Upon seeing the teaser about the new-coming heroes I just got some ideas for a purposed series of heroes, this suggestion makes use of already implemented mechanics in the game. Being focused on the ability to change a hero class and job in mid-battle. There's no lore or art purposed here, just mechanics, the most important part on how they work.
This suggestion includes 3 Heroes:
Champion: Warlord and Berserker
Shadow: Ninja and Assassin
Healer: Spirit Walker and Witch Doctor
I have some ideas for the other 3, bur for now I'll just post those 3:
New Series of Heroes - The Job Shifters
Warlord
Active Skill:
3 turns CD 140% - 160% ATK Damage to single target
Raises ATK of squad by 20% of Hero ATK for 2 turns
Changes job to Blood Knight
When Blood Knight:
3 turns CD Single Target
160% - 180% ATK Damage to single target, heals party for 80% of damage Dealt
Raises DEF of squad by 10% of Hero ATK for 2 turns
Changes job back to Warlord
Aura Skill: Every time this hero uses a Skill, there’s 100% chance to trigger heroes to attack with 100% of their ATK
Berserker
Active Skill:
3 turns CD 140% - 160% ATK Damage to single target
Raises ATK of this hero by 100% of Hero ATK for 2 turns, Loses 20% HP
Changes job to Chaos Knight
When Chaos Knight:
3 turns CD 140% - 160% ATK Damage to single target, Pulls enemy in front of Hero
Raises DEF of this hero by 50% of Hero ATK for 2 turns
Changes job to Berserker
Aura Skill: When Hero Attacks there’s:
50% chance to raise ATK of heroes in the aura for 15% for 2 turns
50% chance to raise DEF of heroes in the aura for 15% for 2 turns
Ninja
Active Skill:
3 turns CD 140% - 160% ATK Damage to single target, cast stealth on self for 2 turns
Raises ATK of this hero by 20% of Hero ATK for 2 turn
Changes job to Gunslinger
When Gunslinger:
3 turns CD 140% - 160% ATK Damage to single target, swaps position with target
Raises CRIT of this hero by 20% of Hero CRIT for 2 turns
Changes job to Ninja
Aura Skill: When this Hero Attacks there’s:
50% chance to trigger others in aura to attack with 90% of their ATK
Assassin
Active Skill:
3 turns CD 100% - 120% ATK Poison Damage to single target for 2 turns,
Raises ATK of this hero by 100% of Hero ATK for 2 turns, loses 20% HP
Changes job to Sharpshooter
When Sharpshooter:
3 turns CD 180% - 220% ATK Damage to single target, cast stealth on self for 2 turns
Pulls enemy in front of Hero
Changes job back to Assassin
Aura Skill: When this Hero Attacks there’s:
40% chance to refresh others in Aura
Spirit Walker
Active Skill:
3 turns CD Heals 60% - 80% MAG as for 2 turns and clears buff from enemies
Raises MAG of everyone by 15% of Hero MAG for 3 turns
Changes job to Elementalist.
When Elementalist:
3 turns CD 3x3 Area Skill 140% - 160% MAG Damage to enemies, heals back 50% of damage dealt
75% chance to Silence all enemies
Changes job to Spirit Walker
Aura Skill: Heals 20% of Hero Mag to heroes in Aura:
50% chance to Heal others in aura by 15% of Hero MAG when this hero attacks
Witch Doctor
Active Skill:
3 turns CD Heals 40% - 60% MAG as for 3 turns and clears all heroes de-buffs
Disable Aura of 2 random enemies.
Raises DEF of everyone by 15% of Hero MAG for 3 turns
Changes job to Warlock
When Warlock:
3 turns CD 60-80% MAG Damage to everyone for 2 turns
Teleport 2 random enemies to a random spot
Changes job back to Witch Doctor
Aura Skill: When a hero in aura is hit there’s a 50% chance to
Reduce 50% of the damage received
Apply Poison to enemy based on 60% of this Hero MAG