For the nerf on Sven abit too much, is it possible to have some kind of other nerf for him or only nerf him on arena pvp. Cause I mainly use him for Raid and PvE. With the current nerf he becomes like vegetable

What, are you offended that I'm putting your personality into a simple term called "crab mentality"? If you're too soft and feel offended by a short, simple set of two words you need to grow up. If you can't handle the pressure of an argument then you shouldn't have started one in the first place.
He's not totally useless. YOU ASSUME HE'S USELESS. You want to know what's useless? Lucille Spirit Walker, that is, until her reworked come. This nerf itself isn't completely unfair. You're just flatly annoyed that the hero you loved so much has been "grounded". Like what you've said, why can't they buff it. Then my question come right back at you, why can't they nerf it? Does buffing it solve the problem? NO. Does nerfing it solve the problem? NO. SO WHY?
You, as a player, need to have an idea of how things work. Are our pay always going up? UP? Or do you retrench? It's easier to make our pay higher? Or a pay cut for everyone? Or pay increment for everyone? At the cost of what?
Well, my crab mentality? Wow. Here comes the personal attack. Utterly, you're one of the worst player with that stucked up attitude that can't have anything taken away from you.
"Added 75% Chance to reduce HP by 20%" to you seem like "What's the point of summoning the dragon anymore". Well, it's not my call. You can call me savage or what but ultimately, you'll gain nothing anyway from insulting me while enjoying your win, in the end, your Sven will still go through this nerf which the developer has decided and you believe is unjust, i can only say your shallowness doesn't serve any justice to any other heroes but only that 1 hero you're favoring.
Yeah, as I stated in my earlier post, I agree that the nerfing is too sudden and came without warning. And should've been coming as early as few weeks after sven's release. But it took the dev more than 2 months before doing it. This is the root of the problem actually.The furor here is a case in point of an earlier post I made about how (a) it needs to be made clearer whether players ought to expect existing heroes to be made obsolete and (b) important it is to properly communicate big changes to and manage expectations of the player base. Ideally, I guess we would like at least one of each class to be in a good spot like say, Faye.
While I think most of us knew a nerf/adjustment to Sven would be coming (and Talissa WL's pet) , given how Sven forms such an integral part of the game at the moment, it might have been a better idea to pre-empt the player base and discuss beforehand just like with the Valiant Revamp. Rest assured not everyone who is unhappy will bother to post on forums.
In the meantime, other than to use a life leech aura, are there other ways to keep Sven's pet alive? Perhaps one of the new talents or auras? Although it shouldn't be a Valiant-exclusive ability as Valiants are not that easy to obtain. I'm still slowly digesting the changes... didn't have time to try out everything yet.
Hey bro. I think there is a serious misinterpretation and understanding between us. But first, please calm down and read this post and the first post of mine with an open mind.What, are you offended that I'm putting your personality into a simple term called "crab mentality"? If you're too soft and feel offended by a short, simple set of two words you need to grow up. If you can't handle the pressure of an argument then you shouldn't have started one in the first place.
He's not totally useless. YOU ASSUME HE'S USELESS. You want to know what's useless? Lucille Spirit Walker, that is, until her reworked come. This nerf itself isn't completely unfair. You're just flatly annoyed that the hero you loved so much has been "grounded". Like what you've said, why can't they buff it. Then my question come right back at you, why can't they nerf it? Does buffing it solve the problem? NO. Does nerfing it solve the problem? NO. SO WHY?
You, as a player, need to have an idea of how things work. Are our pay always going up? UP? Or do you retrench? It's easier to make our pay higher? Or a pay cut for everyone? Or pay increment for everyone? At the cost of what?
Well, my crab mentality? Wow. Here comes the personal attack. Utterly, you're one of the worst player with that stucked up attitude that can't have anything taken away from you.
"Added 75% Chance to reduce HP by 20%" to you seem like "What's the point of summoning the dragon anymore". Well, it's not my call. You can call me savage or what but ultimately, you'll gain nothing anyway from insulting me while enjoying your win, in the end, your Sven will still go through this nerf which the developer has decided and you believe is unjust, i can only say your shallowness doesn't serve any justice to any other heroes but only that 1 hero you're favoring.
You don't even need a brain to figure out Sven is now useless. The developers made this change in order to REPLACE him, not make him REPLACEABLE. There is a very significant difference between the two words that you're missing. The fact that Sven has turned into a hero that requires a very specific set-up made him useless because everyone else can simply blow him out of the park now. Why would I bring in an Sven when I can simply bring in a Vincent or Freya Berserker instead, especially when they aren't affected by any BS mechanics that the developers apparently love to come up with? But of course, you must be playing a different game so you can't see it that way.
