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[Suggestion] 3 Star and 4 Star Only Arena

Posted: Wed Nov 23, 2016 9:23 am
by jovialaardvark
This might a be a little far-fetched but I liked toying with this idea. 

What if we have a special arena where we can only use either 3 star or 4 star heroes? Wouldn't it be great to have somewhat an even playing field especially for the F2P players?
Either we run it side-by-side with the normal arena but albeit lower rewards. Or have them as season, where for 1 week in a month where players get to only bring heroes of certain type.
Thoughts?

Re: [Suggestion] 3 Star and 4 Star Only Arena

Posted: Wed Nov 23, 2016 10:29 am
by nekomaki
THIS IS A NYAMAZING IDEA 

Re: [Suggestion] 3 Star and 4 Star Only Arena

Posted: Wed Nov 23, 2016 12:23 pm
by GraySea
Sign me up

HELLO MLB ROBIN

Re: [Suggestion] 3 Star and 4 Star Only Arena

Posted: Wed Nov 23, 2016 9:48 pm
by MoonEdge
Nice idea. Though, I would like to expand that idea a little:
How about having also 1* and 2* arenas? This way, we'll see how the most powerful knights and squires look like ^_^

Re: [Suggestion] 3 Star and 4 Star Only Arena

Posted: Thu Nov 24, 2016 6:47 am
by azusa
Bad idea. If rewards are good whales will dominate them too. If rewards are bad f2p wont waste precious resources on 2/3/4 star characters.

Re: [Suggestion] 3 Star and 4 Star Only Arena

Posted: Thu Nov 24, 2016 1:48 pm
by jayle
Feasible. For cases like this, the equipment stats, suffixes and runes set up will be the deciding factor. This is something that whales and spenders excel in because of the extra sources as mentioned by Azusa. Perhaps they could set limitation here. End of the day, I doubt something like this will be up (because i mentioned a mock arena but the topic itself was blanketed) but it's a good effort to suggest this.

New players or F2P do not have the luxury to farm for items when they are focusing on characters set up.

Re: [Suggestion] 3 Star and 4 Star Only Arena

Posted: Thu Nov 24, 2016 2:29 pm
by GraySea
How about little to no reward and just have fun? 

Re: [Suggestion] 3 Star and 4 Star Only Arena

Posted: Thu Nov 24, 2016 4:21 pm
by Kirbyfortuner
Wow. Very nice idea. Thats make 3* and 4* more usefull aside feeding them to 5*.

Im sure most f2p will be happy and all does 10x summon will be glad to have a nice 3* 4* catch

Re: [Suggestion] 3 Star and 4 Star Only Arena

Posted: Fri Nov 25, 2016 4:54 pm
by Cassiel
Hi all. I'm new to the forum. Been playing for 2 weeks (based on daily login). I really like this game in many ways so I feel like I should sign up to post opinion regarding 2-3* heroes arena. I experienced this kind of arena in other game. I think it's not a good idea at all considering the heroes' functions of VF compared to that other game.

1st reason: 2-3* arena won't be the floor for f2p if that's one of the intentions for having such arena. P2p players will dominate them as happened in other game as arena is, no matter what it is, reward based. Besides, p2p players will have big leverage to 2-3* arena as they have normal arena team that can do well to maintain weekly gems so they have a lot of resources left to build 2-3* arena team for more rewards.

Note: I was one of top 30 players in normal arena of that game and I witnessed the struggle of new players during the very early stage of that game by the total number of arena participation (shown in game) decreased weekly.

2nd reason: 2-3* arena will hugely expand the area that players have to work on since this kind of game is to grind and build pvp & pve teams. By creating unnecessary need to build 2-3* team that players won't be using at end game, new players will have too much work to do and end up cannot compete in either normal arena or 2-3* arena and feel burnt out then leave the game.

Note: This is a very important issue that some people may not realize that, by wanting something else to do, the function drives away new players unintentionally. Considering this game has high lv of difficulty and slow building rate, I think this function will cause adverse effect on the game. I would like to emphasize that keeping the game interesting and creating more work that could affect players base are two different things.

3rd reason: No function or usefulness of 2-3* heroes. In the other game I played, they make 1-3* heroes with unique skills that some players may wanna use them. 2* hero's skill blended in with 4-5* heroes can kick asses of full 5* team if using it right. VF is not designed to have 2-3* useful that way from the beginning. Now new players including me already end up with 4* heroes (Winry & Seraphina) that we won't be using unless we have enough resources to limit break them to be comparable to 5* (but what's the point of doing that?).

Here is my 2cent. I hope it useful for the developer to take into account when considering this feature.

Re: [Suggestion] 3 Star and 4 Star Only Arena

Posted: Fri Nov 25, 2016 8:46 pm
by lord284
Hi all. I'm new to the forum. Been playing for 2 weeks (based on daily login). I really like this game in many ways so I feel like I should sign up to post opinion regarding 2-3* heroes arena. I experienced this kind of arena in other game. I think it's not a good idea at all considering the heroes' functions of VF compared to that other game.

1st reason: 2-3* arena won't be the floor for f2p if that's one of the intentions for having such arena. P2p players will dominate them as happened in other game as arena is, no matter what it is, reward based. Besides, p2p players will have big leverage to 2-3* arena as they have normal arena team that can do well to maintain weekly gems so they have a lot of resources left to build 2-3* arena team for more rewards.

Note: I was one of top 30 players in normal arena of that game and I witnessed the struggle of new players during the very early stage of that game by the total number of arena participation (shown in game) decreased weekly.

2nd reason: 2-3* arena will hugely expand the area that players have to work on since this kind of game is to grind and build pvp & pve teams. By creating unnecessary need to build 2-3* team that players won't be using at end game, new players will have too much work to do and end up cannot compete in either normal arena or 2-3* arena and feel burnt out then leave the game.

Note: This is a very important issue that some people may not realize that, by wanting something else to do, the function drives away new players unintentionally. Considering this game has high lv of difficulty and slow building rate, I think this function will cause adverse effect on the game. I would like to emphasize that keeping the game interesting and creating more work that could affect players base are two different things.

3rd reason: No function or usefulness of 2-3* heroes. In the other game I played, they make 1-3* heroes with unique skills that some players may wanna use them. 2* hero's skill blended in with 4-5* heroes can kick asses of full 5* team if using it right. VF is not designed to have 2-3* useful that way from the beginning. Now new players including me already end up with 4* heroes (Winry & Seraphina) that we won't be using unless we have enough resources to limit break them to be comparable to 5* (but what's the point of doing that?).

Here is my 2cent. I hope it useful for the developer to take into account when considering this feature.
Agree with most of the points here. As a cbt f2p player I already have difficulty trying to max out my 4 star heroes and limit break them as the 5 star able heroes just use up alot of resources. The idea of unique skills for 2-3 star heroes sounds interesting. In the previous lulu event they had trials that require team of e.g. 3 stars only to clear the map, they may bring these features back in future events and make 3 star heroes useful.