mojojo
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Re: Faith Re-roll System - Community feedback needed

Sat Oct 01, 2016 3:57 pm

up this thread.

imo, biggest disappointment on this game> the unreasonable reroll system mechanism.
since its impossible to get refund, i just get a along & hopefully dev fix it.
no, i wont recommended this game. lol

at this rate this game is a big no for non-vip player. even low vip wont give a decent 'ideal' team. and for sure u need few setup/heroes for different situation/event.
whats the point if there hundreds heroes but u cant customize it the way u want unless u spend spend spend spend.......

tried few times 400 gems roll on heroes never got 5* hero but still acceptable since i got few heroes can be upgrade  to 5*. but when it need 5* to reroll 3* (faith/aura) then i know this feature is broken as fxxk.

how about let it 3* with 3* and so on plus got option to keep or change.
 
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Gwynvael
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Re: Faith Re-roll System - Community feedback needed

Mon Oct 03, 2016 5:32 pm

I have a suggestion. Lets say you have a 3 star Athena Freya.
To reroll her faith, you must have 5 (MAX Star - 1) heroes to roll her faith.
Here's the best part. The chance of rolling a specific faith is based on the faiths of the 5 fodders. If you have let's say 5 4 star fodders with ares faith, then the chance of rerolling to ares is increased by 10% per fodder.
 
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HikaruKaze
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Re: Faith Re-roll System - Community feedback needed

Fri Oct 07, 2016 11:11 am

I choose sacrificing a card with the same rank and replacing the faith with the sacrificed card one
 
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Crazyfight
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Re: Faith Re-roll System - Community feedback needed

Fri Oct 07, 2016 7:49 pm

how about let it 3* with 3* and so on plus got option to keep or change.
Sound cool really
 
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jayle
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Re: Faith Re-roll System - Community feedback needed

Sat Oct 08, 2016 12:02 pm

1. Replace sacrificed Card's Faith into the Hero 
Seems fair enough because it involves RNG mercy to get a specific faith and a hard time to get a 5 ⋆. But this method is a definite assured method which I always say, isn't always the best choice.
2. Using more number of lower rarity card to reroll
Albeit off because there would be little challenge posed if it's not specific valiant but any other cards. But if it's a valiant, then it's a good way to control the surge of valiant waves. But in any way, this is leaning towards the favour of whaler. It doesn't do any justice for the F2P, you'll be losing your potential customers who spend little you see.
3. Using same Hero (Kai) at any rarity to reroll, your Hero (Kai) faith
This involve gambling which plays with luck but the risk to get your ideal valiant type by sacrificing the same valiant is like being stabbed in the stomach twice. It's not like the valiant are dropping from the sky. And even if you have a lot of the same Kai, you'll be gambling with it. If it's not the one you want at the end, you'll feel really wasted at the end of it. This part could be improved by using a set number of Kai to increase the chance of your ideal valiant type. What I mean is there's a drop down option for you to choose your ideal type and every time it fails to get your ideal valiant type, the gauge increase by.. maybe 2% up to 30% (have to be capped because if it goes up to 100%, it's too easy for whale)? The reason is to assure the user that your gamble will be assured a return so they won't feel so bad about losing it without getting anything back in return (in this case, your return is a higher rate of obtaining your ideal valiant type). Gambling is not encourage here but it will be fun to try your luck once in a while.
4. Option to manually select Faith for each reroll
There isn't a risk to get the type that you want. This will throw the balance off in the future for games like this. The faith system is the unique feature of this game. We shouldn't be spoon-feeding them because any easily obtainable heroes would lost it's appearance which is why valiant is hard to pull in the first place.

