Avy
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[Guide] What to Build in Garrison - For New Players

Mon Dec 12, 2016 2:31 pm

Hello!

I will be sharing below what I think and what in my opinion is, the best way to build the garrison while leveling up, and when one reaches the end game already.

TH 2

GOLD MINE

In this game, there are four very important resources which one will always lack. Gems, gold, job keys, and fodder. Gold mine is very important early game, until you get your equipment sets. Also, early on, the buildings are quick to build, so the Worker's Hut is useless.

TH 4

ARMORSMITH

Having the smithy up early and running allows you to forge 3* early in the game, giving you a better foothold in the story quest. Also, the Alchemy Lab is useless early in the game, it only becomes useful at the end (more on this later). 

For 4* gear, you need 100 copper ores + 10 of 2 variants of 3* tier raw material.
For 5* gear, you need 200 copper ores + 10 of 2 variants of 4* tier raw material.

IF YOU WANT, YOU CAN CREATE THE ALCHEMY LAB, THEN DESTROY IT, JUST TO FINISH THE QUEST TO BUILD ONE.

TH 6

IRON QUARRY

You will need a lot of copper ore for the armorsmith, so you will want this building up and running as quick as possible.

IF YOU WANT, YOU CAN CREATE THE FARM, THEN DESTROY IT, JUST TO FINISH THE QUEST TO BUILD ONE.

TH 8

MARKETPLACE 

There are a lot of debates on this one - Marketplace vs Salvage Yard. I personally prefer the marketplace however. First of all, the marketplace gives a lot of good items (although a bit expensive, but I personally got some 5* potentials from it.) Secondly, the items you get from the salvage yard can be gotten from the fusion altar + iron quarry + farming.

As requested, samples of items sold in the marketplace at max level (not all, others credited to whodahackii):

3-4* Hero Ticket - 100k gold
3* Hero Ticket - 50k gold
2-4* Hero TIcket - 20k gold
100k Gold - 15 gems
2 Job Keys - 10 gems
3 Arena Orbs - 10 gems
3* Stat Rune - 50k gold
15 Energy - 40k gold
2x 5* XP Potion - 30k gold
5x Express Tix - 25k gold
Random Potions - 8k-20k gold
3x Seeds/Ores (3-5*) - 25k gold
Weapon/Armor Tickets (3-5*) - 10k gold
50 Blood Tokens - 15 gems
4 Silver Hammers - 40k gold
3 Gold Hammers - 20 gems
5 Green Hammers = 20k gold
3-4 Stat Runes/Skill Runes = 15-25 gems

IF YOU WANT, YOU CAN CREATE THE SALVAGE YARD, THEN DESTROY IT, JUST TO FINISH THE QUEST TO BUILD ONE.

TH 10

WISHING WELL

The wishing well is one of the most important buildings in the game, at max level, it gives you 5 wishes that gives gems, gold, hero draws, job keys, etc. On the other hand, the Merc Camp is utterly useless with friends and strangers in the game.

IF YOU WANT, YOU CAN CREATE THE MERC CAMP, THEN DESTROY IT, JUST TO FINISH THE QUEST TO BUILD ONE.

TH 12

FUSION ALTAR 

The fusion altar's expedition gives gold, and will also help you form those rare ingredients for the armorsmith. On the other hand, the weapon forge is useless in the early levels, when you get to level 20 however, it's a different story.

You can switch to Weapon Forge by TH18 (you can make 5* weapons by then), but make sure you create as much 4* mats for the armorsmith before then. 

TH 14

WORKER'S HUT

At this point in the game, the buildings are starting to take ages to build. Furthermore, the worker's hut gives silver hammers at max during expeditions, which is a necessity when upgrading weapons. At this point in the game, while the towers sound nice, you don't need them. I would not suggest building the towers at this point to destroy them for the quests however, as you'll be building them eventually when ready, also, they are a bit expensive so doing so is a waste of resources.

TH 16

ACADEMY

Academy provides you job keys and promotion tokens, while Training Camp doesn't really give anything. Also, at this point in the game, you are probably on the way to creating more 5*s for use or limit break, so academy will help out a lot. Expeditions also give keys. 

