Kinda dissappointKiera
LAST BUT NOT LEAST!! MiloD presents to you Kiera!!
Rune Magus will become more and more important as new metas arrive to capture flags. Is Zedd enough? Is Ronan sufficient? Why not bring all 3 of them in?? Muahahaha
Rune Magus Kiera
Old Obelisks of Gaia (CD:6)
Damage all 115% based on MAG
Knockback all 1 tile
Spawns wall with HP 210-300% Based on MAG
Old Hieroglyphs of Power
When allies in aura attack, 30% chance to trigger
Knockback + 75% damage based on ATK
New Obelisks of Gaia (CD:6)
Damage all 130% based on MAG
Knockback all 2 tiles
Spawns wall with HP 210-300% Based on MAG
New Hieroglyphs of Power
When allies in aura gets hit, 35% chance to trigger
Haste (Reduce 1 CD from Skill CD)
Welcome back to the fold Elementalist Kiera. We missed you. We are essentially giving her a huge damage boost by reducing her CD and increasing her burning ground effect. At the same time, we are giving her more survivability. She will still have the highest MAG ratio, along with a good dose of defence.
Elementalist Kiera
Old Sacred Blaze (CD:7)
Deals 135-165% damage based on MAG (3x3 radius)
Burns ground for 35% of MAG for 2 turns (Units that got hit)
Old Eye of the Storm
Buff 25% MAG based on MAG to allies in aura
New Sacred Blaze (CD:6)
Deals 130-160% damage based on MAG (3x3 radius)
Burns ground for 50% of MAG for 2 turns (Units that got hit)
33% Chance to Stun enemies for 1 turn
New Eye of the Storm
Buff 20% MAG based on MAG to allies in aura
Buff 10% DEF based on MAG to allies in aura
These are the concepts that we have for the Valiants thus far! We will continue to receive all your feedback, improve and tweak the figures or change their skills as we go along to prepare for their complete revamp.
Thank you all for your time, keep the questions coming and MiloD will respond as best as I can!
-Rune Magus to counter tank Meta? Well, my Chaos Knight can swap with the wall lol. Else, make the wall protect skill for one time like Resilence rune.
-Also, the aura is not that good in PVP because tank team won't hit your team to make the aura trigger(in case VS archer team or Sven's Wywern, she will be the target instead of ally in her aura due to low defense). Ronan+Zedd Rune Magus's aura is more viable as it give survivability. Could the aura also provide some energy shield to keep her alive?
-And for Elementalist, why not make her skill hit all map like Talissa Warlock? It make her underrated comparing to non-valiant. May I suggest new type of mage skill? Sacred Blaze deal damage to all enemy in front of her like a heat wave(same method with RM push but deal damage only 1 side instead and it can combo with new WD Lucille)
-Her aura seems good as it provide some survivability and Mag.