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Fanchum
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Joined: Sat Dec 03, 2016 5:29 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Sat Dec 03, 2016 6:16 pm

dfsgd3
Berserker
Leap(active skill)- teleports hero to a chosen empty tile. Increase hero's def by 30% for 2 turns. Deals 100-160% damage based on attack to adjacent enemies. Cooldown-5 turns
Intimidate(aura skill)-enemies affected by aura takes 50% more damage from any source.

Samurai
Charge(active skill)- teleports hero to a chosen empty tile. Adjacent enemies are stunned for 1 turn. Deals 140-200% damage based on hero's attack. Cooldown- 6 turns
Counter(aura skill)- attacking enemies affected by aura gets to be countered by this hero. 40% activation rate. Countered attacks redirects 100% of its damage to its source.
Last edited by Fanchum on Sun Dec 04, 2016 4:43 am, edited 1 time in total.
 
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Mikaren
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Joined: Mon Nov 07, 2016 11:19 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Sat Dec 03, 2016 7:36 pm

ID:kzpw7j

Class:Assasin

Name of skill: Second Chance
• Stealths team for 2 turns
• Deals ___ magic damage equal to heros crit
• Refresh turn of team (on the turn of the skill)
Aura: clairvoyance
When hero lands a critical hit,
• there is a 50% chance to trigger other heros in aura to trigger their aura (u get to trigger their aura)


Class: Archbishop

Name of skill: Dome of Health
• Throws a bomb causing tiles around it to allow other heros in it to heal ___ amount of hero's mag for 3 turns and also increases attack and def by ___ amount of hero's mag

•Heals party for ___ of heros mag

Aura: Will of the Gods

•When others in aura get healed, there is a 40% chance to throw a healing bomb at a random tile,healing 60%of heros mag

●___ is a variable
 
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tOe2
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Joined: Wed Nov 23, 2016 11:22 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Sat Dec 03, 2016 9:13 pm

1. Player ID : umkbm7
2. Job : Arcbishop
3. Active Skill : Sacred Area 
* Heal ally in this tile by 60% of hero's magic for 2 turns.
* Shield hero in this tile, reducing all damage taken by 50% for 2 turns.
* Increase def and magic of this hero in this tile by 20% of hero's magic for 2 turns.
4. Passive Skill / Aura : God's Advocate
* When others in aura attacks, there is 50% change to heal others unit in aura by 30% of hero's magic.
* Increase resistance of status ailments of all unit in the aura by 50%.
 
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Kogahazan
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Joined: Mon Aug 29, 2016 10:18 pm
Location: Lucis

Re: [Forum Event] Win 100 gems by suggesting new skills!

Sat Dec 03, 2016 9:43 pm

Player ID: e7dffq

Job: Magebane

Active Skill: Crimson Dance : Red Lotus 6 turns
AOE [+] shaped. 100%-130% damage based on hero's ATK causing 2 turn silence to everyone in the AOE area and burn the grounds for 2 turns in the aoe area dealing 30% of hero's ATK

Passive Skill / Aura: Fourth Dance : Ceremony of Sunset Dawn
Persistent:
  • For each ally in aura, increase this hero's ATK by 10% of this hero crit

-----------

Job:
Rune Magus

Active Skill:
White Dance : Snowflake Drop 5 turns
AOE [+] shaped. Deals magic damage equal to 130%-150% of hero's MAG all enemies. Charm enemies in the area and Summon 1 snowflake familiar in random empty spot near the targeted area

Passive Skill / Aura: 
Fifth Dance : Ceremony of Moonlight
When others in aura attack, 50% chance to:
  • Trigger this hero to knockback an enemy
 
nephilimz
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Joined: Sat Dec 03, 2016 9:03 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Sat Dec 03, 2016 9:57 pm

Player ID: 2pnpeq

Some suggestions (for skill Lv. 30)

*5 Warlock
# Active Skill: Fiery Frenzy (8 turns)
    ..
Deals magic damage equal to 125% of MAG to enemies on area.
    ..Randomize enemy's unit formation.

# Passive Skill: Fiery Ambition
    ..
When others in aura gets hit, there is 60% chance to reflect 30% of damage and burn the enemy tiles that deal 80% of this Hero's MAG for 2 turns.

*5 Spirit Walker
# Active Skill: Double the Trouble (6 turns)
    ..Boost ATK of all allies by 30% of Hero's MAG for 3 turns
    ..Reduce all allies cool down skill by 1 turn
    ..Cure any status ailments of all allies

# Passive Skill: Spirit Protection
    ..
Everyone in the aura will have 30% chance to survive one fatal blow (left with 1 HP when the damage is over heroes HP)
    ..
Heal everyone in the aura every turn for 20% of Hero's MAG

*5 Sharpshooter
# Active Skill: Needle Gun (5 turns)
    ..
Deals damage equal to 150% of Hero's ATK and piercing will take effect (ignore enemy's DEF).
    ..Knockback this Hero 1 tile backward (as consequences of Piercing).

