Page 1 of 1

Shizu - Magebane vs Assassin?

Posted: Fri Nov 04, 2016 6:19 pm
by Reina8
So I've got Shizu (Ares) in the game and I'm considering on Magebane or Assassin.

Magebane:
+ AoE Damage & Stun (2 turns)
+ Aura 30% Proc Ally Stun (Single Enemy)
+ Aura 30% Proc Ally attack (75% ATK)
+ 135% CRIT Skill damage (AoE)
- Lower base CRIT stat
- Skill CD 7 turns

Assassin:
+ Stealth (Untargetable 2 Turns)
+ Higher base CRIT stat
+ Skill CD 5 turns
+ Aura: When hero CRIT, 45% (more than Magebane chance which is 30%) proc ally turn refreshed. More attack, more damage.
- Single Target Damage & Stun (2 turns)
- 115% CRIT Skill damage DPS 3 turns (Single Target)
*I don't know if its 3x115% or 115%/3, if its 3x115% then I think its legit.

So I conclude that:
1. Magebane is Skill based, and great Stunner.
2. Assassin is Auto-attack (CRIT) based, and great DPS.

Question:
1. Which is more useful in PvE? Since I'm a newbie and not gonna bother with PvP for now.
2. Is there something else about these two jobs (Magebane/Assassin) that I missed?
3. I'm new and I just summarize the data based on in game description, I am aware that there may be a lot of misinformation on my part. Please correct me and I appreciate your kind advice.


I don't consider Samurai and Ninja because I cannot see anything good from the description, and I don't like Ninja's 3D model. :D
(Because I'm noob and I don't have experience so you all Samurai/Ninja lovers please don't hate me. Instead tell me why they are great.)

Re: Shizu - Magebane vs Assassin?

Posted: Fri Nov 04, 2016 6:59 pm
by KuuhakuShiro
I do see alot of high rankers in PvP owning ninja shizu's .=.

I'm at a crossroad of making shizu's either a magebane or samurai too so any advise would be nice as well

Re: Shizu - Magebane vs Assassin?

Posted: Fri Nov 04, 2016 7:21 pm
by jayle
So I've got Shizu (Ares) in the game and I'm considering on Magebane or Assassin.

Magebane:
+ AoE Damage & Stun (2 turns)
+ Aura 30% Proc Ally Stun (Single Enemy)
+ Aura 30% Proc Ally attack (75% ATK)
+ 135% CRIT Skill damage (AoE)
- Lower base CRIT stat
- Skill CD 7 turns

Assassin:
+ Stealth (Untargetable 2 Turns)
+ Higher base CRIT stat
+ Skill CD 5 turns
+ Aura: When hero CRIT, 45% (more than Magebane chance which is 30%) proc ally turn refreshed. More attack, more damage.
- Single Target Damage & Stun (2 turns)
- 115% CRIT Skill damage DPS 3 turns (Single Target)
*I don't know if its 3x115% or 115%/3, if its 3x115% then I think its legit.

So I conclude that:
1. Magebane is Skill based, and great Stunner.
2. Assassin is Auto-attack (CRIT) based, and great DPS.

Question:
1. Which is more useful in PvE? Since I'm a newbie and not gonna bother with PvP for now.
2. Is there something else about these two jobs (Magebane/Assassin) that I missed?
3. I'm new and I just summarize the data based on in game description, I am aware that there may be a lot of misinformation on my part. Please correct me and I appreciate your kind advice.


I don't consider Samurai and Ninja because I cannot see anything good from the description, and I don't like Ninja's 3D model. :D
(Because I'm noob and I don't have experience so you all Samurai/Ninja lovers please don't hate me. Instead tell me why they are great.)
1 way to tell if the specific job is PVE or PVP is to look at the turn cool down.

For arena, the lower the cooldown the better because arena has a faster pace so you need your skills to be refreshed faster.
With that being say, it's not that magebane is not suitable for arena but utility wise the Assassin is clearly a PVP unit due to the stealth effect for holding tiles and a 4 turns CD.

So there you have it. Magebane is a good PVE unit given her aura, front line unit like champions or guardians can benefit from her Magebane's aura.

Cheers to a fellow Caramel.

Re: Shizu - Magebane vs Assassin?

Posted: Fri Nov 04, 2016 7:25 pm
by Reina8
So I've got Shizu (Ares) in the game and I'm considering on Magebane or Assassin.

