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Skill Runes

Posted: Mon Sep 19, 2016 6:13 pm
by Envy
Hi, been playing for weeks now and im a bit curious as to what Skill Runes do? i've yet to see one which is making me curious if getting them from the arena is a good thing.

Re: Skill Runes

Posted: Tue Sep 20, 2016 8:29 pm
by pagong000
atm i only got vampire rune and refresh rune, vampire rune gives you life steal and refresh rune refreshes your turn when you moves at a given percentage i love refresh rune on my ninja shizu ^___^

Re: Skill Runes

Posted: Tue Sep 20, 2016 8:43 pm
by Envy
atm i only got vampire rune and refresh rune, vampire rune gives you life steal and refresh rune refreshes your turn when you moves at a given percentage i love refresh rune on my ninja shizu ^___^
Ohhhh.. this seems interesting. do they take up the same space as the other normal runes?  mind posting a screenshot of it?
im sorry i ask too much * ^*)/

Re: Skill Runes

Posted: Wed Sep 21, 2016 6:45 pm
by pagong000
yeah the skill runes are interesting hopefully others could post the other different skill runes

http://imgur.com/a/JXjlU

Re: Skill Runes

Posted: Wed Sep 21, 2016 9:56 pm
by Razk
Wow, it takes up 7 rune spot, I bet some of them must be really OP.

Re: Skill Runes

Posted: Thu Sep 22, 2016 10:24 am
by pagong000
But its worth it with my ninja shizu i can attack and move at most 3 times in a single turn

Re: Skill Runes

Posted: Thu Oct 06, 2016 9:57 am
by Razelle
I got the one with 5% change to unleash an additional attack ... only 5%??

Re: Skill Runes

Posted: Thu Oct 06, 2016 1:17 pm
by Kuu
I got the one with 5% change to unleash an additional attack ... only 5%??
ranking it up to +15 makes it 20%, not bad if you ask me.

Re: Skill Runes

Posted: Fri Oct 07, 2016 10:30 am
by Razelle
I got the one with 5% change to unleash an additional attack ... only 5%??
ranking it up to +15 makes it 20%, not bad if you ask me.
WOO, so that's how it work, thank you!

Re: Skill Runes

Posted: Mon Nov 14, 2016 2:08 pm
by Covenant
Sorry to necro this thread but I found a potential issue with the design for skill runes.

I have just gotten a skill rune that requires a set of four to activate the bonus to stats. However, the skill rune itself takes up 7 slots alr. Even with one slot runes, i can only manage to have 3 at most which is insufficient to activate the set bonus.

Can developers take a look at this? Or is this an intended design.

Thanks :)