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Auto Battle Config
Posted: Fri Sep 02, 2016 4:02 pm
by Kogahazan
I wanna suggest in adding configuration for the auto battle such as no skill use or dont move.
Lazy player like me love to do auto on all the normal wave then burn hell in last/boss wave. But with current auto AI uses the skill as soon as the skill cooldown refreshed,
Re: Auto Battle Config
Posted: Fri Sep 02, 2016 8:01 pm
by NightRain
Honestly, I want this too, but it somehow defeats the purpose of the game. If there's going to be a configuration like this, then all the trials could be done using auto-battle. I guess the better proposition would be an "Auto Repeat" feature for grinding/farming just like what they have in Marvel Future Fight. Regarding the skills though, with the AI, I think the healing skills don't suddenly activate once they're available; they wait until an ally needs a healing before it's used.
Re: Auto Battle Config
Posted: Fri Sep 02, 2016 8:45 pm
by Noirach
Auto battle config aside, removing the "skill animation" during auto battle would actually save a lot of time.
Re: Auto Battle Config
Posted: Fri Sep 02, 2016 9:03 pm
by NightRain
Auto battle config aside, removing the "skill animation" during auto battle would actually save a lot of time.
Agree. Also the mini-cutscenes when the squads move on from wave to wave. Maybe they can add this on the settings button.
Re: Auto Battle Config
Posted: Fri Sep 02, 2016 9:43 pm
by Hanzo
Looking at how the combat goes, I am not sure if a "better" auto combat will defeat the main purpose of the game... Hmn.
Re: Auto Battle Config
Posted: Sat Sep 03, 2016 10:36 am
by NightRain
Looking at how the combat goes, I am not sure if a "better" auto combat will defeat the main purpose of the game... Hmn.
You don't think it'll be too convenient for everyone?
Re: Auto Battle Config
Posted: Sat Sep 10, 2016 2:15 am
by Hanzo
Looking at how the combat goes, I am not sure if a "better" auto combat will defeat the main purpose of the game... Hmn.
You don't think it'll be too convenient for everyone?
It will definitely be. But players are too used to fast, lazy auto combat in other games...
Re: Auto Battle Config
Posted: Sat Sep 10, 2016 5:33 am
by Burai
Looking at how the combat goes, I am not sure if a "better" auto combat will defeat the main purpose of the game... Hmn.
You don't think it'll be too convenient for everyone?
It will definitely be. But players are too used to fast, lazy auto combat in other games...
that maybe so, but its kinda more or less, animation time that takes up most of the time,
Auto is supposed to be kinda dumb, as it is not supposed to replicate the movements of a player, rather the "Fastest" solution to a battle, soooo yea....
Re: Auto Battle Config
Posted: Mon Sep 12, 2016 2:33 pm
by EmpyreanV
Skip for enemy skill animation
Re: Auto Battle Config
Posted: Tue Sep 13, 2016 4:37 pm
by XenoSora
please add:
*skip s.skill animation
*x2/x5 speed
im too lazy >.<"