Guys,
Need advice... I found heirloom set of might for archer...
the main status is Crit and Atk.. Which one is better?
My thought was that since my cybella use crit for trigger attack, crit would be better isnt it? Hahaha please challenge the thought.. i think we are talking about 200 attack against 100 crit for +15 equipment haha..Oh.. hmm.. tough question. All my might got atk while my trinity got crit.
Well, atk scale better for archer. Because no matter how high your crit is, it's still rng, it's just higher chance. While increase in atk mean permanent increase in damage.
Unless you really need crit, I will say you might as well find a red rune with crit and get it to +15. Then your crit should be more than 50% by then. Of course that is pretty tough too.
So as for me. I go for atk.
This is super costly.. haha. Esp when in 5*. Well I guess I not in a stage where I can just rework the stats.. hahaGo for atk stat, might suffix for archers.
Though crit is also fine, but atk is better. Archers have high base crit, and I havent figure out (too lazy) how crit rate is counted.
So for crit stuff go for the enchantment percentage. For example:
Wings atk stat, might suffix +15
+5% atk
+7% crit (or more)
If you get low crit percentage (<5%), re-enchant that item from +0 (the new feature).