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Rin
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Posts: 9
Joined: 9 years ago

Re: [Event]Saran Skill

9 years ago

1. player id : af5wwx
2. job : berserker
3. active skill : "last stand" cd 4 turn
attack bertambah sebanyak 180 % , tidak dapat mati sebanyak 2 giliran ( baik itu damage attack, magic, poison, etc) ( hanya dapat diaktifkan jika hp dibawah 35 persen) ( jika hp hero 0, hp hero akan menjadi 35 persen).. persen atk akan bertambah sesuai level skill, hp recruitment akan bertambah sesuai dengan level skill.

4. passive skill: "blood seeker"
heal hero dan sekutu sebanyak 40 persen dari damage yang diberikan ( damage skill termasuk)
Last edited by Rin on Wed Dec 07, 2016 4:05 pm, edited 1 time in total.
 
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Rin
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Posts: 9
Joined: 9 years ago

Re: [Event]Saran Skill

9 years ago

1. player id: af5wwx
2. job : gladiator
3. active skill: "duel" area enemy 3 horizontal, cd 4 turn
menyerang musuh sebanyak 140 % dari atk hero, ditambah dengan bonus persen atk yang didapat dari aura. ( menggunakan skill akan mereset stack aura) ( % damage atk akan bertambah sesuai dengan level skill)

4. passive skill: king of the arena
jika hero atau sekutu yang terkena aura menyerang (tidak termasuk skill) akan memberikan bonus damage sebanyak 5 % kepada pemilik aura (dapat di stack hingga 6 stack,,, jumlah 30 persen bonus aura)
Last edited by Rin on Wed Dec 07, 2016 4:08 pm, edited 1 time in total.
 
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Rin
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Posts: 9
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Re: [Event]Saran Skill

9 years ago

1. player id: af5wwx
2. job : dragoon
3. active skill: " mega impact" cd 5 turn, target area kosong, area efek + 4 enemy
lompat ke area musuh dengan memberikan damage 150 % dari atk hero ( damage % persen atk akan meningkat sesuai dengan level skill)

4. passive skill: " preparation"
jika hero atau sekutu yang terkena aura tidak menyerang atau menggunakan skill, akan meningkatkan damage sebesar 15 persen ( dapat di stak 3 kali, = 45 persen atk), menyerang akan menggunakan 1 stak, memakai skill akan menggunakan 2 stak.
 
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kamikagami
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Joined: 9 years ago

Re: [Event]Saran Skill

9 years ago

Player ID : kezrqh

Job : Magebane
Active : Sword Dancer of the Full Moon [Skill effect lvl. 30] [Cooldowns 6 Turns] [Single Target]
  • Increase the Crit of party by 30% for 2 turns
  • Blind all enemies for 2 turns, causing 30% chance to miss
  • Attack an Enemy and then move to nearby enemy until all enemy attacked, deal magic damage equal to 145% of hero's CRIT + 50% of hero's ATK
Aura : Midnight Blossom
  • When others in aura get hit, there 40% chance to trigger this hero to counter 75% of damage received
Job : Holy Defender
Active : Aegis' Fortress [Skill effect lvl. 30] [Cooldowns 12 Turns] [Party]
  • Shield Party, providing immunity and reduce damage taken by 100% for 2 turns
  • Heals party for 75% of hero's def for 2 turns
  • Remove all negative effects from party
  • This hero can't move or use his/her turns for the duration of this skill
Aura : Holy bless of the Unbreakable Shield
  • When others in aura get hit, there 75% chance to increase DEF of everyone in aura by 25% hero's DEF for 2 turns
Job : Samurai
Active : One Last Breath [Skill effect lvl. 30] [Cooldowns 7 Turns] [line]
  • Increase ATK of this hero by 75% and reduce Hero's DEF by 60% 3 turns*
  • Deals magic damage equal to 250% of hero's ATK to all enemies in line
  • Deals magic damage equal to 20% of hero's MAX HP for 2 turns to this hero
  • Provoke all enemies to target this hero (Does not affect in Arena)
Aura : Steel-Cutting Sword
  • When other's in aura attacks, there's 65% chance to trigger this hero to attack an enemy by 100% of hero's ATK, ignoring enemy's DEF
Job : Archbishop
Active : Holy Sanctuary [Skill Effect lvl. 30] [Cooldowns 6 Turns] [Party]
  • Heals party for 125% of Hero's MAG and heals for 25% of Hero's MAG by 2 turns
  • Providing Shield to an ally equal to 30% of target's MAX HP for 3 turns
  • If the Shield broke before it's turns end, heals party equal to the Shield HP
Aura : Angel's Whisper
  • When others in aura die, there's 20% chance to revive those units for 50% of MAX HP and providing shield equal to 20% of Hero's MAX HP
Job : Inquistor
Active : Judgment Ray [Skill Effect lvl. 30] [cooldowns 6 Turns] [Party and All enemies]
  • Deal magic damage equal to 200% of hero's MAG to all enemies and causing all enemies to unable to receive any heal for 2 turns
  • Heals Party equal to 50% of dealed damages
Aura : Sanctuary
  • Increase heal received by others in aura by 25%
  • Reduce damage taken by 20%
Job : Rune Magus
Active : Sacred Totem [Skill effect lvl. 30] [Cooldowns 8 Turns] [All Enemies]
  • Create a Totem in the middle of enemy field equal to 250% of hero's HP as HP and 125% of hero's ATK as ATK, if there's an enemy, knock him / her away from the totem by 1 tile and deal magic damage equal to 50% of Totem's HP
  • if this totem on field, causing status effect reduce to all enemies by 20% according to enemy's classes**
  • This totem attack all enemy every turn until this totem destroyed
Aura : Mystic Spell of Three Offerings
  • Increasing the status of others in aura by 20% according to Classes**
Skill Note :
*for Samurai Skill "One Last Breath" the effect of increase ATK and reduce DEF instantly applied before the hero deal magic damage to an enemy
**For Rune Magus Skill :
  • Champion = ATK
  • Guardian = DEF
  • Ranger & Shadow = Crit
  • Mystic & Healer = MAG
Creator Note :
- All of these skills is the skill's effect on Skill level 30
- For Magebane, i think its a new Meta where there's never been a skill that causing miss in this game (Correct me if i'm wrong)
- For Holy defender, i know its somehow to powerful and kinda of OP, but the cooldowns that takes so long around 12 turns make it worth, because this skill is like an last effort for player to use when player maybe almost die, but somehow, player can die first before using this skill
- For Samurai Skill, the skill designed for him / her become a glass canon, i mean just like the skill name "One last breath", when this skill is used, maybe its become the last turn for Samurai too, because he / she had his / her DEF reduced by 60% and then he / she take magic damage equal to 20% of his / her MAX HP
- For Rune Magus skill, it's designed to make a dummy to distract the enemy in Arena, causing the enemy to confuse between who want they to attack, the enemies or the totem
Last edited by kamikagami on Wed Dec 07, 2016 6:26 pm, edited 2 times in total.
 