All the choices made, though viable, have to be reworked or fine tuned for fairer outcome.
Personally I think the developer should set in stone a system that involves commitment to obtain a certain item of desire rather than using cash currencies (Not wrong either) to move the progression.
What I have in mind is something like a criteria or condition that could be fulfilled by both F2P and consumers can easily achieved through commitments they give. So to gear the players to obtain what they want, we provide a compensation for them if they didn't receive what they want by giving them more assurance in a more indirect manner.
For each types of Faith for the heroes, depending on their types (Ares favour ATK), a player can sacrifice any heroes of 4 or 5 stars (depend) of the similar faith to set up the gauge for "fixing" the gauge towards their ideal valiant faith which after you choose and fix the faith, you can't change it to another faith for the time being unless you reset (heroes sacrificed are non-refundable). After which this summoning currency is not cash currency but a farmable currency from specific dungeons with difficulty that public can deal with moderately. By fulfilling the criteria for sacrificing a set number of heroes with the specific faith AND using the farmable currency (maybe 200 or 300 piece of Faith or whatever) then you can change your current Valiant to the one that you want.
 
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DatBoi
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Re: Faith Re-roll System - Community feedback needed

Sat Oct 08, 2016 3:01 pm

I suggest getting available Faith off the pool after each reroll

i.e.  Ares zedd will have ares faith excluded from reroll faith pool
suppose it got hercules faith now and we gonna attempt for another reroll
then ares and hercules now excluded from the reroll pool.

There is still luck involved but eventually we will get what we want :p
 
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HungryPanda
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Re: Faith Re-roll System - Community feedback needed

Mon Oct 10, 2016 3:12 pm

A little bird told me there will definitely be a re-work for the Faith mechanic based on the strong community feedback, but no idea when it is ready.
 
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Crazyfight
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Re: Faith Re-roll System - Community feedback needed

Mon Oct 10, 2016 7:23 pm

A little bird told me there will definitely be a re-work for the Faith mechanic based on the strong community feedback, but no idea when it is ready.
¿Can you tell that bird do some thing with aura reroll as well please?
 
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HungryPanda
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Re: Faith Re-roll System - Community feedback needed

Mon Oct 10, 2016 7:53 pm

A little bird told me there will definitely be a re-work for the Faith mechanic based on the strong community feedback, but no idea when it is ready.
¿Can you tell that bird do some thing with aura reroll as well please?
I got hungry, so the bird is now:
Image
 
mysidia
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Re: Faith Re-roll System - Community feedback needed

Sat Oct 15, 2016 6:44 pm

Hello community,

Thank you for the weeks of awesome suggestions and feedback! While we do not actively reply to all threads, rest assured that the development team has been hearing your voices and will be doing our best to balance the games for everyone.

There are many who have expressed concerns about the Faith Re-roll System, hence we opened up this thread to consolidate all feedback about this feature right here. For us, the Faith Re-roll System is meant to be a feature for high-level players, certainly not for those who are just a few weeks into the game.

Do fill us in on what you are recommending or suggesting to improve the Faith Re-roll System. We will read through everything, but take note that we cannot promise there will be any changes coming soon. 

However, nothing is impossible when the community's voices are united as one!

These are some of the better recommendations from previous posts:

1. Replace sacrificed Card's Faith into the Hero
2. Using more number of lower rarity card to reroll
3. Using same Hero (Kai) at any rarity to reroll, your Hero (Kai) faith
4. Option to manually select Faith for each reroll

Our aim is still to keep Faith Reroll as a high-level and end-game feature, so let us hear more of your voices!
1. Sounds good. but if this is to be an end game stats, there needs to be abit more 'challenge' in getting the card's faith replaced. something like lower the sac card star, the lower the chance?
2. Same issue as 1. but this might become more of a hassle where player need to get more and more cards to reroll.
3. not possible? what happens to event only card and main character cards? they cant be re-rolled? thats not gonna be a good idea.
4. well this will be most likely players' dream, but i think it may result in extremely high cost for the roll
IMO, 1 and 2 is more practical since faith is to be end game feature. It can be a option 1 + to increase chance put cards of same faith or something like that.