Let's be real on what Mystics should be capable of doing in any game and that is to cast a skill, cast another skill, cast a spell, then nuke with magic! So is that the case of mystics here in valiant force? in my personal and brutally honest opinion, it's a big fat NO. The real scenario? Shadows and Champions are the true spell-caster in Arathos with ridiculous low skill cooldown and amazing skill effects and that's what makes them more appealing to build.
As a mystic/mage fan in other MMORPGs, I have great faith that they will also be as decent here in Valiant force but sadly, developers fail to give them that decent role. Like in any other games, Mystics here in VF are NUKERS with high skill damage in cost of HIGH skill cooldown that leads to the very problem we are now facing - THEY ARE LITERALLY USELESS IN THE 1st-6th TURNS! They are just standing their holding their staves and whacking everyone with magic orbs based on their low ATK! What a way to make them very efficient!
Let's take the Valiant Kiera Elementalist for example, her current skill set-up is:
(6 Turn Cooldown) - Damage based on 180% MAG, 100% MAG burn for 2 turns, and 50% chance to stun enemies for 1 turn.
*That's a very long cool down isn't it? Monsters in PVE have lower skill cooldown and can even kill mystics before they can cast their spell! Not to mention archers in arena are proliferating and can even kill them in the 1st turn! So what's the use of fielding mystics in PVE and PVP when they could be that useless in the beginning? I dunno man, ask VF Devs.
So what do we do? Let's just divide that 6 turn cooldown and damage output into 3 skill usage and let's see
(2 Turn Cooldown) - Damage based on 60% MAG, 33% MAG burn for 1 turn, and 50% chance to stun enemies for 1 turn.
Then there we have it, a mystic that is constantly casting a skill for the same damage output! Hmmm i dunno why are we not doing this.
I have said this as well in this "Mystic is still the worst class in game" thread by Jaegar:
viewtopic.php?f=9&t=4120&start=20
I just feel that I need to say this in a separate thread to catch the attention of the developers. I think we are overdue to deserve a fitting role for the mystics. We are nearing the launch anniversary in November and I want to contribute and improve the current mechanics we have.
Thank you for reading this and I am opening discussions on how to improve this idea.