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patootsies
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Posts: 56
Joined: Thu Nov 17, 2016 7:43 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Fri Dec 02, 2016 7:07 pm

Player ID: edc5rk

Chaos Knight
Skill:  Unholy Desecration - Swaps position between hero and enemy. Taunts enemy for 3 turns and prevents enemy from receiving beneficial effects (heal, shield, aura buffs etc.). 6 turn cooldown. (Taunt does not work in PVP).
Aura: Venial Pleasure - Persistent: Enemies in aura will receive magic damage equal to 30% of hero's def every turn.

Dragoon
Skill:  Descending Smash - Leaps to an empty tile or selected enemy (if there's an empty tile adjacent to them). Upon descent knocks enemy to adjacent empty tile and deals damage to surrouding enemies equal to 110% of hero's ATK. 6 turn cooldown.
Aura: Daunting Tenor  When hero attacks 40% chance to root enemies in aura.

Royal Huntsman
Skill:  The Hunt - Deals magic damage equal to 110% of hero's ATK to target enemy and all damage dealt by your allies to the enemy will be increased by 20% for 2 turns. 6 turn cooldown.
Aura: Fight or Flight - Everyone in aura will receive 20% increased chance of being targeted by the enemy and 10% chance of dodging incoming attacks (Taunt effect does not work in PVP).

Sharpshooter
Skill:  Take Aim - Enter Preparation Mode and skips 1 turn. After preparation deal magic damage equal to 150% of hero's ATK to target enemy, has a chance to crit. If enemy is killed, enter Preparation Mode. 7 turn cooldown.
Aura: Precision - Everyone in aura will receive 10% CRIT chance and 10% CRIT damage increase.

Warlock
Skill:  Malice & Virulence - Deals damage to an area equal to 130% of hero's MAG. For 2 turns the next damage received by the enemies will be converted to poison as additional damage for 2 turns. 6 turn cooldown.
Aura: Demonic Circle (the current passive of Zedd Warlock)

Rune Magus
Skill:  Runic Enchantment - Casts a rune on a target enemy or ally that explodes after 1 turn and deals 100% of hero's MAG to surrounding enemies, does not affect targeted unit. 3 turn cooldown.
Aura: Runic Enhancement - Persistent: Other allies in aura will receive a random skill rune effect every turn and a shield equal to 10% of hero's MAG every turn.

Mind Warder
Skill: Perception Distortion - Casts a lingering curse that will trigger and vanish when a target moves or gets displaced. Deals 150% of Hero's MAG and puts the target back to their original tile at the end of the turn. 5 turn cooldown.
Aura: Mind over Matter - Other allies in aura have a 30% chance of resisting any displacement skills and their normal attacks have a 10% chance of pushing an enemy back a tile. 

Spirit Walker
Skill:  Astral Plane - Removes a target ally or enemy from battle for 1 turn. Heals party equal to 50% of hero's MAG for 2 turns. 5 turn cooldown.
Aura: Astral Projection - Other allies in aura have a 40% chance of delaying incoming skill damage and will receive them after 2 turns. Disable effects are unaffected.

Witch Doctor
Skill:  Voodoo Doll - Summons 1 doll in a random tile with stats equal to 80% of the hero's, if unkilled by the end of the turn it will move 1 tile towards the nearest enemy. Once it reaches an enemy it will explode and deal damage to surrounding enemies Equal to 150% of Hero's MAG. 4 turn cooldown. (Quite high % because it can be countered.)
Aura: Healing Plague - Persistent: Heals everyone in aura for 50% of Hero's MAG. Any allies adjacent to allies in aura after the end of the turn will be healed as well.
Last edited by patootsies on Fri Dec 02, 2016 9:29 pm, edited 4 times in total.
 
