xShojo
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Armorsmith, Weapon Forge, Crafting Materials, Building Cost and Land

Thu Sep 15, 2016 7:58 am

Hello Community,

I am already level 58 currently.

Armorsmith & Crafting Material
I realize that to get the materials to craft the specific items 1*(This is the same for all other rarity of items, i just giving example), i need to stage 19-1(normal) minimum to hunt for the first crafting material. But when i reached that stage, i am already equipped with full 1* rarity of the gears. So i felt that the Armorsmith became a waste of gold to even upgrade it.

Weapon Forge
This is somewhat the same as Armorsmith.. what is the point of me still crafting 1* to 2* when i am fully equipped with 2*. And only at level 57, after you upgraded everything which made you lv 58, then you able to upgrade your townhall. This will then allow you to upgrade Weapon Forge to level 3. Which is 3* to 4*. Other than that, It is totally useless. 

Land
Although it is a nice concept to split into two ways for us to build different building instead of everyone the same, but i feel that sometimes both the building that i want are equally important for advancement. I do not wish to destroy a building that i spent a lot of gold which became less significant at higher level to build another expensive building to progress.

Building
Why are the buildings so expensive when it is so useless? I have to upgrade all just to advance my town hall but other than marketplace, well and gold mine. The rest are just rotting there. Well, it does beautify my town a little bit. Even after buying all the event gold using gem, i am still poor as all the training and upgrade of unit and weapons are also EXPENSIVE.

Market place
I only feel that the energy is worth buying. The rest seems ridiculous.

Suggestion
Important Crafting Material- If this is not going to change, then allow us to get through expedition quest. At least we can slowly acquire the item through daily expedition. I did saw some high rarity crafting material in the expedition but that is one of the 3 items to craft the armor. Which is totally useless and thus, we need to get to that stage to farm the item. (Once this is solved, Armorsmith will be running properly and smoothly) To be honest at level 58, i did not use this a single time at all. Cheers.

Land & Building Cost- I do notice that town hall are able to build per 2 level. Maybe in between we are able to get a land to build other building to help us progress a bit more? Please reduce the building cost(Quite Clear Cut).

Weapon Forge- This really should be increase by a grade to improve the situation. Currently, i dont even bother to do heroic as it cost more energy and get gold and 3*. I rather spam my energy on normal. 

I am just giving my personnel opinion and i hope that these will improve everyone and newcomers in the long run. Guess we are really the white mouse that test the system. JIA YOU ALL. :)
 
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bogey
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Re: Armorsmith, Weapon Forge, Crafting Materials, Building Cost and Land

Thu Sep 15, 2016 8:35 am

Market place
I only feel that the energy is worth buying. The rest seems ridiculous.
I agree with you. The dev team needs to do another pass on the prices and probably also change some of the goods available in there. I think I saw a 1*-2* hero card for 4000 which makes no sense because I can pull 1*-3* for 5000 anytime I want... many of the items are like this - probably never purchased except by accident. Also, while they are looking at those prices, they can look at the gold prices as well... 120k for 20 gems (1.2M for 200 gems) vs 1M for 200 gems... so you actually get a worse price for buying in bulk?  
 
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EmpyreanV
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Re: Armorsmith, Weapon Forge, Crafting Materials, Building Cost and Land

Thu Sep 15, 2016 9:19 am

I totally agree with everything you said, especially the weapon forge building
 
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Jenoss
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Re: Armorsmith, Weapon Forge, Crafting Materials, Building Cost and Land

Thu Sep 15, 2016 8:06 pm

Agree in everything.

The idea and the concept are great.
But ingame they are poor and badly managed.

A ton of things need a completly rework
 
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XenoSora
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Re: Armorsmith, Weapon Forge, Crafting Materials, Building Cost and Land

Thu Sep 15, 2016 10:54 pm

+ UPPP