I'm NOT asking them to buff Sven, what I'm saying is why didn't they just buff EVERYONE ELSE because the developers insist that Sven's the problem here, when the problem is that they keep thinking of releasing broken heroes and balances them when it's already too late. Nothing can upset a playerbase more than such reckless decision making they've done, and it's very easy to see that the damage has been done already. I had a lot of guildmates ending up getting screwed over by this change and are already contemplating on quitting. The facebook post and even THIS thread already show the large amount of disappointed people with this sudden change. It's upsetting not only for me but for everyone else, and if we're upset then you have no right to trample us as if our opinions don't matter because they do.
Tell me, who was the one who decided to antagonize and offend people with a different opinion than yours? Isn't that what you started with when you posted in this thread, blaming people who are upset that it was all our fault that "this" happened? Telling us that our negative feedback is "useless" because it's a natural thing to happen whenever a change occurs - it's very easy to see who's the really shallow one here.
So after answering back against you you're upset that I revealed the backwards-thinking points you've made throughout this whole argument, well tough luck you ended up revealing that yourself.
And you know what? The very fact that I'm not alone in my sentiments makes it clear it is indeed an issue that needs to be resolved. In fact, Milo's pretty much open to feedback already and would likely submit the ideas presented to the devs so they can come up with a compromise for the ongoing issue. The fact that we are being heard makes for a healthy environment in a gaming community, which is why I liked the valiant rework thread so much. It's much better than simply being directly controlled by whatever the developers would think of and releasing it without checking to see if a community would like it or hate it.
The people who are actively making suggestions and feedback in light of recent events are much more useful than people like you who trample on other people's opinions and worship the authority like cattle.
Why should Sven be nerfed to the extend that he is the only summoner whose pet you have to choose between what you want to do with it ("quick burst of damaging attack triggers, or auxiliary firepower and the huge damage at the end of the wyvern's atk buff") when it has been doing those things fine all these months?Yeah, as I stated in my earlier post, I agree that the nerfing is too sudden and came without warning. And should've been coming as early as few weeks after sven's release. But it took the dev more than 2 months before doing it. This is the root of the problem actually.The furor here is a case in point of an earlier post I made about how (a) it needs to be made clearer whether players ought to expect existing heroes to be made obsolete and (b) important it is to properly communicate big changes to and manage expectations of the player base. Ideally, I guess we would like at least one of each class to be in a good spot like say, Faye.
While I think most of us knew a nerf/adjustment to Sven would be coming (and Talissa WL's pet) , given how Sven forms such an integral part of the game at the moment, it might have been a better idea to pre-empt the player base and discuss beforehand just like with the Valiant Revamp. Rest assured not everyone who is unhappy will bother to post on forums.
In the meantime, other than to use a life leech aura, are there other ways to keep Sven's pet alive? Perhaps one of the new talents or auras? Although it shouldn't be a Valiant-exclusive ability as Valiants are not that easy to obtain. I'm still slowly digesting the changes... didn't have time to try out everything yet.
On my experiences on other games, once it was found that some element of the game is too OP, usually it will be nerfed pretty quickly (the longest being 3 months), While most of the times arrived without warning, some people still expect it anyway. They make use of the op-ness, but prepared alternative path because they know it won't last. This is what should've been the player's approach to Sven zerker.
But, it took this long for the nerf to rise. I can't really blame other players for lowering their guard. It just happened. That's all.
About keeping the wyvern alive. I think you should first think about what you want to use the wyvern for: quick burst of damaging attack triggers, or auxiliary firepower and the huge damage at the end of the wyvern's atk buff. If it's the former, the only way would be to make use lifesteal aura, or casts Theia's auto revive buff on it, or just protect it with Faye's shield. It will prolong the wyvern's lifespan and trigger rate.
If it's the latter, then you can just place the wyvern away from sven, so it will live long enough to launch the sacrifice skill, while at the same time still capable of throwing some strong covering fire albeit not as fierce as if you place it next to sven.
If you want the mix of both, I think you can just use the wyvern as the core dps part of an SDD team. SDD being SDD, it's only good for raids and small amount of hard to kill bosses. But the better part of it is that you don't need to walk forward in order to make full use of it against bosses with starting positions that is slightly away from your team.
Edit: in the meantime, I have another suggestion concerning Sven. If devs decided to remove the hp loss/attack, please reduce the wyvern initial attack to the point it doesn't overcome sven's own attack. That way, the wyvern will only act as 'a second sven' but with ranged attack. Still maintaining that ranged attacker with a champion's damage outlook. In exchange, ramp up the buff given to sven when the wyvern sacrifice itself. As it is now, the buff from the the wyvern is low compared to other berserker (I know it's to balance out the fact that Sven's damage burst come much faster than others). With the wyvern weakened attack stat, it should be a fair trade off if sven is greatly buffed after the wyvern use its skill.
On second thought, I think the dev can keep the hp loss/attack and only boost the attack buff given to sven when the wyvern uses its skill. That way, players have wider option on what to use the wyvern for. Quick suicide bomber, or buffer with occasional high damage.