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Rin
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Posts: 9
Joined: 9 years ago

Re: [Event]Saran Skill

9 years ago

1. player id : af5wwx
2. job : warlord
3.active skill: "battle trance" cd 5 turn, area target kosong +, enemy target up to 4 enemy
lompat ke area kosong dan memberikan damage area ke sekelilingnya sebesar 175 % dari atk hero,,, heal hero sebanyak 25 % dari hp hero. ( damage % dan heal % akan bertambah sesuai dengan level skill)
4. passive skill: "refraction"
hero dan ally yg terkena aura jika diserang akan mengrmbalikan 10 persen damage yang diterima (skill dan area skill termasuk)
 
lunaris86
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Re: [Event]Saran Skill

9 years ago

1. player id: c2ra5c     IGN rony.h
2. job: Assassin (Shadow)
3. Skill Active: Stealth Storm
efek memberikan DMG magic kepada area musuh (area nya line lurus tembus ke belakang) sebanyak 140% (max lv 30/30) critical stat hero
Stun target selama 2 turn
Membuat diri menjadi stealth 2 turn

4. Aura Skill: Critical Phenomenon
efek menambahkan stat Crit kepada semua unit yg berada dalam aura link sebanyak 10% dari crit hero ini (si Assassin)
 
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spymax
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Posts: 8
Joined: 9 years ago

Re: [Event]Saran Skill

9 years ago

1. Player ID: 7wuaac
2. Job: Elementalist
3. Active skill : Hell's iceberg (3*3 area)
- Deal magic damage equal to 150% of hero's MAG to enemy
- sleeps enemy for 1 turn
4. Passive skill: Ice protection
- increase DEF of everyone in aura by 7% of hero's MAG
 
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Nirvana
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Posts: 1
Joined: 9 years ago

Re: [Event]Saran Skill

9 years ago

1. Player ID : 72ky4x
2. Job : Grand Ranger
3. Active skill : Light of Surya (3*3 area) (7 turn)
   - Deal magic damage equal to 130% of hero CRIT
   - Stun enemy, disabling those affected for 1 turn(s)
4. Passive skill : Screaming Arrow
    When hero lands a Attack, there is :
  - 50% trigger others in aura to attack 45% of their ATK
  - 25% trigger others in aura to knockback enemy
 
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rasyid25
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Posts: 1
Joined: 9 years ago

Re: [Event]Saran Skill

9 years ago

1. Player ID : mbgmv2
2. Job : Gunslinger
3. Active skill : Rapid Shots(3X1 area like rune magus skill)(5 Turn)
   - Deal damage equal to 130
% of hero ATK (Skill Level MAX)
   - Delay enemy, preventing skill usage for 2 turn(s).

4. Passive skill : Stray Bullet
    When hero lands an Attack, there is 35% chance to:
  - Trigger this hero to Stun an Enemy for 1 turn.
  - Trigger Other in aura to attack with 70% of their ATK. 





1. Player ID : mbgmv2
2. Job : Samurai
3. Active skill : Spliting Moon Slash(1X3)(7 Turn)
   - Deal damage equal to 220
% of hero ATK (Skill Level MAX)

4. Passive skill : Shogun Will
    When hero attacks, there is 40% chance to:
  - Trigger Other in aura to attack with 100% of their ATK. 
  - Trigger this hero to attack with 80% of theri ATK. 
 
alvinwijaya
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Posts: 1
Joined: 9 years ago

Re: [Event]Saran Skill

9 years ago

1. Player ID : atk5kz
2. Job : Samurai
3. Active Skill : Harakiri
Deal MAG damange to surrounding enemies with 200% of this hero ATK by sacrificing this hero
4. Passive Skill : Charge!
When hero lands a Critical Hit, increase ATK of everyone in aura by 15% of this hero ATK
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