Magebane:
+ AoE Damage & Stun (2 turns)
+ Aura 30% Proc Ally Stun (Single Enemy)
+ Aura 30% Proc Ally attack (75% ATK)
+ 135% CRIT Skill damage (AoE)
- Lower base CRIT stat
- Skill CD 7 turns

Assassin:
+ Stealth (Untargetable 2 Turns)
+ Higher base CRIT stat
+ Skill CD 5 turns
+ Aura: When hero CRIT, 45% (more than Magebane chance which is 30%) proc ally turn refreshed. More attack, more damage.
- Single Target Damage & Stun (2 turns)
- 115% CRIT Skill damage DPS 3 turns (Single Target)
*I don't know if its 3x115% or 115%/3, if its 3x115% then I think its legit.

So I conclude that:
1. Magebane is Skill based, and great Stunner.
2. Assassin is Auto-attack (CRIT) based, and great DPS.

Question:
1. Which is more useful in PvE? Since I'm a newbie and not gonna bother with PvP for now.
2. Is there something else about these two jobs (Magebane/Assassin) that I missed?
3. I'm new and I just summarize the data based on in game description, I am aware that there may be a lot of misinformation on my part. Please correct me and I appreciate your kind advice.


I don't consider Samurai and Ninja because I cannot see anything good from the description, and I don't like Ninja's 3D model. :D
(Because I'm noob and I don't have experience so you all Samurai/Ninja lovers please don't hate me. Instead tell me why they are great.)
1 way to tell if the specific job is PVE or PVP is to look at the turn cool down.

For arena, the lower the cooldown the better because arena has a faster pace so you need your skills to be refreshed faster.
With that being say, it's not that magebane is not suitable for arena but utility wise the Assassin is clearly a PVP unit due to the stealth effect for holding tiles and a 4 turns CD.

So there you have it. Magebane is a good PVE unit given her aura, front line unit like champions or guardians can benefit from her Magebane's aura.
So Magebane is great for PvE and can be used for arena given the right teammates (more flexible), while Assassin clearly PvP unit.
Points taken! Thanks Jayle! :D

Re: Shizu - Magebane vs Assassin?

Posted: Fri Nov 04, 2016 7:28 pm
by alvinherexD
1) For PVE Magebane win hands down. Assassin ult and aura doesn't work well. once she swap position there will no one around her for her aura to proc 

In summary Magebane is much easier and straightforward to use(both for PVE and PVP) whereas Assassin is much more situational oriented. People use Assassin in PVP for specific strategy 
eg. to swap spot to kill the backline hero.

Re: Shizu - Magebane vs Assassin?

Posted: Fri Nov 04, 2016 7:30 pm
by jayle
1) For PVE Magebane win hands down. Assassin ult and aura doesn't work well. once she swap position there will no one around her for her aura to proc 

In summary Magebane is much easier and straightforward to use(both for PVE and PVP) whereas Assassin is much more situational oriented. People use Assassin in PVP for specific strategy 
eg. to swap spot to kill the backline hero.
And to steal tile *really irritating but smart move*

Re: Shizu - Magebane vs Assassin?

Posted: Fri Nov 04, 2016 8:10 pm
by tackey
So I've got Shizu (Ares) in the game and I'm considering on Magebane or Assassin.

Magebane:
+ AoE Damage & Stun (2 turns)
+ Aura 30% Proc Ally Stun (Single Enemy)
+ Aura 30% Proc Ally attack (75% ATK)
+ 135% CRIT Skill damage (AoE)
- Lower base CRIT stat
- Skill CD 7 turns

Assassin:
+ Stealth (Untargetable 2 Turns)
+ Higher base CRIT stat
+ Skill CD 5 turns
+ Aura: When hero CRIT, 45% (more than Magebane chance which is 30%) proc ally turn refreshed. More attack, more damage.
- Single Target Damage & Stun (2 turns)
- 115% CRIT Skill damage DPS 3 turns (Single Target)
*I don't know if its 3x115% or 115%/3, if its 3x115% then I think its legit.

So I conclude that:
1. Magebane is Skill based, and great Stunner.
2. Assassin is Auto-attack (CRIT) based, and great DPS.

Question:
1. Which is more useful in PvE? Since I'm a newbie and not gonna bother with PvP for now.
2. Is there something else about these two jobs (Magebane/Assassin) that I missed?
3. I'm new and I just summarize the data based on in game description, I am aware that there may be a lot of misinformation on my part. Please correct me and I appreciate your kind advice.


