Ty the mods for replying! Thought 1: Tbh I was talking about this, but you definitely put it significantly better than me. The problem though, although nobody seems to acknowledge it when i say it, is that the heros are advertised as "having On-Spawn Abilities", and that IS what makes them unique, ...
The arguments on RNG reminds me of an old book... which says: The winning force ensures their victory before joining a battle, the losing force joins a battle and then fight their way to victory. (by Sun Tzu) In the game, we players, always aim for victory and want to ensure the victory before we s...
Meh. Unfortunately, it seems that their way of fixing this problem is using enemies. (Look at Raid 2) Which I found to be a bad approach. Look at Tower of Savior for reference. They keep using enemies to limit OP builds. This caused 2 things in the game. 1. Enemies become so ridiculous that onl...
Reviewed the post I made in a drowsy state yesterday, and I feel like it's kind of a good way to fix the redundancy of the on-spawn effects after turn 2. I'll just write the suggestions here. Arthur Paladin On-Spawn Effect 100% chance to return 30% of all damage taken by this hero (should be a...
The design is bad if the cost of having shorter rounds is making the success of the level inconsistent based purely on RNG. If you want a redirect that last more than 2 turns, it'll be more consistent to use a Royal Huntsman or BK Tristan. To answer your first question, I did quit a certain game be...
At this point, I imagine the game developers sitting around a table during a meeting and one of them just goes "Hey guys, wouldn't it be a revolutionary idea to make players restart their app!! Such a unique and interesting game mechanic!!" I built HD Arthur (75% on spawn redirect) and used him in ...
Yes, Yes, Yes, Yes, Yes, Yes, Yes, Idk, Yes, not sure. 1. Also, make it so that we xan used the speed boost without auto mode. 3. Alternatively, reduce job materials required to 10 and 25. 7. I totally agree. Idk why alot of games (devs/producers) dont understand the concept of global. You're outrig...
a.k.a, this will not really do the goal you are expecting, which is to try something new. What this will achieve, instead, is for players to figure out how to maximize these formation bonuses with the current meta, as in to utilize these bonuses with SDD or Trigger Rangers. And honestly I hate the ...