TH 18

WATERMILL

Energy is very important in the game, especially during events. On the other hand, while still growing up, the small stat additions from the towers aren't really helpful at this point in time. Getting better hero/gear/higher max levels is more helpful, and energy allows you to do just that.

*EDIT* - I suggest switching to Forge at TH18 (you can max it and make 5* weapons then), but before that, convert as much of the 4* mats as you can for the Armorsmith. When you get enough 5* weapons, or most of them, feel free to switch to Altar for the expedition and fusion again.

TH 20

GEM CAVERN

There is not much to say here. A building that generates the premium currency, why not? 
Last edited by Avy on Tue Jan 03, 2017 4:04 pm, edited 5 times in total.
 
Avy
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Re: [Guide] What to Build in Garrison - For New Players

Mon Dec 12, 2016 2:39 pm

END GAME

When reaching the end game, it will depend a lot on a player's needs. Below I will outline the buildings I recommend, but the timing on when to destroy and switch should be up to you. 

For the small buildings:

3 Towers + Watermill + Wishing Well

Upon reaching the end game, you won't need the gold anymore as much, neither the quarry or the worker's hut. So, I recommend doing an eventual switch to the 3 stat towers + Watermill (energy for events) + Wishing Well.

For the medium buildings:

Alchemy Lab + Marketplace + Academy

5* gear from the armorsmith is inferior to the ones from premium gem summons, which at this point in the game, you should be going for already. So, the armorsmith can be replaced by the alchemy lab, wherein potions can help immensely during the end game content.

For the large buildings:

Gem Cavern + Fusion Altar with a BUT

This part is tricky - you WILL want to get the forge at some point, just to combine your 4* weapons into 5*, but once you get the 5* weapons you need, the forge is useless. At that point, I recommend doing a switch back to the altar, because you will need to combine for the alchemy lab, and also because it has a better expedition (gold).

*EDIT* - I suggest switching to Forge at TH18 (you can max it and make 5* weapons then), but before that, convert as much of the 4* mats as you can for the Armorsmith. When you get enough 5* weapons, or most of them, feel free to switch to Altar for the expedition and fusion again.

_______________________________________

When you get to TH18, you'll want to make as much 5* weapons as you can before switching back to the Altar for end game content, in case you need to know where to get weapons to fuse, you can visit this guide: Frey's equipment listing: viewtopic.php?f=8&t=1657

Above guide contains a very detailed listing of where to get what item, which will be immensely helpful in your quest for 5* gear. Do note you don't need similar items to fuse for the Forge, you just need weapons. For the forge, one needs 5 4* weapons and 100k gold for one fusion.
Last edited by Avy on Fri Dec 16, 2016 5:57 pm, edited 4 times in total.
 
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Shigi
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Re: [Guide] What to Build in Garrison - For New Players

Mon Dec 12, 2016 5:32 pm

I would like to ask if you could share the items availabe in the marketplace?i mean i just want to know how much are they(most that i read is that they are costly but i still want to know how much are they).thanks in advance and goodluck...
 
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whodahackii
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Re: [Guide] What to Build in Garrison - For New Players

Mon Dec 12, 2016 5:54 pm

I would like to ask if you could share the items availabe in the marketplace?i mean i just want to know how much are they(most that i read is that they are costly but i still want to know how much are they).thanks in advance and goodluck...
just for an insight, and my marketplace maxed lv.9 (might be wrong, but will update again next day)
but to be clear: energy, keys, express ticket, runes, hammers, ticker for hero/equipment, material card of all sorts, blood stones, arena orb.
edit#1 (12/13 11am)
Arena Orb*3 = 10 Gems
Job Quest Keys*2 = 10 Gems
3* Hero Tix = 50,000 Gold
Energy*15 = 40,000 Gold
5* XP Potion*2 = 30,000 Gold
Express Tix*5 = 25,000 Gold
4* Healing Storm Potion*2 = 20,000 Gold
3* Weapon Tix = 20,000 Gold
Bronze Hammer*5 = 20,000 Gold
2-4* Weapon Tix = 10,000 Gold
4* Rejuvenation Potion*2 = 10,000 Gold
4* Large Healing Potion*2 = 6,000 Gold

silver hammer 4 for 40,000 gold
50 blood stone for 15 gem
3*-4* skill rune for 15-25 gem
3*-4* stat rune for 15-25 gem
Last edited by whodahackii on Tue Dec 13, 2016 11:21 am, edited 1 time in total.
 
