Fri Mar 31, 2017 12:36 pm
In logic, the stronger summon you cast, the longer time it took. Weaker summon with faster cast and more quantities, or fewer with stronger one.
Jobs like ninja or assassin are known to be fast, maybe fastest of all for now. So I think fast type summoner should be around them for the skill cooldown, and the tougher summon is around mystic's cooldown or longer.
They also need to think of their defenses for survivability, so their stats will be spread. That's why they called sub job which is known for their versatility, at the cost of something.
The fastest cooldown shouldn't be too deadly, because if it does, it'll become 1 squad arena team for all. But they can bug is with numbers. While the longest cooldown will be major problem if we can't kill the summoner first.
Perhaps summoner job is to counter the ranger combo (judging by the skill cooldown). Instead, it also killed other jobs.
IMO, I think it'll be better if the ranger combo chance which reduced in arena, because the cooldown of summoners are defying their nature.