Hi Valiant Force , i have some idea about cast range skill , may be it can help the game more strategy and harder :v
First : cast range skills of melee classes :
- skills can't change your position : 1-2 range from caster.
- skills can change your position like jump , pull or swap : 3 range from caster.
Second : cast range skills of range classes
- skills only have single target : 5 square from caster
- skills have aoe : 4-5 square from caster ( can be target to ground )
** range panalty : if before the target you want to cast skills have an enemy -> - 1 range cast skill ( Only works with skills from 3 square or above)
Example: your cast range skill is 5 square , distance form you and your target is 5 square but between
you and your target have an enemy -> your skills have - 1 range ( 1 square) . So your target may be won't get buff or damage from you.
If my idea will be real may be we will have skills or rune skills + or - cast range skills and in the combat we must move charater usually.
P/s : Thanks for reading my topic and sory about my bad english.