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General
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Joined: Tue Nov 29, 2016 6:30 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Fri Dec 02, 2016 7:11 pm

1. Player ID : k2y7tf
2. Playable Job : Holy Defender
3. Suggested Active Skill : 
      Divine Retribution (Cooldown : 5 Turns)
  • Deals Magic damage equal to 120% of current HP Loss From this Hero.
  • Shields this Hero, Reducing all damage taken for 1 turn. 
4. Suggested Passive Skill : 
      Redeem
  • Gives everyone in the aura 60% Chance to withstand a killing blow (Once per hero).
                    
 
doublejsam123
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Joined: Sun Nov 20, 2016 5:19 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Fri Dec 02, 2016 8:14 pm

Player ID rqddp4
 1. Job: Assassin
  •  Active Skill: Back Stab Deals 150% Crit as magic damage to an enemy character, if there is an empty tile behind, Stuns the target for a turn
  • Passive Skill: Whenever this character takes damage, Allies in the surrounding aura will recieve 25% Attack bonus
2. Job: Mind Warder
  • Active SkillMind Disorder Active Skill: Deals 150% Magic damage as well as Moving all enemy characters in random directions
  • Passive Skill: Whenever this character attacks, Allies in the Aura has a 10-15% chance of refreshing their turn
3. Job: Rune Magus
  • Active Skill: Defence Expulsion Active Skill: Decrease all enemy's def by (Insert value) as well as dealing 130% magic damage
  • Passive Skill: Increases the Defense and Attack of those in aura by (Insert Value)
4.Job: Samurai 
  •  Active Skill: Warrior's Resolve Active Skill: Disables the target from receiving healing and will not be able to attack nor move as well as dealing 150% attack damage
  • Passive Skill: Increases the Attack and Defense of those in aura by (Insert Value)
 
 
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defyingpotato
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Posts: 1
Joined: Sat Nov 19, 2016 6:39 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Fri Dec 02, 2016 10:25 pm

Player ID: jpmrb6

Playable Job: Holy Defender
Active Skill: Spiked Shield
Effect: Applies shield that Deals back 60% of the damage taken back to the attacker
Active Skill 2: Guard
Effect: Puts an ally at the back of the Hero that casted the skill ( if no available tile, the target unit will instead have a shield that will link him to the Holy Defender, the damage that will be received by the linked unit will be transfered to the Holy Defender ) 

Aura Skill: Die with Honor
Effect: if the Hero dies, heals the units within the aura by 70% of the Died hero's Max HP

Playable Job: Blood Knight
Active Skill : Crimson Avenger
Effect: Deals x% DEF Damage to Enemy, damage increases depending on the player's dead units. 10% increase per unit

Aura Skill: Reliable Knight
Effect: Absorbs 50% of the Damage taken by the allies within the aura

Playable Job: Berserker
Active Skill: Slice you nice
Effect: Deals xx% Damage to enemy, also applies bleed ( similar to poison ) 
Active Skill 2: Way of the Lion
Effect: Deals xx% Damage to enemy, Decrease the ATK of the attacked unit by 50%

Aura Skill: Enrage
Effect: Increases ATK based on the allies within the aura's missing % hp

Playable Job: Grand Ranger
Active Skill: Elven's Arrow
Effect: Deals xx% Damage to Enemy, also applies charm for 1 turn 

Aura Skill: Precision
Effect: If the Hero kills a unit, the hero has another chance to attack with 75% of its damage

Playable Job: Gunslinger
Active Skill: Quick Draw
Effect: Deals xx% CRT Damage to Enemy, also applies has a chance to apply stun

Aura Skill: Keen Eye
Effect: Increases CRT rate depending on the units CRT within the aura, 3% CRT rate each unit.