# Passive Skill: Marks the Target
    ..
When this Hero inflict Critical, there is 40% chance everyone in the aura to do critical attack by 60% of their ATK.

*5 Assassin
# Active Skill: Blood Bath
    ..Deal damage equal to 120% of Hero's Crit.
    ..Inflict Death Countdown to single enemy for 4 turns (if the Death timer reduces to 0, the enemy will be dead. Death can be cured with cleansing skills).

# Passive Skill: Blood Retribution
    ..
Every time an enemy died, heals everyone in the aura by 30% of their max HP.
    ..Increase CRIT for everyone in the aura by 20% of Hero's CRIT
 
ryandimanuel
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Joined: Fri Dec 02, 2016 11:52 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Sat Dec 03, 2016 10:48 pm

1.eptbu4
2.Assasin

3. Select 1 enemy and deal damage 170% of the Hero's ATK(Deals 240% If CRIT)

Critical Damage deals double damage

After skill,can't move for 2 turns (Root)

4.Bloodlust(nama dan efeknya)

For each enemies hit by this hero,gain 10% Crit chance for 1 turn (3 turn cooldown)
 
ninnin
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Joined: Sat Dec 03, 2016 10:46 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Sat Dec 03, 2016 11:00 pm

1. Player ID: e25a6q

2. Playable Job: Ninja

3. Suggested active skill 
Ninjitsu - Misdirection
Spawns a cloned copy of Hero for 2 turns (Clone has 1HP and no damage, mirrors action taken by Hero).

50% chance to swap position of Hero and Clone.
Increases Hero Crit by 30% for 2 turns.


4. Suggested passive skill/ aura (name and effects)
Elusive Shadow
When Hero is target by an attack, there is a 30% chance the:
Attack will miss and deal 40% damage instead
 
qx1992
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Joined: Sat Dec 03, 2016 4:44 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Sat Dec 03, 2016 11:20 pm

1. Player ID: q7fhbr
2. Character: Elementalist 
3. Skill Name: Snow World, Effect: Deals magic damage equal to 150% of Hero's MAG to Enemies, Effect(2): Frost enemies for 1 turn, decrease their defense by 40%
4. Passive skill: Trigger this hero to cash Frost with 70% of their MAG, frost single enemy for 1 turn and decrease defense by 40%
 
Dadgowhere
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Joined: Thu Nov 03, 2016 11:25 am

Re: [Forum Event] Win 100 gems by suggesting new skills!

Sun Dec 04, 2016 11:53 am

Player ID: m2evdh
Playable Job: Paladin/Holy Def
Active Skill Name: Consecrete

    Effect: Deal/Heal 150% of the defence to enemy/ally around the Paladin for 2 turns
Passive skill: Retribution Aura

    Effect: 95% chance to reflect 50% dmg back to enemy 

Playable Job: Ranger/Huntsman 
Active Skill Name: Rain of Arrow

    Effect: Deal 160% of the Crit to all enemies
Passive skill: Thirst for blood Aura

    Effect: 95% chance for ally to recover 50% of dmg deal to enemy 
 
horacetan
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Joined: Sun Dec 04, 2016 3:06 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Sun Dec 04, 2016 3:18 pm

My valiant force ID: b7z2c4

Suggested skill:
Archer: (active) (can be both)
-Star fall (AOE damage skill with 30% of CRIT)
-Paralyze(skip one turn and delay one turn of cooldown)
Archer: (passive)
-when HERO critical 40% chance to heal everyone in the aura for 30% CRIT

Champion (active) (either one)
-Rocks break(Deal AOE with 40% ATK and stun for one turn)
-Tornado spin(Deal AOE with 40% ATK and move 2 steps towards target)
Champion (passive)
-30% chance to increase 30% damage of HERO ATK for everyone in aura for 2 turns when HERO attack

Mystic (active) (either one)
-Paralyze(skip one turn and delay one turn of cooldown)
-time control(skip one turn and deal damage)
Mystic (passive)
-every turn adding shield of 40% HERO MAG for everyone inside the aura

Guardian (active)
-Shield throwing(deal damage of 40% HERO DEF and absorb 70% def from opponent)
Guardian (passive)
- randomly select one of the opponent and decrease def into 0 for 1 turn when heals apply to HERO

Shadow (active) (either one, trap is preferred)
-dagger throwing(deal 40% HERO CRIT as damage and damage continuous with units who stick together)
-trap setting(set up a trap and force opponent not to move to the box, trap is placed permanent, when opponent step on trap poison 30% HERO CRIT as damage for 3 turn and root for 1 turn)
Shadow (passive)
-when HERO critical, 40% chance to randomly move one opponent towards trap(if exist)/HERO

healer (active) (either one, torment is preferred)
-shield enhancement(absorb the 30% hp remaining of party as a shield, return damage taken within the shield for 2 turns)
-torment set up(set up a torment with AOE healing 30% of HERO MAG, 3 turns or with hp) 
healer (passive)
-when any one in aura get healed, there is a 40% chance to trigger torment to attack opponent with 50% of HERO MAG.
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