Hi folks. Having spent a few days in the CBT, I believe I have enough information to do a proper write-up on Valiant Force and it's cash shop mechanics. I enjoy the game very much but the P2W mechanics is quite ugly when compared to other mobile titles. Here's an indepth look.
In this study, I'll talk about the many levels of P2W.
Level 1: (Game of Dice, Final Fantasy Mobius, Tower of Savior) - unit
You only need to gacha for 1 'godly unit' to adequately dominate the game. Once you manage to gacha that particular unit, you're pretty much set. Of course, you might need multiple copies of the unit to fill your team but that doesn't change the fact that you only have to gacha for 1 thing.
Odds of winning : 1%
Level 2 : (Final Fantasy Brave Exvius) unit + equipment
Games in this level, even after you managed to obtain your dream unit, you still need to gacha for the unit's equipment to be at the top of the game.
Odds of winning : 1% * 1%
And finally we come to Valiant Force *drum rolls*
Level 4!! Valiant Force. Unit + Limit Break + Faith + Equipment.
A whopping 4 levels of P2W. Not only do you need to gacha for the perfect unit, you need to gacha 6 copies of it for limit break.
But wait! There's more!
You might need to reroll the unit's Faith for perfect stats which may consume a countless number of other 5* units depending if RNGesus is smiling upon you that day.
And finally we come to equipment. To be the very best (like no one ever was), you will need premium equipment and not only is this a huge cash sink as you gacha for 6 pieces of set equipment, this is also a direct violation of Japan's gaming laws that forbid the gacha of set items that can only be gotten through gacha.
Tldr; Valiant Force is the most P2W game that I have ever encountered. Mechanics like limit break and faith exists to drain players of their hard earned cash. Never have the gap between a F2P and P2W player been this big before and it's such a pity because this game is really fun to play. I really hope that the developers can remove the god-awful faith and limit break mechanics which would make the game more F2P friendly.
How do you fix this and make the game less of a blatent cash grab?
1.) REMOVE LIMIT BREAK. In no universe is it acceptable to gacha for 6 of the same rare unit.
2.) Reduce the star requirement for Faith rerolls to 4* or implement special, event-obtainable units that can be used to reroll Faith.
3.) REMOVE premium set items. Premium set items are a violation of Japan gaming laws and for good reason. Instead, introduce premium tokens which can be used to exchange for any of the high-tier equipments.