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Improving on the End Turn button

Posted: Wed Jan 18, 2017 10:35 am
by Fenicks719
I have, many times, accidently hit the End Turn button when I actually want to use an item. This unintentional mistake can cause me to lose a fight, or when I am close to completing a quest trial, and it is frustrating. Not that it's a big deal but it is something to consider on.

The End Turn button should be displaying a message if there are still characters whose turn is still on. Like, "Are you sure?" "'yes' or 'no'". In fact a lot of stuff in this needs this feature. I often hit the Town button right after finishing a fight, and at the same time a bundle comes up, and I hit a bundle to be purchased. If buying on the Ipad didn't require password comfirmation, I would have bought a lot of those accidently.

Another way to implement the button is maybe change the appearance of it a bit, say make it a BIG RED BUTTON, or place it somewhere else that is not in the middle of all those buttons. If I can hit the wrong alphabet on the ipad keyboard, then I can definitely hit the End Turn button which is right next to the Item button.

My two cents but I think this would improve the game at least on interface design.

Re: Improving on the End Turn button

Posted: Wed Jan 18, 2017 11:08 am
by KiteVII
I support this, at least make the bottons so that it doesn't over lap with new windows to prevent accidental click like the bundles. Put the purchase button either on the upper part or on the sides.

Re: Improving on the End Turn button

Posted: Sat Jan 21, 2017 12:18 pm
by MoonEdge
+1000!

Re: Improving on the End Turn button

Posted: Mon Feb 20, 2017 7:43 pm
by Fenicks719
Bumping this thread because I just did it again on Legendary Capitol Defense. Item is right next to it, and i need to heal, but instead I pressed the end turn button and balthor one shot everyone. 

Developers please take note....

Re: Improving on the End Turn button

Posted: Tue Feb 21, 2017 6:46 pm
by Ero
Make it a two finger gesture, swiping with middle and index finger, up to down *SAO menu reference* xDD

Re: Improving on the End Turn button

Posted: Thu Feb 23, 2017 8:21 am
by Fenicks719
Make it a two finger gesture, swiping with middle and index finger, up to down *SAO menu reference* xDD
*Tries to attack. 
*accidently skip turn.
It's player's fault if he does it a few times. It's bad design if he does it a lot. And I just did it again.