Playable Job: Elementalist
Active Skill: Frost Nova
Effect: Deals xx% MAG Damage to Enemies, also increases their skill cooldown by 3 turn
Active Skill 2: Explosion
Effect: Deals 300% MAG Damage to Enemies, puts the hero to sleep for 4 turns ( 10 turns in PVP )

Aura Skill : Arcane
Effect: Increases this Hero's MAG based on the Hero's within the Aura's MAG, 3% MAG per unit

Playable Job: Witch Doctor
Active Skill : The Way of the Witch
Effect: Heals all allies by 100% of Hero's MAG, applies charm on all enemies

Aura Skill: Witch's Cult
Effect: Increases the MAG of units within the aura by 10% 

Playable Job: Archbishop
Active Skill : Sanctuary
Effect: Makes a tile Purified for 4 Turns ( Purified = Ally that is within the tile gets healed for 60% MAG of the Caster, Enemy that is within the tile gets Damaged for 60% MAG of the Caster)

Aura Skill : Purify
Effect: Removes Status Ailments on Allies within the Aura

Playable Job: Ninja
Active Skill: Ninjutsu
Effect: Summons a Clone of the Hero, Clone will have 75% stats of the Hero, clone will die after 4 turns ( 10 turns in PVP )

Aura Skill: Vital Point
Effect: Increases CRT based on the number of units within the Aura. 10% CRT of the unit's CRT
Last edited by defyingpotato on Sun Dec 04, 2016 2:04 am, edited 4 times in total.
 
Dogetype
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Joined: Fri Dec 02, 2016 10:06 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Fri Dec 02, 2016 10:55 pm

Player ID: zfhfv3

Ranger 5* Gunslinger
Active Skill: Bullet Barrage
       - Attacks the enemy randomly 6 times for 90% of Hero's crit.
       - Decreases the enemy's defenses by 40%
Aura Skill: High Noon (Persistent Aura)
       - Increases Crit of everyone in Hero's aura for 20%
Mystic 5* Mind Warder
Active Skill: Puzzling Nightmare
       - Plants a bomb on every enemy in the map. The bombs detonate in 2 turns or on hit and and nearby bombs on the first bomb that explodes
         detonates adjacent bombs.The bombs deal 150% of Hero's MAG and burns for 80% of Hero's Atk.
Aura Skill: Prediction (Persistent Aura)
       - Decreases damage taken by allies in Hero's aura by 20%
 
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Kagenosuke
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Posts: 1
Joined: Fri Dec 02, 2016 10:24 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Fri Dec 02, 2016 11:18 pm

Player ID: fdqbqr

CHAMPION 5* BERSERKER

Active Skill: Asura's Rage - Deals 200% ATK damage to an enemy if Lone Wolf skill is activated, else deals 100% ATK damage to an enemy. 

Passive Skill: Lone Wolf - Increase base status by 100% if alone in battlefield.

GUARDIAN 5* PALADIN

Active Skill: Guardian Angel - Energy shields party, providing extra HP equal to 50% of hero's DEF for 3 turns.

Passive Skill (Aura): Rage Wall - When others in aura gets hit, Reduce physical attack by 75% (if enemy's ATK is 10000 then damage would be 2500) of the enemy with attack greater than this hero's DEF by a 100% (if hero's DEF is 4000 and enemy's ATK is 8001 or higher then activate skill. if hero's DEF is 4000 then enemy's ATK is 8000 or lower then skill will not activate. Basically a counter hero for Lone Wolf skill)

ARCHER 5* SHARPSHOOTER

Active Skill: Head Shot - Deals a critical damage plus 50% of ATK and stun the target for 2 turns.

Passive Skill: Sniper's Intuition - ATK increase by 10% multiplied by number of tiles from the target

SHADOW 5* SAMURAI

Active Skill: Ougi: Jigoku No Ken - Gives this hero a 100% increase of ATK and 0 DEF for 1 turn

Passive Skill: Shirahadori - Gives this hero a 45% chance to evade normal attacks.
Last edited by Kagenosuke on Sat Dec 03, 2016 11:25 am, edited 1 time in total.
 
grfpantig
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Posts: 5
Joined: Tue Nov 15, 2016 1:16 am

Re: [Forum Event] Win 100 gems by suggesting new skills!

