I second this, Lucille revamp should be up next.On my way to MLBing my Kiera ele this month as I received my 6th Keira today! In all of its fairness, I am enjoying her now. That 5% DEF buff is really a nice add, that lower CD, more efficient burn and higher STUN really made her a valiant again.
Now, I wanna see Lucille's revamp.That 7 Turn INQUI is now unacceptable in this era's standards.
I thought I was the only person who felt this way. As a user of Lucille inqui, I always feel like she's just there in PvP. The 7 turns of CD is too long. If I survive the 1st wave, it's likely that I don't need her healing and immunity buff anymore. I think buffing her CD to 5 then lowering AB Lucille to 2/3 turns would be a nice change.I second this, Lucille revamp should be up next.On my way to MLBing my Kiera ele this month as I received my 6th Keira today! In all of its fairness, I am enjoying her now. That 5% DEF buff is really a nice add, that lower CD, more efficient burn and higher STUN really made her a valiant again.
Now, I wanna see Lucille's revamp.That 7 Turn INQUI is now unacceptable in this era's standards.
I still think the 100% immunity is Lucille's trademark so it would be a shame to remove that very trademark of hers. Lowering the cd to say, 2 means she can ensure that a frail mystic(which is everyone basically) will live from a trigger team unless the AI's first move is to attack with a ranger. That said, a 3 ranger team would more easily be handled by AB Lucille.Almost nobody uses healers now in PVP. The 7 CD of Lucille Inqui is ridiculous now with the current meta, 5 CD should be more appropriate. As for the rest. AB should have mass cleanse instead, SW skill should either have heal all or decrease CD of all by 1, as for warlock, I cant think of any suggestion at the moment.
Also the reduced 50% healing in arena is not helping either. Most tanks these days have around 30 - 40k HP, yet healers can hardly reach 10k per heal. The amount of heal it can support the team is just ridiculously disproportioned to the current arena damage capability.
Merlin already bypass Lucile invul xD, that's why merlin become one of the force majeur in meta, that also mean she's a mystic that must be calculated if we want to build meta+1 for Lucille revamp !
Inquisitor should have 5 CD.
Lower healing is alright, but keep the 2 turn invul as invulnerable is still dispel-able and some skills just bypass invulnerability.
Archbishop should have 3 CD.
Lower her healing per turn to 25%, but add +7% def and +7% atk from mag.
Spiritwalker's skill kit is already good, but she also need her cool down to be 3 CD.
And her aura is questionable ever since valiant revamp. Should change from 'when this hero is hit' to 'when anyone in aura (including herself) is hit'.
And she would be a way better healer.
Witch Doctor should also has 5 CD.
Heal all allies, charm enemies and increase the cool down of all enemies' skill by 2.
When allies in aura is healed, chance to apply poison by 35% mag and increase cool down of enemy by 1 turn.
With the coming of Cassandra, more people are using champion/shadow, so witch doctor would be somewhat usable.
Devs should make lucille AB that is able to cleanse these meta skills, such as soul link from Merlin, roulette of Cassandra. No restrictions should be given, not just for lucille, but for all characters with cleanse skill. I don't understand why devs even do all these restrictions about making certain offensive status skills immune to cleanse. There are only a handful of chars that have cleanse capabilities and you rarely see them in arena. Instead promoting diversity in arena, devs have always been discouraging players to use support chars in arena, healers especially. If this will be the case, we might just see more players using support healers again.Merlin already bypass Lucile invul xD, that's why merlin become one of the force majeur in meta, that also mean she's a mystic that must be calculated if we want to build meta+1 for Lucille revamp !
Inquisitor should have 5 CD.
Lower healing is alright, but keep the 2 turn invul as invulnerable is still dispel-able and some skills just bypass invulnerability.
Archbishop should have 3 CD.
Lower her healing per turn to 25%, but add +7% def and +7% atk from mag.
Spiritwalker's skill kit is already good, but she also need her cool down to be 3 CD.
And her aura is questionable ever since valiant revamp. Should change from 'when this hero is hit' to 'when anyone in aura (including herself) is hit'.
And she would be a way better healer.
Witch Doctor should also has 5 CD.
Heal all allies, charm enemies and increase the cool down of all enemies' skill by 2.
When allies in aura is healed, chance to apply poison by 35% mag and increase cool down of enemy by 1 turn.
With the coming of Cassandra, more people are using champion/shadow, so witch doctor would be somewhat usable.
Btw what do u guys think aboout shizu kensei path, that's seems they are not available in arena also, for my opinion xD they also need revamp xD
PS: that's also means,. that's the reason she's not available in arena