I don't consider Samurai and Ninja because I cannot see anything good from the description, and I don't like Ninja's 3D model. :D
(Because I'm noob and I don't have experience so you all Samurai/Ninja lovers please don't hate me. Instead tell me why they are great.)
My Personal Opinion & Experience

Answer:

1) Ninja, any shizu with ares build excel in ninja in my perspective. For example: Halloween event, Endless hoard - you need to kill as much mob or boss as possible. If Ares Shizu Ninja had the capability to 1~2 shot any enemy, the chance of aura prosecute is higher than magebane. i owe a magebane and had been using for 2 months based on my experience i personally think in PvE prospect ninja is alot better. In PvP prospect, they have low skill CD especially in current arena meta. If your units is strong enough, you just stand on the CP "Capturing Point" and you have a 90% chance to get free win.

FYI ninja aura is refresh turn, it simply means after your atk, everyone in aura had the chance to reset their turn to hit again. Provided if you can kill any units.

2) No, you're right on point. But i can't say which is better because they have their own purpose and gameplay.

3) I've no idea what is your understanding regarding "turn refresh", maybe you read it as CD refresh which i initially thought. anyway each and every class have their own purpose, choosing a team/units is depending on what kind of gameplay and style suits you more.

Hope this clarify your doubts. peace

Re: Shizu - Magebane vs Assassin?

Posted: Fri Nov 04, 2016 8:31 pm
by Nightingale
Shizu was my very first Valiant, her artworks are my favorite! (Except for that Ninja, cause that artwork and 3D model is terrible). So let me give my personal feedback.

Shizu - Magebane
Among her other jobs, this one stands a better chance against magic attacks but not very significant. An AOE 2 turn stun is about the only thing good about this class, If timed wisely, she and a couple of others can form up a stun-lock combo which is very good for PVE bosses. Her AOE is also pretty much reliant on mobs being together since she can't target an empty tile. It's also not very advisable to rely on her aura too much as it only has a low chance to trigger. Her faith can be very flexible, if you want her to survive magic attacks even further and a slight increase in skill damage then go for Athena. Else, just go for Hera for a direct increase in skill damage and critical chance.

Shizu - Samurai
This job provides great utility when it comes to debuffing enemies especially in PVE. The same cannot be said for PVP because 2 turns will come and go in a blink of an eye since turns are counted differently than in PVE. But it can be useful for taking down Guardians who are hard to kill, just make sure to follow up with a strong attack/skill once that debuff hits. Again, do not rely too much on her aura.

Shizu - Ninja
Very PVP oriented, but be careful how you use her. Her ability to swap positions with an enemy leaves her vulnerable once her stealth wears down which can be pretty quick, it's even more dangerous when she gets debuffed standing on a tile. If you use her in PVE you'll just be abandoning her in enemy territory without any other melee support. A 50% chance to refresh turns of everyone once she kills an enemy is sort of a gamble, that is if she has anyone in her aura to begin with because once she swaps position with enemy, her aura cease to be useful to others but herself if no allies are around.

Shizu - Assassin
Another PVP oriented job, her low cooldowns and 2 turn single target stun is useful for disabling an enemy early in the match. Although at a slightly lower chance, her aura is the same as the Ninja's but unfortunately she cannot benefit herself from it. Compared to Magebanes, Assassins can do a better job at stun locks thanks to her low cooldown.

So to answer your questions.
1. Assassin. Although she only has 1 target stun, her aura is pretty useful if her CRIT stat is very high. I would even go as far as to say she's good at PVP too, but that would mean she cannot be alone on the front lines. Shadows generally don't work well alone, so keep this in mind. If you're considering the Ninja class, try to consider Kai instead for the job since they are very much similar except for stats, leaving you options to choose other jobs for Shizu.

2. Nothing much, but it's worth to note that Shizu is pretty reliant on others being around her due to her auras, the more the better as she's not very useful alone. Stealth is also another issue, she may be impervious to normal attacks, but I can't be sure if she can still take any AOE/splash damage after the recent major patch.

Re: Shizu - Magebane vs Assassin?

Posted: Fri Nov 04, 2016 10:15 pm
by newnar
I can confirm that stealthed units still take full AoE skill damage currently. I've done it myself personally.

Re: Shizu - Magebane vs Assassin?

Posted: Fri Nov 04, 2016 11:19 pm
by tackey
I can confirm that stealthed units still take full AoE skill damage currently. I've done it myself personally.
Yes, Stealth = "can't be target" not immune to damage. So eventually they will take damage from AoE, Splash damage via Champion and Shadow Class chain attack.