Fri Dec 02, 2016 11:29 pm

Player ID: 46skh5

Playable Job: Witch Doctor

Active Skill: Cursed Fate
-Curses one column of enemies, reducing ATK, DEF and MAG by 20% for 2 turns

Passive Skill: Paradoxical Edge
-When the hero receives healing or debuff conditions, there is a 45% chance to inflict curse status to an enemy

Side note:
Thus, I would like to suggest a new debuff condition, the curse status:
-Cursed status reduces a heroes ATK, DEF and MAG by 20% for 2 turns
 
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Nekonase
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Posts: 94
Joined: Fri Dec 02, 2016 9:21 am

Re: [Forum Event] Win 100 gems by suggesting new skills!

Fri Dec 02, 2016 11:31 pm

1. Player ID: pjqp3c
2. Playable Job: Knight
3. Suggested Active Skill: Entice 
- Deal magic damage equals to 100% of Hero's DEF to enemy
- Charm Enemy, causing affected to turn on their allies for 1 turn
4. Suggested Passive Skill: Insider Info
- Reduce all damage taken by Others in Aura by 20%

2. Playable Job: Zealot
3. Suggested Active Skill: Internal Conflict
- Deal magic damage equals to 110% of Hero's DEF to enemy
- Charm All Enemies, causing affected to turn on their allies for 1 turn
4. Suggested Passive Skill: Insider Dealing
- Reduce all damage taken by Others in Aura by 20%
- Reflect 20% of damage taken by Others in Aura to an enemy.
Last edited by Nekonase on Fri Dec 02, 2016 11:40 pm, edited 2 times in total.
 
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boykandut23
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Joined: Fri Dec 02, 2016 11:11 pm

Re: [Forum Event] Win 100 gems by suggesting new skills!

Fri Dec 02, 2016 11:33 pm

ID:x6hd2u
5* Healer-Spirit walker

Active skill:Twisted fate- Heals/Damages for 70% of hero's mag for 3 turns. Binds an ally or enemy to their party. Enemies binded recieve 35% of the damage recieved by the main target.. Binded allies are healed by 30% depending on the healing recieved by the main target

Aura skill: Soul link: when hero attacks 40% chance to trigger others to attack with 60% of their attack and heals for the same amount of damage dealt
 
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Valesk
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Joined: Fri Dec 02, 2016 10:03 pm
Location: Philippines
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Re: [Forum Event] Win 100 gems by suggesting new skills!

Fri Dec 02, 2016 11:46 pm

Player ID: fjjxfe

5* Healer - Inquisitor
Skill: Divine Purge (7 turns cooldown)
        - Heals Party for 105% of Hero's MAG.
        - Removes all negative effects from Party.
        - Removes all bonus effects from enemies.
OPTIONAL
        - Deal magic damage equal to 75% of Hero's MAG to Enemy (Cross-Shape Skill Area)

Aura: Heaven's Blessing
         Persistent:
         - Heals Everyone in Aura for 20% of Hero's MAG every turn.
         - Increase DEF of Everyone in Aura by 10% of Hero's MAG.

5* Champion - Warlord
Skill: Frenzied Warcry (6 turns cooldown)
         - Shouts at the Party to move forward, with Everyone moving 1 tile forward.
         - Increase ATK of Everyone by 15% of Hero's ATK for 3 turn(s).
         - Increase CRT of Everyone by 10% of Hero's ATK for 3 turn(s).
         - Deals magic damage equal to 75% of Hero's ATK to Enemy.

Aura: Warrior's Tactics
        When Hero attacks, there is 30% chance to:
        - Trigger Everyone in aura to attack with 55% of their ATK.

5* Guardian - Chaos Knight
Skill: Catastrophic Impact (6 turns cooldown)
         - Swaps position between Hero and Enemy, dealing magic damage around it equal to 125% of Hero's DEF.
         - Reduce Enemy ATK, DEF and MAG by 20% for 2 turn(s).

Aura: Unforgiving Justice
         When Hero gets hits, there is a 30% chance to:
         - Trigger this Hero to attack with 100% of their ATK.
         - Trigger this Hero to stun an enemy for 1 turn(s).

Note: All of these are for +2 jobs already, can also be balanced, if it's gonna be accepted. Hehe :) :D
Last edited by Valesk on Sat Dec 03, 2016 7:20 pm, edited 5 times in total.
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