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Tywin
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Re: [Feedback] Long Chain Attack-Trigger Aura by Rangers Squad

Tue Jan 10, 2017 1:10 am

It is already nerf if u do not know. The triggering in PVE is much higher
ehh really? Still looks the same for me tho :/
yes it is. pve chains so much more. u are just bias that u think only ur team is a strategy and only u can win. There are so many other team formations that can win a trigger team.
 
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SuiCya9
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Re: [Feedback] Long Chain Attack-Trigger Aura by Rangers Squad

Tue Jan 10, 2017 6:52 am

And the AI is also abuseable so it's fine. My Ninja Kai is always in the frontline and I purposely put him there so he will become a bullet attractor. My Kai is using +15 Dodge Rune and a has Faye Paladin beside him. What happens with this combo? Well, just some absorb and dodge fest against trigger teams. The best part about trigger teams is it's a bunch of ranger squishies which is really easy to kill. I can also massively damage them with my Samurai Shizu's aoe skill because of how trigger teams are forced to be near each other.

Trigger teams has those weaknesses, you just need to see it instead of getting blinded by rage.

No tank is not an excuse. MLB'd Crusader Leon which can be obtained by everyone, can easily reach 7k def (w/o adding aura yet) with proper gears. 7k def adds 1.4k defense to any units on his aura, that's a solid -1400 damage to any incoming hits. Triggered attacks are mostly weak already since they are usually around 80% of ATK only with the exception of GS Cybella with 100% ATK trigger. So a 1400 damage mitigation will do so much against them.

Am I credible? I already reached 5k ratings, it's up to you if you find what I say credible or not.
well, I dont have such a skill rune but I have Faye pally to soak damage for my MB shizu with berserker freya on the right, GS cybella at the back of shizu and spirit walker teresa as stat booster(active skill disables a random enemy) at the back of freya and they make a great team. I hate when shizu and cybella performs long chain tho.

I know rangers squad have weaknesses but two units dying in first turn feels like being cheated.

Well good for you reaching 5k ratings, I only reached 4.6k as the highest since I've been avoiding rangers squad and can only use 12-15 arena orbs a day
 
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SuiCya9
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Re: [Feedback] Long Chain Attack-Trigger Aura by Rangers Squad

Tue Jan 10, 2017 6:57 am

It is already nerf if u do not know. The triggering in PVE is much higher
ehh really? Still looks the same for me tho :/
yes it is. pve chains so much more. u are just bias that u think only ur team is a strategy and only u can win. There are so many other team formations that can win a trigger team.
Well I'm not. I know rock beats scissors, scissors beat paper and paper beats rock but this LCATA is like a laser gun beats all three.
 
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Enixus
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Re: [Feedback] Long Chain Attack-Trigger Aura by Rangers Squad

Tue Jan 10, 2017 9:12 am

It is already nerf if u do not know. The triggering in PVE is much higher
BS right here. Been playing since beta and never has any patch note mentioned a nerf to procs in PVP.

While trigger-based lineups are annoying, this allows units that have DEF high enough to withstand the DEF debuff to do what they are meant to - soak up damage. You'd be asking a bit too much if you're expecting your champion or assassin to withstand the brunt of attacks and be dealing damage themselves as well. There's always a trade-off. If your offensive unit is not tanky enough to claim the tile, allow the opponent to take the initiative to take it and you can dish out the damage.

I say trigger based lineups are at a pretty good place right now. Everything is chance-based, and relying trigger-based lineup to proc everytime isn't realistic. A nerf would be totally uncalled for.
 
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Tywin
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Re: [Feedback] Long Chain Attack-Trigger Aura by Rangers Squad

Tue Jan 10, 2017 9:17 am

ehh really? Still looks the same for me tho :/[/quote.
Well I'm not. I know rock beats scissors, scissors beat paper and paper beats rock but this LCATA is like a laser gun beats all three.
Just because ur squad is not suitable for trigger team does not means trigger team beats all. It is so rediculous easy to break and thus u see why no one in this thread is even supporting u much with good argument.

swapping ninja team can break it, tank team can break it, double archers yourself just a sharpshooter and another trigger archer unit can break it, faye + high crit ninja can break it. You just insist no one can break it yourself.
 
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Tywin
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Re: [Feedback] Long Chain Attack-Trigger Aura by Rangers Squad

Tue Jan 10, 2017 9:23 am

It is already nerf if u do not know. The triggering in PVE is much higher
BS right here. Been playing since beta and never has any patch note mentioned a nerf to procs in PVP.

While trigger-based lineups are annoying, this allows units that have DEF high enough to withstand the DEF debuff to do what they a

I say trigger based lineups are at a pretty good place right now. Everything is chance-based, and relying trigger-based lineup to proc everytime isn't realistic. A nerf would be totally uncalled for.
do u even have a trigger team to know the difference? I do and in pve, my 2 archer trigger team chain trigger at least 2 to 3 times more. total chain attk in pvp i have tried for over 200 battles average 6 attk. in pve, the same average 12 to 15.

Even if there is no patch note, it means it was already nerfed in the first place. In top 50 in pvp, there are like 2 or 3 such 3 archer trigger teams only. one i know is emperor and the other is dragon. Previously when my team was a more tanky setup, i can beat them regularly.
Last edited by Tywin on Tue Jan 10, 2017 9:31 am, edited 1 time in total.
 