Avy
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Re: [Guide] What to Build in Garrison - For New Players

Mon Dec 12, 2016 6:13 pm

I would like to ask if you could share the items availabe in the marketplace?i mean i just want to know how much are they(most that i read is that they are costly but i still want to know how much are they).thanks in advance and goodluck...
Added! :)
 
Avy
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Re: [Guide] What to Build in Garrison - For New Players

Mon Dec 12, 2016 6:13 pm

I would like to ask if you could share the items availabe in the marketplace?i mean i just want to know how much are they(most that i read is that they are costly but i still want to know how much are they).thanks in advance and goodluck...
just for an insight, and my marketplace maxed lv.9 (might be wrong, but will update again next day)
but to be clear: energy, keys, express ticket, runes, hammers, ticker for hero/equipment, material card of all sorts, blood stones, arena orb.
10 energy for 30,000 gold
bronze hammer 5 for 20,000 gold
silver hammer 4 for 40,000 gold
3* hero ticker for 30,000 gold
3* weapon for 20,000 gold
2 keys for 10 gem
50 blood stone for 15 gem
3 arena orb for 15 gem
3*-4* skill rune for 15-25 gem
3*-4* stat rune for 15-25 gem
I used some info from your post and combined with the info I know, hope you don't mind. Thanks! :)
 
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whodahackii
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Re: [Guide] What to Build in Garrison - For New Players

Mon Dec 12, 2016 6:38 pm

I would like to ask if you could share the items availabe in the marketplace?i mean i just want to know how much are they(most that i read is that they are costly but i still want to know how much are they).thanks in advance and goodluck...
just for an insight, and my marketplace maxed lv.9 (might be wrong, but will update again next day)
but to be clear: energy, keys, express ticket, runes, hammers, ticker for hero/equipment, material card of all sorts, blood stones, arena orb.
10 energy for 30,000 gold
bronze hammer 5 for 20,000 gold
silver hammer 4 for 40,000 gold
3* hero ticker for 30,000 gold
3* weapon for 20,000 gold
2 keys for 10 gem
50 blood stone for 15 gem
3 arena orb for 15 gem
3*-4* skill rune for 15-25 gem
3*-4* stat rune for 15-25 gem
I used some info from your post and combined with the info I know, hope you don't mind. Thanks! :)
it's alright, i might help you update about the info, cuz the list above is base on my impression~
 
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Shigi
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Re: [Guide] What to Build in Garrison - For New Players

Mon Dec 12, 2016 8:34 pm

I would like to ask if you could share the items availabe in the marketplace?i mean i just want to know how much are they(most that i read is that they are costly but i still want to know how much are they).thanks in advance and goodluck...
just for an insight, and my marketplace maxed lv.9 (might be wrong, but will update again next day)
but to be clear: energy, keys, express ticket, runes, hammers, ticker for hero/equipment, material card of all sorts, blood stones, arena orb.
10 energy for 30,000 gold
bronze hammer 5 for 20,000 gold
silver hammer 4 for 40,000 gold
3* hero ticker for 30,000 gold
3* weapon for 20,000 gold
2 keys for 10 gem
50 blood stone for 15 gem
3 arena orb for 15 gem
3*-4* skill rune for 15-25 gem
3*-4* stat rune for 15-25 gem
Thanks for the reply
 
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freydom
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Re: [Guide] What to Build in Garrison - For New Players

Mon Dec 12, 2016 9:21 pm

Wow nice guide! Will be real helpful, thanks avy!
 
Avy
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Re: [Guide] What to Build in Garrison - For New Players

Fri Dec 16, 2016 5:33 pm

Updated! Feel free to comment and criticize for improvements. =D