mar 10, 2017 11:45 am

Currently using this setup for the raid boss, please let me know if the auras are working as intended or if I'm stacking them wrong. :<
Since the Raid Boss hits way tougher than previous big bosses, I figured that trying to get as many triggers per turn as possible takes precedence over actual sheet DPS.
I tried with my Vincent, and comparatively the DPS was greater with Drake because of the number of procs.
Miu < Kahuna
v
Dragoon Drake < Darrion BK
^
Gladiator Drake

The Dragoon Drake has a vampire rune as well, so total number of heals / attack should be 4 to proc drake himself.
Am I doing the aura stacking wrong? How could I maximize the number of triggers per turn?
To achieve the optimal amount of trigger chances for your DRG Drake, you need to position SW Kahuna behind him so that way he has 6x 30% chance to attack again. 3 aura + 1 vampure rune is less optimal because it is only 4x 30% chance.
OMG thanks for clearing that up!! :)
Math for the win :D
How's this setup instead? (i edited my previous post)
Image
 
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Mikan
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Re: [Guide] UH Series: "Solo DD Trigger Team Build" - Anti Mega Bosses | Last Update: 02/06/17

Fri Mar 10, 2017 11:51 am

Currently using this setup for the raid boss, please let me know if the auras are working as intended or if I'm stacking them wrong. :<
Since the Raid Boss hits way tougher than previous big bosses, I figured that trying to get as many triggers per turn as possible takes precedence over actual sheet DPS.
I tried with my Vincent, and comparatively the DPS was greater with Drake because of the number of procs.
Miu < Kahuna
v
Dragoon Drake < Darrion BK
^
Gladiator Drake

The Dragoon Drake has a vampire rune as well, so total number of heals / attack should be 4 to proc drake himself.
Am I doing the aura stacking wrong? How could I maximize the number of triggers per turn?
To achieve the optimal amount of trigger chances for your DRG Drake, you need to position SW Kahuna behind him so that way he has 6x 30% chance to attack again. 3 aura + 1 vampure rune is less optimal because it is only 4x 30% chance.
OMG thanks for clearing that up!! :)
Math for the win :D
How's this setup instead? (i edited my previous post)
Image
Looks good. I don't think Kai would be much help though. Also, when running guild raids, you can retreat in-case you're failing, that way your keys are preserved.