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Tywin
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Re: [Feedback] Long Chain Attack-Trigger Aura by Rangers Squad

Tue Jan 10, 2017 9:35 am

Also do not forget, trigger team is a all or nothing team, if they failed to proc which is not that uncommon with 20% failure rate then they are as good as gone so being not consistently reliable, they have to have abit of s
edge
 
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Mikan
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Re: [Feedback] Long Chain Attack-Trigger Aura by Rangers Squad

Tue Jan 10, 2017 9:50 am

And the AI is also abuseable so it's fine. My Ninja Kai is always in the frontline and I purposely put him there so he will become a bullet attractor. My Kai is using +15 Dodge Rune and a has Faye Paladin beside him. What happens with this combo? Well, just some absorb and dodge fest against trigger teams. The best part about trigger teams is it's a bunch of ranger squishies which is really easy to kill. I can also massively damage them with my Samurai Shizu's aoe skill because of how trigger teams are forced to be near each other.

Trigger teams has those weaknesses, you just need to see it instead of getting blinded by rage.

No tank is not an excuse. MLB'd Crusader Leon which can be obtained by everyone, can easily reach 7k def (w/o adding aura yet) with proper gears. 7k def adds 1.4k defense to any units on his aura, that's a solid -1400 damage to any incoming hits. Triggered attacks are mostly weak already since they are usually around 80% of ATK only with the exception of GS Cybella with 100% ATK trigger. So a 1400 damage mitigation will do so much against them.

Am I credible? I already reached 5k ratings, it's up to you if you find what I say credible or not.
well, I dont have such a skill rune but I have Faye pally to soak damage for my MB shizu with berserker freya on the right, GS cybella at the back of shizu and spirit walker teresa as stat booster(active skill disables a random enemy) at the back of freya and they make a great team. I hate when shizu and cybella performs long chain tho.

I know rangers squad have weaknesses but two units dying in first turn feels like being cheated.

Well good for you reaching 5k ratings, I only reached 4.6k as the highest since I've been avoiding rangers squad and can only use 12-15 arena orbs a day
I'm actually impressed how you still misunderstood what I meant by my last sentence even though I tried so much to emphasize only on credibility. I'm not asking for praise nor for your ratings. FYI, I never buy arena orbs.

You feel cheated yet do you know it's a 5v5? You are able to choose 5 units for your team and the enemy can choose 5 units for their team. Where is the cheat there? You simply just needed some preventive measures against trigger teams because it's the bane of your setup which mostly relies on DPS. Even if your team was mostly DPS, there is STILL a fix for your problem and yet you chose to rage here on the forums instead.

You said you don't have dodge rune then go spam that rune ticket from Bazaar or keep buying skill runes from Marketplace.
Also do not forget, trigger team is a all or nothing team, if they failed to proc which is not that uncommon with 20% failure rate then they are as good as gone so being not consistently reliable, they have to have abit of s
edge
Trigger teams are actually more powerful when handled by an AI to an extent. The AI knows which unit can crit on that specific turn and will make that unit attack with high priority which usually result to chain triggers for crit command trigger teams. I do agree though that trigger team is all or nothing for players using it on arena but the thing is, those very rich or CBT players already has enough resources to get around 70%+ crit rate on their archers which makes them consistent.
 
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SuiCya9
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Re: [Feedback] Long Chain Attack-Trigger Aura by Rangers Squad

Tue Jan 10, 2017 11:31 am

*sigh* I didn't know sharing thoughts is bad. Rage? I'm not capable of such a thing anymore.
Not all things can fly, not all things can swim. Just because you're doing pretty well doesn't mean everyone can do the same as you. I hope you know that I'm not the only one facing this kind of thing. Oh well, some people likes vegetable and some people don't. I guess ideal is just a mere pipe dream and will always be.
 
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Thev
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Re: [Feedback] Long Chain Attack-Trigger Aura by Rangers Squad

Tue Jan 10, 2017 11:39 am

It is already nerf if u do not know. The triggering in PVE is much higher
BS right here. Been playing since beta and never has any patch note mentioned a nerf to procs in PVP.

While trigger-based lineups are annoying, this allows units that have DEF high enough to withstand the DEF debuff to do what they a

I say trigger based lineups are at a pretty good place right now. Everything is chance-based, and relying trigger-based lineup to proc everytime isn't realistic. A nerf would be totally uncalled for.
do u even have a trigger team to know the difference? I do and in pve, my 2 archer trigger team chain trigger at least 2 to 3 times more. total chain attk in pvp i have tried for over 200 battles average 6 attk. in pve, the same average 12 to 15.

Even if there is no patch note, it means it was already nerfed in the first place. In top 50 in pvp, there are like 2 or 3 such 3 archer trigger teams only. one i know is emperor and the other is dragon. Previously when my team was a more tanky setup, i can beat them regularly.
I can somehow feel the same.
I dont know and its not confirmed yet, but triggers feels so much less activated in arena cause ive been using gr&gs strat for a while and lately they dont trigger much.
It might be just a bad luck with the rngs but who knows, there are still ppl who use 2-3 rangers squad, and that Dragon guy is one of the best trigger squad ive seen in top ranked arena.