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JeForceX
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Joined: Fri Aug 26, 2016 10:24 pm

[Game Mode] Mystery Dungeon

Wed Jan 11, 2017 9:58 pm

Inspired by:
Diablo III - Reaper of Souls (Adventure Mode)
Thunderstrike (Endless Mode)


How It Works

1. Longer (and deeper) version of a Daily Event map with up to 9 waves.
• Wave 1 - Regular Mob (Normal Difficulty)
• Wave 2 - Regular Mob (Normal Difficulty)
• Wave 3 - Boss Mob (Normal Difficulty)
• Wave 4 - Regular Mob (Heroic Difficulty)
• Wave 5 - Regular Mob (Heroic Difficulty)
• Wave 6 - Boss Mob (Heroic Difficulty)
• Wave 7 - Regular Mob (Legendary Difficulty)
• Wave 8 - Regular Mob (Legendary Difficulty)
• Wave 9 - Boss Mob (Legendary Difficulty)

2. The Boss Mob at Waves 3 / 6 / 9 will be a random monster / hero for every run.
The random boss mob can vary from Poison Ivy and Balthor to Berserker Vincent and Chaos Knight Darrion.

3. Upon defeating the Boss Mobs, a treasure chest will be dropped with a well-diversified pool of rewards.
Normal Difficulty - 1* Chest
Heroic Difficulty - 3* Chest
Legendary Difficulty - 5* Chest

Suggested Reward Pool (randomly picked by the system)
• Gold, Smithing Hammer, Express Ticket
• Healing Potion, Healing Wave Potion, Cleansing Potion, Stun Potion, Blind Potion, EXP Potion
• Crafting Materials - Seed, Ore, Bone, Hide, Slime
• Random 1-5* Equipment (Helm, Chest, Weapon, Shield, Accessory, Vanity)
• Random 1-5* Stat/Skill Rune
• 1-3* Hero Ticket, 2-4* Hero Ticket, 3-5* Hero Ticket
• Gem, Arena Orb, Job Quest Key

5. Randomized Dungeon Map Theme per Run
• Temple Ruins in a Forest
• Water Temple
• Lava / Ice Caves
• Undeground Dungeon

6. Randomized Environmental Hazards / Effects
• Burning Ground / Poisonous Gas Cloud (heroes take damage when standing on this tile)
• Puddle of Water / Slipper Ice Tile (chance to miss when attacking enemies)
• Rolling Boulder / Falling Stalactite (same mechanic as Tower of Despair with warning indicators)
• Stone Debris (physically blocking the way which may contain gold ore)
• Enchanted Tile (hero / enemy standing on this tile will get bonus stats by % - ATK / DEF / MAG / Heal / Cleanse)
• Cursed Tile (hero / enemy standing on this tile will get debuffed stats by % - ATK / DEF / MAG / Blind / Stun)

7. Limited Attempts per Day (re-chargeable by paying gems)
• 1 x Attempt from Monday to Saturday
• 3 x Attempts on Sunday
 
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JeForceX
Senior Member
Senior Member
Topic Author
Posts: 149
Joined: Fri Aug 26, 2016 10:24 pm

Re: [Game Mode] Mystery Dungeon

Tue Feb 14, 2017 5:05 pm

Changelog 2017.02.14
• Thread title changed from 'Temple Ruins / Treasure Dungeon' to 'Mystery Dungeon'.
• Reduced wave count from '15' to '9'.
• Updated reward pool with latest game additions such as 'Stun Potion' and 'Blind Potion'.

Do support this suggestion if you like it.
Feel free to add on and share your creative ideas if you have any.